Missions as learning tool
Imagine how much good this can do if it reinforced good gameplay. Missions like:
- Getting a good ward score (Placing Yellows/Sightstone, Clearing Wards, buying Pinks)
- Autoattacking with attack move
- Giving a number of assists to a single teammate in a game
- Warding/fighting before Jungle spawns
- Getting a certain amount of creeps by the 5-10 minute mark
- CCing opponents for x amount of time
- Participating in takedowns with at least 4-5 teammates present
So on and so forth.
Once Missions get integrated into the client, what sort of missions would you like to see?