Remember when Dragon wasn't stacking or based on RNG?

Kloqdq·8/11/2017, 2:20:16 PM·2 votes·106 views

Man that was a good time. Dragon was simpler and didn't create weird stacking passive advantages. When a team gets 3 fire drakes, they are just probably winning harder. Not saying just getting team gold was great either but it was something you can much more easily factor and it doesn't all just come to a head with my team having a very clear advantage over the other team because we have a 2 fires and they have a single cloud.

RNG is always a terrible design choice in league, and dragons embody that poor choice. Dragons need some kind of work to be meaningful but not based on RNG.

Consider it like Baron. You know what you and the enemy get if they grab baron. You can easily plan around it and use it's affects meaningful. Dragons is trying to create "Change" but leads to unbalances.

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