Missions as learning tool

TehNACHO·5/18/2017, 9:36:17 PM·2 votes·144 views

New /dev blogpost.

Imagine how much good this can do if it reinforced good gameplay. Missions like:

  • Getting a good ward score (Placing Yellows/Sightstone, Clearing Wards, buying Pinks)
  • Autoattacking with attack move
  • Giving a number of assists to a single teammate in a game
  • Warding/fighting before Jungle spawns
  • Getting a certain amount of creeps by the 5-10 minute mark
  • CCing opponents for x amount of time
  • Participating in takedowns with at least 4-5 teammates present

So on and so forth.

Once Missions get integrated into the client, what sort of missions would you like to see?

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