@Riot | MMR - How it Can Fix DQ Problems Easily
MMR is supposed to denote my skill and match me appropriately. This post is not about me being in bronze - I love my position :)
I think the problem of DynamicQueue is not the premade vs un-premade situation. I think the problem is that MMR is not getting awarded and removed from players in the correct ratios as often as it should be.
SKILL SEPARATION IS NOT OCCURRING IN RANKED enough to allow for appropriate Promotions and Demotions.
Riot - I am making legitimate recommendations
- Only allow same tier/division dynamic groups
- Only allow same tier/division solo queued players to be matched [ 1 ] mentioned above.
This narrowing of MMR match making may seem insignificant - however - boosting so easily occurs that THIS has a high chance of stopping that with additional benefits.
If you had smurfs get into silver [ they would not be able to queue ] with any random friends to allow an inflation of elo - they would have to drop - lose games on their smurf accounts - risk their smurf accounts for intentionally feeding etc.
I think that with the current systems in place with this small adjustment to MMR correction we would see a large improvement in player satisfaction as skill.
I hope this gets heard.