Perspective of an East Coast Player.

XxCatatoniCxX·8/20/2015, 4:17:25 AM·3 votes·830 views

So what reason is there that possibly justifies the moving of servers from east to west rather than setting up two separate serves and running it like Dota 2? Riot has the money they just want to keep it in their pockets rather than creating a better all around gaming experience for all players on NA. But no rather than create a better gaming environment they shit on one coast and boost the other. What happens in a couple years when the West Coast players start bitching as much as the east did? Do you move them back to the west once more shitting on the east? You had an opportunity Riot to make your game infinitely better and you chose the worst possible option. There is no real argument either since Dota 2 allows you to choose which server you connect to, tells you the average wait and ping from your current location leaving you to choose or to just let the system choose. But no again that would cost money to house two sets of servers that apparently we the fans/people who keep you in fucking business aren't worth I suppose. Truly there is no reasonable excuse or argument that can be made to support boosting one and shitting on the other as has always been Riots logic when it comes to NA. -Sigh- /Rant

16 Comments

Arcade Andrew8/20/2015, 4:22:53 AM2 votes

Why are you ranting if you are on the east coast? dont be complaining you guys get better ping and us west coasters get a slap in the face like: east: "Rito muh ping" rito:"ok server move fuk westies" west:"wtf rito"

thats how it went down

seraph1m8/20/2015, 4:24:34 AM1 votes

i agree with OP SIr you are a scholar and a gentleman

Akaterina8/20/2015, 4:35:26 AM1 votes

Good luck playing on an only west coast server... you would prob get 20-30 min que times as bronze, and 1 hour + as a higher rank. There just are not enough players on the west coast to justify having a server only for them. Most of you would end up connecting to the East coast server anyways, and if it had been moved further east due to having 2 servers you would be dealing with 120+ ping instead of 60.

Akaterina8/20/2015, 6:10:40 AM1 votes

TLDR at bottom.

Population of continental states affected by the move,

Worse Ping

Washington 7,061,530 Oregon 3,970,239 California 38,802,500 Idaho 1,634,464 Nevada 2,839,098 Arizona 6,731,484 Utah 2,942,902 Montana 1,023,579 Wyoming 584,153 Colorado 5,355,866 New Mexico 2,085,572

TOTAL 73031387

Better Ping

Maine 1,330,089 Vermont 626,562 New Hampshire 1,326,813 Massachusetts 6,745,408 Rhode Island 1,055,173 Connecticut 3,596,677 New Jersey 8,938,175 Maryland 5,976,407 Delaware 935,614 Virginia 8,326,289 West Virginia 1,850,326 North Carolina 9,943,964 South Carolina 4,832,482 Georgia 10,097,343 Florida 19,893,297 New York 19,746,227 Pennsylvania 12,880,580 Ohio 11,594,163 Kentucky 4,413,457 Tennessee 6,549,352 Alabama 4,849,377 Mississippi 2,994,079 Michigan 9,909,877 Wisconsin 5,757,564 Illinois 12,880,580 Minnesota 5,457,173 Iowa 3,107,126 Missouri 6,063,589 Arkansas 2,966,369 Louisiana 4,649,676 North Dakota 739,482 South Dakota 853,175

TOTAL 200709035

Around Same Ping

Nebraska 1,881,503 Kansas 2,904,021 Oklahoma 3,878,051 Texas 26,956,958

TOTAL 35620533

Assuming 1 out of 10 people play LoL:

  • 7303139 players will be affected negatively with between a 20-60 ms increase
  • 20070904 players will be affected positively with between 20-120 ms decrease
  • 3542053 players will stay at around the same ping

Assuming 1/2 of players in the least affected states pick east or west:

  • West coast would have 21241931 players
  • East coast would have 8474116 players

Percentage of players per tier from http://www.lolsummoners.com/stats

Bronze - 27.43 Silver - 41.67 Gold - 20.35 Platinum - 8.34 Diamond - 2.15 Master - 0.04 Challenger - 0.02

This part assumes 70% ranked participation

Total players in ranked and per division WEST - 14869352 Bronze - 4078663 Silver - 6196059 Gold - 3025913 Platinum - 1240103 Diamond - 319691 Master - 5948 Challenger - 2974

EAST - 5932881 Bronze - 1627389 Silver - 2472232 Gold - 1146291 Platinum - 494802 Diamond - 127557 Master - 2373 Challenger - 1187

CURRENT MODEL Total Players - 20802233 Bronze - 5706052 Silver - 8668291 Gold - 4172204 Platinum - 1734905 Diamond - 447248 Master - 8321 Challenger - 4161

There are 2735410 more players in the silver division alone, compared to all the east coast players if there were separate servers.

Now if you take into account things like mmr, the fact that players are not all on at the same time, and solo/team ques you can easily see how gold + players on an east coast server would have a very small pool of enemies that the game would match them with compared to the current model.

As it is now, Platinum and Diamond players can have a 20-30 min que time, if you remove over half the potential opponents, that timer goes up dramatically. With separate servers you would see around 20 min que times in gold, as there more players in Platinum currently, than there would be in gold on a separate East coast server. 1734905 currently in Platinum, vs 1146291 in gold on a second server. As you go up in rank the que times would only get worse.

EDIT since people were bringing up DOTA que times while I was getting population data/doing the math/posting all this

I play both, my que times in LoL for a random blind draft, are about 30 seconds to a minute. The same que on DOTA, is usually at least 5 minutes, and can be up to 10 minutes.

Also if I missed any states, I am from Canada, so I was just looking at a map, and seeing what states were closer to California vs Michigan on the west cost side, so my stats are close, but not perfect. I also did not add a data from the Canadian population, but pretty much everyone here will get better ping, aside from British Columbia, and the southern parts of Alberta/Saskatchewan.

Yes I was exaggerating at the bronze que times, but you would get much higher que times even in bronze/normals. I wouldn't even want to think about the time it might take to get a support in team builder since it can take 10 + minutes now. This would also affect que times for accounts pre 30, 1-5 would probably be ok as the game would still be trying to place you. 5-30 would take alot longer as a smurf, and marginally longer as an actual new player.

2nd EDIT, apparently only 27 million people play world wide. This lowers the number here dramatically, but the underlying math is still the same, except there would only be about 20-30% of the number of players I used. This means there would only be around 34389 players in gold on the east and 1068 players in master/challenger combined. If there were around say 400 challenger/master players on at a given time, that would be 40 potential games, and if each game lasted 45 min there could only be 2 outcomes.

  1. MMR is taken into account, and you end up waiting for a long time for a team that is around your mmr to not be in a game.
  2. MMR is taken into account but to a lesser degree in an attempt to lessen que times, This would result in you playing against the same teams repeatedly as most of the other teams would already be in a game and the game would match you with whoever was free, eg the team that you just played against.

TLDR: If I lived on the West Coast, I would much rather put up with a marginal ping increase and increased server stability vs potentially doubling or tripling my que times.