Syndra! (Needs a buff)

Red Mage·10/2/2015, 11:18:08 AM·10 votes·1,142 views

Okay so does anyone else agree that Syndra really needs a buff, they were going to buff her but then they were like nope. She is one of the people who used DFG very well and they were like " we are going to buff the people who used it in their kit " boom no buff Syndra >.> she isn't even viable mid anymore support maybe?

What do you all think o-o?

12 Comments

Baseball3b10/2/2015, 1:53:09 PM4 votes

As a Syndra main, all she really needs is 10 damage or so back on her early game Q and a change to her passive max rank effects on either her W or E to make them more impactful

Edit: and generally most good Syndras never really used DFG. Most generally opted for Rabaddons for the AOE.

Catastrop10/2/2015, 12:38:47 PM1 votes

Didn't they have some buffs for her on the PBE? Or were those scrapped?

Ashenvall10/2/2015, 1:21:01 PM1 votes

Because of world

Lord Azır10/2/2015, 1:41:11 PM1 votes

Syndra's in a weird place, I feel if she got any buffs she would be way too strong. The only difference from her now compared to the last time she was played at worlds is DFG was removed and she lost 20 dmg on her early Q.

Jofeyy10/2/2015, 11:53:09 PM1 votes

I still and always will main Syndra Having Q damage back would be great but that's about it for me.

Overlord Forte10/7/2015, 4:00:29 PM1 votes

DFG wasn't a core item on Syndra and only situationally better than Deathcap. It's active was effectively another Dark Sphere in her rotation, at the sacrifice of a Dark Sphere ... so her ult burst only marginally improved, at the sacrifice of damage everywhere else.

Anyway, her Q most likely needs its damage back. She has no early trading power against any sustain pattern, and all meta picks have means of sitting back and 'out poking' from distance. Her all-in nuke around 6 is still the same, so I wouldn't say the full 20 damage. I'd be fine if her level 2 Q jumped up by 10 damage to avoid the 'level 2 kill spike' they got rid of in the first place.

Her passive actually needs to exist in a meaningful state. It activates too late to make up for her laning phase and it doesn't do enough to reinforce her team fighting. At the moment she has no team fighting synergy in her kit because she has no way of addressing the frontline. Using her ultimate on tanks is an awful strategic decision and almost never works out in her favor, so her high burst isn't 'good' for that. The sustained damage from the rest of her kit, however, is not enough to actually scare the frontline unless she's obscenely fed. Contrast to Cassiopeia, who can drill through pretty much anything in front of her at will.

I'm generally in the camp to give her passive more 'ramping damage' thematics, rather than burst, so she has two primary play patterns to work with.

The Great Divide10/8/2015, 3:32:23 PM1 votes

Meanwhile, LB gets her W nerf reverted... because too much counterplay or something...

Ashenvall10/2/2015, 12:08:12 PM1 votes

It's still viable but Syndra lack of power at the end in spite of veigar/viktor who outclass her in damage. It's high risk with low reward... I never used DFG because it was very insane and "no skill" for me. Riot thinks to buff her passive (Transcendance) but nothing for 1 month.

Stellafreyja10/8/2015, 4:34:17 PM1 votes

A nice buff to her would be increasing the duration her Dark Spheres stay on the field. That way it's easier for her to get more hits for her ult.