Different lane selection system plz?
As a user of the current ranked champ select (Dynamic queue) I have NUMEROUS issues with the queue but my most outstanding issue is the lane selection system. It's my belief that the lane you get out of the 2 positions you have selected should be chosen by your win-rate in that lane rather than who is higher on the ELO climb chain. Why Riot thought making it based off of ELO was better than win-rate I'll have no clue. I constantly queue for Mid(Pri)/Top(Sec) and I have a 0% WR top lane. 80% of the time that I get mid lane I win the game and then to be forced top lane which is my only role worse than me playing jungle is entirely painful because then I end up dodging so I don't take a guaranteed loss. So this is my suggestion to base what lane you get off of your win-rate in a lane rather than if someone in a higher position on the ladder who may not have as high a win-rate as you in that position getting it. To be honest I think this post is either gonna be ignored or someone in a higher ELO is just gonna go in on why this is trash but oh well it's a suggestion to Riot not people who just wanna be rude on the internet :P.