Nasus is sorta on the weak side currently
I feel like
has a little too delicate of a farming phase than compared to other top laners. I also feel that he can be improved so that at least his farming phase could be a little less tedious.
I know he's a tank and he excels in scaling in late game, but his early game can somewhat be easier to be ruined compared to top laners as well. He can be bullied/poked the hell out of top lane and the problem is that he doesn't have a way to really trade pokes. It also doesn't help that he doesn't really have much mobility.
He's not weak right now, but he has some somewhat over glaring issues that make him really frustrating to play as in my opinion.
I was thinking, maybe, just MAYBE, he could have slightly more mobility and slightly lower the mana cost of wither??
in the beginning of a game starts with 326 mana according to the Lol wiki. And his Wither has a 80 mana cost. I know it isn't much later in the game. And I KNOW that he can just buy more items that provide, well, more mana. But in the early game, he would be poked down in lane when he's trying to farm a minion with Q, so he would use W to get out of the range of the opposing top laner's pokes sometimes. But in early game, using W that costs 80 mana and having a start off in the beginning of the game with a 326 mana pool is kinda alot if he were to use it occasionally to get away from pokes when he's trying to farm in early game. In this rate, he would have little mana compared to the opposing top laner during farming phase. His mobility in terms of trying to escape enemy pokes in early game while farming, in fights, or escaping a fight can be a little too annoying and frustrating.
I know there are some people would say "Of course he has a weak early game! He scales really great in late game with tons of items. Your discussion is biased AS FUCK! In late game, he can also evaporate squishy's at the speed of light! ...smh" But how is he going to scale well into the late game if his early game and farming phase falls off more easily than compared to other champions, more specifically, other opposing top laners. His early game, just like any other champion in the entire game, affects his late game as well. More specifically, his performance in late game is pretty much dependent on how well you did in early game.
There is possibly some biases in this discussion and when it comes to the discussion of balancing champions, there is bound to be biases.
But that doesn't mean that
doesn't need any improvement at all. The game changes all the time, either it be small or big changes.
also STILL has a few weaknesses that affect his game a little TOO much.
So yeah, what is your thoughts on
and my discussion? Should there be something changed slightly improve his early game? Or should there not be a change in
? I would like to see your opinion on this! [slayer-pantheon-thumbs]
or
provide plenty in most cases
and runic armor and perseverance from the defensive tree, and lifesteal quints. You lose health easily early but you gain it right back fairly quickly. Especially if you're maxing your cdr. Hitting more often with siphoning strike is amazing for sustain.
and
.