Idea for Quinn QoL change
What if Quinn's Ult was a stance-rotation type of ability.
When activated, Quinn jumps in the air for X amount of time (lets say 3 seconds), and has access to Valor's abilities during this time, all on separate cooldowns from Quinn's abilities, lower the cooldown to a stance-changing friendly cooldown. When she lands she deals flat damage + scaling AD (lets say a fraction of what it is now, as itll be used much more often).
Quinn is now given options and has to decide "terms of engagement" if you will. She is also now further differentiated from similar champions inside the role of marksmen. She'll be kind of divey, but she can still "get out."
Imagine the combo if you will, and how a basic engage might appear:
AA Marked target > R > [Valor] E > [Valor] Q > AA > AA > [Quinn returns down deals flat damage] > [Quinn] E {escape} > AA Marked target. Repeat.
Dive/Burst oriented, but if caught she's punished now as well, she cant just Valor out when she over extends.
Thoughts?