A proposed Hecarim Change.
So, as we know, the new jungle requires sustain, which shunts a lot of old junglers out of the meta. I propose a change for Hecarim. Perhaps, a passive could be added to his Q, which causes him to gain 3/4/5/6/7 each time it hits a neutral monster. This wouldn't cange his core gameplay, but it would allow him to jungle again. As a Hecarim main, it pains me to see him so useless.
, grab either
or
then go tank from there.