My Opinion on Some Balance Changes

Legacy Hydralpha·10/5/2016, 8:52:34 PM·1 votes·274 views

League has never been perfectly balanced, and never will be. Constant shifts in power will keep the game changing and engaging. Honestly though, Season 6 is fairly annoying for myself and other players. (Reminder I've been playing since mid-late Season 4, so I didn't see any 90%-something winrate Kassadin). Anyways, this post is sort of a list of just changes I want to see in the game, with some clarification behind them. I won't go full salty "delete this champion" in the list, but just my opinion on some changes. I'll try to be open to what others have to say, so let's begin.

Yasuo: Oh boy, everyone's favourite champion. Yasuo has to be my most hated champion at the moment. It's nothing with "Oh, he's OP" or "There's no counterplay". I accept that I don't know Yasuo's counters, but that doesn't mean they don't exist. In a PvP game like League, it shouldn't be where you can have a game ruined just by a champion. There's when the champs get fed or when they counter you directly, but they shouldn't be super annoying to fight all the time. Yasuo can have a very interesting kit, and yes he can be challenging to play, but no one likes to be unable to catch a champion just because of minions or have half their armour reduced because a champ built 1 1/2 crit chance and got their ult off. With Yasuo, I'd like to just see a bit of healthier counterplay, or just a way to feel like your game won't be ruined by Windman. I've heard the whole "They'll never nerf Yasuo" thing constantly, but hey one can dream, can't they?

Ekko: Ekko's kit, in my opinion, is a weird one. He's a CC assassin meant to do some hit-and-run tactics. Of course, at the moment, his kit has great synergism with the Triforce and Tank build, just because of the potential he gets from it. You can stick to people, get your passive off quicker, and have huge sustain in fights before and after you ult. While sometimes small steps can lead to success, people don't really want to get stuck with a champion who only gets small nerfs like -4 base AD every once in a few patches. With Ekko, his kit needs some toying around to allow the weird builds to work, such as Triforce only Ekko as a thing, but he needs more synergy with his AP playstyle.

Teemo: Wow, we just started off on a bad foot didn't we? First Yasuo, Ekko, and now Teemo. I've been playing some Teemo recently (I'm so sorry) and I feel his kit is made to annoy. With Teemo's blind, you're supposed to irritate the enemy by making the right-click button useless. With some weird interactions with Satan's blind, he doesn't affect basic attack amplifiers. Volibear can still flip him, and Ekko deals damage. While Teemo is considered extremely toxic (heh), he needs that core identity of being Satan. So he should be able to counter someone's attack amplifiers with his blind. People most likely do not want a change like that, but it'll be less annoying or powerful than some champs. Oh, and Yasuo's Q is supposed to count like a basic attack, right? You see where I'm going with this.

item 2043: So Riot's splitting stealth into invisibility and camouflage. Invisibility is short-term stealth such as Kha'zix and Shaco. Camouflage is long-term stealth such as Teemo and Rengar. This change shouldn't go through, because pink wards are the main way of countering such stealth. It gives a good counterplay to annoying champions (AKALI).

item 3116: What was once a niche item for champions like Morde and Rumble is now a 100 AP godsend to nearly all mages. It gives tons of slows and tons of AP. I'd feel better about Rylai's if it got the Frozen Mallet treatment, more health and less damage. Then champs like Cass wouldn't stomp teams with it, as I heard.

So that's all I can think of right now. This isn't a complaint thread but an opinion thread. Feel free to add your ideas to the comments and remember, not a hate thread. Criticism and ideas are appreciated!

[slayer-pantheon-thumbs]

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