TFT

HVquick·7/30/2019, 9:34:07 PM·1 votes·785 views

Honestly the game mode as potential but I think that because its about 75% luck it is less enjoyable than it could be. I think making the number of drops from monsters always the same ie: 1-2 drops for every fight instead of, 1 fight with 0 items and the next you get gold, which puts you at a crazy disadvantage to others. With the standard 1-2 items it would put most people on par with each other items wise( still got the luck with the item draw though).

I mean in a gamemode you want to put "competitive" I think it is way to much based off of how lucky you can get, yes there is technique and team comps that synergize well but the item draw makes it that even if you manage to make a good comp if you got unlucky as hell on items you will lose to someone who got better items but a lesser comp.

All I'm asking is for a tiny bit more skill base instead of how much RNG someone as, I feel frustrated everytime I see someone with 4 good items while I am sitting with 2 useless giant belts and 1 complete item. I have been on the opposite side with the crazy combo and items, of course you win but its unfair to the others whom just got shitty luck.

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