Hi there! Platinum
here. So i've been testing these new changes Zyra is getting and this is definitely NOT what she needs. At this point there is nothing unique about her as she's just a "plant" champion that spits out random seeds and summons 2 boring default plants. The health reduction to her plants is a terrible idea as they are dropping the moment they are spawned and only get a maximum of 1-2 attacks out. Yeah sure maybe more frequently if the enemy doesn't have any aoe or lots of attack speed but that's none of my business...
There is no benefit to having seeds spawn faster if you have her Q & E' mana cost, costing an arm and a leg and once a plant(s) are even summoned, they're gone almost instantly, so i just wasted 70 mana for nothing and no damage. As I said again, clearly basing this champion around her minion plants and seeds is becoming too much of a struggle - so why not just have zyra have abilities based off of lashing vines, vine whips, a column of thorns, just something poison ivy'esc and call it a day.
BUT since a whole new champion update would most likely not happen since theres other projects in the works... I would either have her passives radius be reduced so seeds spawn closer or just give her W more seed charges. Revert the plants health. Give grasping roots a VISUAL UPDATE and heck, why not make her interact with the plants in summoners rift and make her summon new ones?
PBE
http://imgur.com/NpLAp57
(Passive info should be moved to the top in my opinion)
http://imgur.com/pCbyvhz
(Receieve? You mean Receive? Fix typo and the whole "Zyras plants always receive XXX% extra health" and yet you can sneeze on the plants? I don't see a point in adding this context because the extra health is barely noticeable)
Heres some ideas, or just start over and make a new and different plant champion.
seems to be withered.