Thoughts on Brand Support
Alright, so this post is regarding Brand support being a little too strong at the moment. I'm being as objective as possible, and this is not intended to be a salty post. These are just my observations on Brand running in the support role. These thoughts are on top of the fact that almost every Brand support I've encountered refuses to build a Sightstone or provide vision for their team. They are basically running bottom lane mage and not being a true support for their team, and it's quite frustrating because Brand's base damages and interactions with FQC allow him to do so.
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Brand's passive. As it stands right now, if Brand hits you with any of his abilities, even at level 1, he burns you for 8% of your max health as magic damage on top of the damage he does with the ability he hits you with. I could honestly stop at his passive alone and make a good case for toning down the numbers. 8% max hp damage over 4 seconds is simply too strong in the early levels. I'd suggest making his passive scale with level. Brand's passive also allows him to get every proc of FQC with one ability hit, and that should be reverted. He abuses this item more than any other champion in the game, and he gets plenty of gold in the support role to afford a nearly full-AP build.
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Brand's Q (Sear). Not a huge problem, to be honest. It's a skillshot that is around medium difficulty to land. When paired with Blaze, a Q stun is a reasonable stun for a support or any mage, so I really don't have issues with this ability at all.
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Brand's W (Pillar of Flame). This ability has a huge amount of zone and poke coupled with moderately high base damages. The range on this ability is a little too big, and the radius is a bit too large as well. The cast time isn't instant, but unless you are playing a mobile ADC, it may as well be. The damage seems to apply before the ability's animation has finished, in my experience, also making it even harder to dodge. You also have to take into consideration the 25% bonus damage his W will do if you're marked with his passive. I'd suggest either reducing the ability's range or its radius. His W definitely needs a tweak in the numbers - its base damage needs to be lowered, as well as its passive-enhanced version. As it is right now, Brand support is able to nearly zone your ADC completely off of CS because the damage you take from his W + his passive is too high.
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Brand's E (Conflagration). In my opinion, this ability's base damages are a bit too high at early levels given the fact that it's targeted and spreads to nearby units if they are marked with Brand's passive. This ability also makes setting up a Q stun much easier due to not being a skillshot. If Brand didn't have such lane control at early levels, you could punish him for coming in close to cast E on your carry. But as it stands, Brand generally controls the lane and forces you to play around him. Brand can also extend the effective range of his E by can hitting your backline minions with his W, and then simply targeting your caster minions with his E to hit you or your ADC with the damage spread (if you're close enough). This use of Brand's E is relatively easy to pull off since minions don't try to dodge his abilities. This ability could use a raw numbers nerf.
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Brand's R (Pyroclasm). This ability is actually okay due to it being an ultimate. It does punish you for clumping up, and it does a fair amount of damage if you don't separate, but it has a reasonable AP ratio and can be outplayed by proper use of mobility spells or even Flash if you're close to death.
Overall, Brand does too much base damage when coupled with his passive's burn and how his passive interacts with his basic spells. He has far too much range, base damage and relative safety in most lane matchups. I've made my suggestions to what nerfs I'd think would be reasonable to make Brand support viable but not overbearing. If these changes affected solo Brand, then adjustments could be made in ratios to compensate. But as Brand currently stands, he's far too oppressive in the support role.
Also, I know how to counter him in lane as a support. I know how to dodge his abilities. This post isn't about countering Brand, and I wasn't just beaten by a Brand support. I actually win a decent percentage of the games when the enemy has a Brand support. This post is just aimed at fleshing out my thoughts on the state of Brand and why he's oppressive as hell in the bottom lane. And I'm just providing my thoughts as a support / ADC main on how Brand could be brought down a peg or two to be viable as support but not overbearing and frustrating as hell to play against.