@Riot- I used to be a Mordekaiser main- till I took a rework to the knee.

Lord Morde·10/2/2015, 12:59:42 AM·55 votes·6,606 views

I -Intro II- The Difficulties of Playing Morde III- How to Counter Morde IV- How I Think We Can Balance Morde V- Call to Action

I -Intro

If you're reading this, you have some interest or opinion on Mordekaiser. At this time most players in League think that Mordekaiser is still over powered. I'm here to tell you he's not. In fact I say Mordekaiser is currently unplayable.

In this thread I intend to educate everyone about all of Mordekaiser's weaknesses and also teach you how to expose them. If I succeed in teaching everyone how to counter Morde- then his winrate will go down. (The problem with adjusting champs based on winrate is that in lower ELO, people do not put as much thought into counter play as they do complaining. (Welcome to the League Community) If we succeed in lowering Morde's winrate to where it should be- that's the best way to get a response from Riot.

Now I want you to think back for a moment. Many of you maybe won't even have to remember as you still do this today. What was one of the most enjoyable experiences as a child playing games? Starting over right? Why was that? Simply because you could take all of the things you knew about the game and reapply them in hopes that you'd do even better this time around. In fact this is why 'smurfs' exist in League of Legends. Players, myself included, really enjoy testing our ability to climb and carry in various ELO. One of my fondest memories as a child was restarting my Pokemon games.

Now think about this. When Riot reworks a Champion it's just like starting over. Except you don't get the benefit of most of the experience you've cultivated.

Having played not just hundreds, but thousands of games with Morde since his release- I've gained a lot of experience. I learned the best itemizations, the best match ups and even learned how to outplay my counters. While I have never carried myself to 'Diamond' I still was proud of this intimate knowledge of Morde.

When Riot reworked Mordekaiser all of that went out the window. I cannot even win the match ups I used to wreck. Here's 3 quick examples:

Mordekaiser versus Vladimir : In this match up anytime the Vlad would rush item 3145, I would win because I ran spellvamp quints and regen runes and rushed Ludens. Maxing Q was the way to go here because it was the one spell Vlad couldn't pool. (It also lasted longer on charge than Morde's current Q)

Now even if I play the lane correctly and build correctly Vlad outscales me with harass and sustain.

Mordekaiser versus Pantheon : Agaisnt Pantheon one would never max Q because pantheon's shield passive was too good. You have to play smart early game and absorb the spear spam with a 26 ap lvl 1 start / item 1029 and item 2003. By using E on Pantheon and 3 or more cs as he chucked the spear you'd take only a little dmg and win that trade. Given that Panth's Q c/d was lower than your E c/d you'd jsut use the bush to buy you those few extra seconds. A pantheon in this lane woudl get frustrated after losing 3 trades and likely go for the Q (spear) W (stun) E (multistrike) then second Q combo. That is why you rushed item 3191 and maxed W (pre-rework Morde's W lasts 6 seconds, could be self cast, did AOE dmg per second and also gave you a really nice Armor/MR buff)

Now Pantheon counters all of my early-late DMG (Riot put all of it onto Morde's Q) and even if I max W for the sustain- Morde cannot cast the only part of it that matters (the second half for the heal) until after pantheon has stunned me, made me his b*tch and walked away winning the trade. (You can't recast W while cc'd- so compared to pre-rework where I could anticipate incoming melee engage and cast W before hand- bow I have no room for counter play.

Mordekaiser versus Teemo **SALT IN THE WOOD: ** A Teemo can now blind all of my DMG. In the old days I could coutner play by maxing my E and chunking satan everytime he came to poke me.

My point here is that solo Morde is DEAD. Before the rework, Morde players were rewarded for their experience with the Champ, and from knowing how to build in every situation and what skills to max. Now it's completely different. I kid you not my first back is always:

_Do I go item 3044 or item 1011 or item 1001 into: item 3078 , item 3116 _ or item 3053. And I can't even think of a solid MR item to go into yet.

All of the good ones are for MANA users. And item 3065 doesn't synergize well with Morde unless you fall for the noob trap and go item 3145 (But that's WAY too much gold investment for zero DMG)

It's just a horrifying experience to get man handled when you're supposed to be playing your BEST. Can you relate to this terrible feeling?

Before we go to the next section I'm going to provide some visual representation of where Morde stood and now stands.

I have a few different accounts. Most people do- nothing special about that, but when I found out Morde was being reworked I decided to conduct an experiment.

On Account number #1- I ranked from Silver to Plat from September 8th to October 1st.

Mordekaiser's W was nerfed on Sep the 21st: https://gyazo.com/c100cb06ab7e0e3c40c145a5d49fb7d5

You will notice that after that nerf my climb began to suffer. Some may argue that I'm just in my true elo, however if you will look closely you will see a gradual rise. It was when I stopped playing Mordekaiser all together that I climbed elo. Please bare in mind I SUCK at everything not related to Morde. I hate playing any champ except Morde because it makes me uncertain and I've always enjoyed being certain about my ability in a game.

This is my past 7 days of League on the account: Lord Morde

https://gyazo.com/21dc871eac07ec535f60b110dcd19648

Do you see that win/loss ratio? That horrific KDA? Now look at the match history: https://gyazo.com/af5c5e02c14020e5d607af68df7306bc

The only reason the ELO matters is because Mid Platinum knows how to play against Morde. The moment I stop playing Morde, winning becomes EZPZ.

When a Morde main goes from THIS KDA: https://gyazo.com/2a94408cf132c315360190934a328b4e

...to the KDA I linked above because of a nerf to W- that should say something. Right? Tell me I make a good point here please.

Even RiotScruffy commended my advice on reworked Morde in a thread I made a month ago:

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/Lb2RR7rG-so-2-morde-mains-got-together-and-theory-crafted-the-new-morde-enjoy

> {quoted} >RiotScruffy: > Awesome guide and well reasoned and presented feedback. An informative read and I will share it with the other designers. > > I've been using pretty similar builds to you and finding pretty good success. I'm never sure which first big item is the best first buy though.


II- The Difficulties of Playing Morde

Mordekaiser has always had difficulties in the past, and most of us know them well. But since the rework, and since Morde's nerfed W- some have become worse and new ones have arisen. Let's talk about a few of the biggest problems for Morde now. We will begin with solo Morde and then take a look at Bot Morde.

  • Morde's Lack of Adaptability: Pre-Rework Morde allowed Morde to max any of his spells for specific reasons. You Maxed Q in lanes with no CC- (RIP Yasuo mid and Vlad top) You maxed W in aggressive lanes that all in - (Renekton, Pantheon, Riven) and you maxed E in the easiest lanes where you just needed shield gen and a nice truck to smack them in the face with - (Xerath, Ahri, Teemo etc)

But now Morde can't max W in a solo lane because the first half of his W does no DMG unless your jungler is ganking (and why would your Jungler gank for a no CC top laner when our mid has plenty of CC to make it wurf?) Since W is Morde's only form of sustain- I have to Max E for shield generation- or max Q and hope they will stand still long enough for me to win a trade. Without Morde's old kit, and without the AOE that the new W provides in a DUO lane- Morde has no wave clear. So it becomes an abusive lane where Solo Morde loses the majority of his match ups. I've played abotu 40 solo Morde games. The only ones I win lane phase in are the games where my Jungler works with me and I last hit- or the ones where my lane opponent knows nothign about Morde and allows themselves to lose trades in both stubbornness and ignorance. (They ofcourse they cry OP OP OP)

  • **Soloqueue Ignorance: ** There are two things that happen over and over again when I want to play Mordekaiser bottom- and both of them are detrimental to Morde's ability to do his job bot lane:

    • If you have a Morde bot- you need a Melee Support - I am not acting entitled when I tell my support that I need tanky engage. The only reason Mordekaiser needs a support at all, (other than Riot forcing it) is to provide Mordekaiser with the things he has always needed: ENGAGE, CC. If you read Morde's abilities he needs someone who can stay in front of him (Magnet passive for his W triggers to make him run faster- helping him 'stick' to the enemy when he's charging in with Q)
  • He also needs someone who can stack W with his for both a heal and the AOE DMG. If you're standing behind me chucking bananas and spamming heal, I'm going to die. I'm Morde. Despite what people say I am VERY easy to kill against constant harass. A front line support helps prevent that.

  • Morde's support needs to understand what Morde's skills do. I'm not saying everyone should play Morde or even read what his skills do- I'm saying Morde BOTTOM doesn't work unless they know how Morde works. The fact that Riot gave Morde a kit that relies on his ally playing correctly is a very toxic thing to do. I do not hate Mord's new kit- I only detest that no one plays it correctly when I am Morde bot. For those that do not know Morde's W works in TWO ways. Playing BOTH to their full potential is important if you wantto win the lane. Morde is not just a Q nuke. There's so much more so listen:

In a previous thread I mentioned Morde's new W (after patch 5.18 nerf): http://boards.na.leagueoflegends.com/en/c/gameplay-balance/iuqAk9lI-riots-breaking-my-hueart-again-mordekaiser

> [{quoted}](name=Lord Morde,realm=NA,application-id=3ErqAdtq,discussion-id=iuqAk9lI,comment-id=,timestamp=2015-09-18T15:35:39.646+0000) > Assume you start lvl 1 with 26 Ap (This is being generous, since Morde does better early game with atk speed and movement speed runes) > - You W lvl 1 will deal 140 BASE DMG over 4 seconds + 24 (0.9% of AP) = 164 over 4 seconds for 41 DMG a second > > - Deactivation DMG: 70 BASE DMG + 8 DMG [0.3% of AP] = 78 DMG per target; Maximum 2 targets; so possible outcomes: > > 2 minions = .25 x 78 = 19.5 per minion x 2 = 39 HEAL - 25 HP COST = 14 HEAL > 1 minion + 1 Champion = 19.5 + 78 = 97.5 HEAL -25 HP COST = 72.5 HEAL > 2 Champions = 78 x 2 = 156 HEAL - 25 HP COST = 121 HEAL > > Riot nerfed Morde's W in 4 ways: > > - They removed METALLIC MASTERY which allowed Morde and his Ally to stack the DMG (Which also rewarded the support to stick near his Morde) > > - They limited Morde's maximum HEAL to 2 targets instead of 1- so in a team fight Morde can only heal 121 at rank 1 and 356 at maxed rank. > > - They cut Morde's already terrible ability to wave clear in half with the removal of METALLIC MASTERY > > - Bot Morde is incapable of catching intelligent players right off the bat in a fight. That's kind of why Riot gave him the EXP boost bottom so he could outscale in even the worst of match ups if he played wisely. In lane Morde is most likely going to have to rely on the relic charges and a smart support with potentially a healing mechanic like shen or taric or Ali- because he will NO LONGER heal in lane with what was suppsoed to be his built in sustain, W. > Morde takes a LOT of harass bottom lane in lvls 1-4. He relied heavily on the healing powers of W until he could get close enough for a fight. In a difficult lane like Caitlyn for example- Morde will NOT be close enough to heal off enemy Champs (100% heal) and will be forced to make due with the 25% heal of not 3 but 2 maximum targets. This results in 14 hp every 12 seconds. Morde takes a great deal more DMG than this in his first few minutes of lane phase attempting to level. This change to W has further alienated him.


III- How to Counter Morde

I wouldn't be surprised if 80% of the people reading this scroll past everything written above to read this. That's fine, but I'm asking that if you finish this section feeling enlightened you will go back and read the entire post.

Now as a Morde main I told myself that I would NEVER tell players how to counter my favourite champ, but the only way to fix the popular yet wrong opinion about Morde is to teach.

You counter a normal Champ in TWO ways. You can counter them in lane phase, and you can counter them in a teamfight. With Morde there are 3 ways to counter him.

How to Counter Morde in the Lane Phase (Bot lane):

How to Counter Morde really depends on his support. Typically the best supports for Morde currently are tanky engage. The very best comp is:

Mordekaiser + Leona [Leona's passive gives Morde back a lot of his old wave clear which helps him level faster and keep the wave shoved. If the enemy players misstep it's very easy to all in them once Morde is outleveling, even under enemy tower]

Against this comp it's important to have an ADC that doesn't always need you to peel for them. So ADC's with gap close/escape are very good for disengaging the fight. They include:

Corki Ezreal Caitlyn Graves Lucian Tristana Kalista [Cait and Kalista are the very very very very very very best ADC's the play versus Morde.]

Don't take my word for it. Watch this video of a high platinum game: https://www.youtube.com/watch?v=ksP-73fpx4s

Supports that can PEEL, Protect, or separate Morde from his Support are equally strong. Poke can also be lethal when placed with the correct ADC's. These supports include:

TahmKench Thresh Zyra Nautilus Lulu Karma Bard Blitzcrank Janna Alistar -Please note that champs like Naut and Alistair must be played exceptionally well. You cannot mindlessly trade with Morde. You have to poke him.

**How to Counter Mordekaiser in Teamfights: **

Countering Morde in a teamfight means preventing him from getting his pet. This means more than just peel. Stasis abilities, undying, massive heals, shields- all these things make Morde's life harder. Now no one can force your ADC to position well- but like I said earlier, the reason lower ELO still thinks Morde is OP is because they don't know how to play against him yet.

Counters to Morde ult include:

Aatrox Alistar Anivia Bard DrMundo Ekko Janna Kalista Kindred Lulu Lux Maokai Morgana Orianna Shen Soraka Tryndamere TahmKench Volibear Zilean Kayle Yorick

Finding room on your team for 1-3 of these champs in any game versus Mordekaiser increases your chances of beating him.

COUNTERING MORDEKAISER'S DRAGON:

I spoke of a third way to counter Morde and I do believe that most people reading this will concur that Morde's Dragon is too strong. The trouble is that it's actually very very weak. Dragon can mean a Baron sure- but before 20 minutes what can I do with Dragon? You'll say push- because you can't stop me right?

Well actually the are several ways to stop Dragon. Champions like TahmKench can eat Dragon for a short time. Did you know that? Try using Syndra also.

Charizard Complex

But the biggest deal with Dragon is it's targeting. No matter how frequently I command my pet to attack target X, Dragon will turn around and wail on the caster creep autoing it. Sometimes the enemy team can organize themselves and keep dragon switching targets and keep it off your tower.

Long story short- Dragon will attack anything that attacks it. It is very difficult to control. USE THAT to protect your towers.


IV- How I Think We Can Balance Morde

Let me state RIGHT now that I'm a nobody. I have no experience designing champions or balancing them. I'm only taking years of experience to think on what I feel Morde is missing. There are many Morde mains out here and when you see these words- know I'm brofisting you right now (no homo tho)

I want anyone who has taken the time to read this thread and has some ideas to speak them. I have a few ideas that I will share- but if someone makes a good point regarding Morde I will quote them in this section.

  • The first thing that bothers me with the rework is that Riot nerfed Mordekaiser's ult range. (They do not even mention it, much less justify it in the 5.16 patch notes) I can understand that Riot wants to encourage players to pick around Morde for a ham comp- but in soloque that's not goign to happen. Morde can't always rely on his teammates to catch enemy ADC. That's why old Morde built item 3116 so he could use his passive slow to catch up to his target. (With reduced ult range this is much less likely) Because of the ult range reduction a Morde is almost forced into building item 3023 instead. I would encourage Morde's ult range to be reverted back to normal. Or at least I would appreciate a Red to justify the nerf.

  • There are many ways you can rework the numbers to give Mordekaiser's W back the sustain he needs solo or bot lane. Currently Morde can heal for 100% of his drain off Jungle creeps and Enemy Champs- but only for 25% off minions. The most crippling effect here is that Morde can only heal off a maximum of 2 targets. I suggest that Riot allow Morde to heal off of up to 4 targets provided that are never more than 2 champs and up to 4 minions. With the reduced healing off minions this would allow Morde to balance in the bot lane since he rarely is able to pull off a successful drain on enemy champs.

  • If you ever loved Morde then you will agree with me in saying that we miss solo Morde. Give Morde back his ability to deal AOE DMG with his W in a solo lane- that or at least allow him to cast W onto his allied minions.

If anyone here has something to add- I will quote them in the space below this:


V- Call to Action

Stop banning Morde. Use my tips to counter him. It's very doable. Coach your teammates. Help me prove that Morde is in a terrible place right now.

If you read this, and find you agree show me some support. Upvote the thread. Look for this post on Reddit. Share this board post with friends as they enjoy Worlds. Comment your thoughts.

I'm not trying to be cruel with this thread alright? It's just really really hard being forced away from my favourite champ. If I can save him with your help- then I have no problem asking for it.

Feel free to drop my the stream and say hello:

http://www.twitch.tv/thekingofelohell

Or if you'd like to subscribe to future Mordekaiser updates- check out my Social Media:

https://www.facebook.com/pages/The-King-of-Elohell/820121808077262 https://twitter.com/KingofEloHell https://www.youtube.com/channel/UC59w0Pb3YMcd29fYaVmoTxA


31 Comments

Seekêr10/2/2015, 2:25:56 AM12 votes

uhhhh, I'm not gonna write a novel about why I stopped playing my favorite champion. But I will support you with this honest statement; I used to enjoy morde, until the rework in which I stopped playing him due to lack of enjoyment.

Dextix LT10/2/2015, 4:39:33 AM10 votes

Dont buff him, rather revert the rework or give him a new rework which will fix him.

Mordekaiser is too binary of a champion to be buffed or nerfed.

Big Lincoln10/2/2015, 2:58:06 AM10 votes

yeah i hate this rework

nothing about him feels satisfying

i've lost duels that would be one-sided in my favor if i had my old W dot

his base stats are ass but he has high damage, should be the opposite; good base stats but low early damage, let him scale a different way

Malicious Metal10/2/2015, 4:55:06 AM6 votes

When I think "Juggernaut" I imagine these unstoppable balls of anihillation on the battlefield that you have to play around and play smart to beat them. And NOT overglorified Q-bots who rely on a babysitter to do their job.

I've been playing Morde exclusively top even after his rework and it pains me just how hard it's to pull off. Heck, he WAS Iron Man, his shield being his most iconic ability. Seeing it reduced to basically an excuse to give him shitty base stats makes me sad...

Heck, there would be some pretty easy fixes along the lines of access to the W DoT, improved shield gain on champions and a shift from HoS active MS to a bit more base ms in order to make solo Morde become somewhat decent again.

~M.M

kurthl33t10/2/2015, 1:39:10 AM6 votes

I haven't banned Mordekaiser since I started watching your stream. I quickly learned how vulnerable he is to poke, especially if his support isn't acting as a frontline. He's really not in a good spot right now.

Baron of Bread10/2/2015, 5:37:42 AM6 votes

I used to play quite a bit of Morde, he was probably the closest thing I had to a main for a while. Since the rework I just can't stand playing him. It just feels frustrating to play him and it is frustrating that I can't play what was my favorite champion.

I am not new to having one of my favorite champs removed in favor of something new, I played pre-rework Sion. Sion was at least turned into something satisfying to use, smashing the ground and your foes so that they are scattered before you. Nothing about Morde feels satisfying to use, it isn't just the numbers that are the problem. My Q is just another auto attack, I don't swing with such force that more maces are smashed into existence to fly into additional foes to crush them as well. My W is a weird circle thing that sometimes has some metal swirling about if I have a buddy, it isn't a whirlwind of metallic shards I conjure on a whim. My E is a ghost fart as it is commonly termed now, metal no longer erupts from the earth to decimate my enemies. You would expect being able to command a dragon to rain fiery death upon your foes to be satisfying, but you don't really control it and it is pretty dang slow. I can no longer laugh at the despair of my enemies as they think they will finally hurt me but I fill my shield with a well timed Q or E, instead of having a shield that never expires but is basically gone from a fight once it empties once.

I don't really care what they do with his numbers at this point. I just want him to be satisfying to play again so I can stop moping every time I see him in champ select.

Mortekaiser10/2/2015, 2:48:16 AM5 votes

im going to quote something I stated earlier in another thread. link to it is here: http://boards.na.leagueoflegends.com/en/c/gameplay-balance/G65KeIh3-mordekaiser-perma-benched-at-worlds?comment=000000000000000000000002

i find it hard to believe that old morde was "toxic", and old morde is definitely less toxic, if at all, than new morde. old morde did a lot of damage, true, but he simply couldn't outright win lane all of the time. morde had his counters, was beaten pretty hard by ranged (but note: he wasn't completely defeated by it! he still had options against ranged, but now he has no way to realistically fight that without a support) and was completely immobile, which opened up plenty of avenues for ganking seeing as how most mordes pushed waves

"but morte, there were some champs that outright beat morde, and some champs that morde outright beat! he must be toxic" no, that is the simple truth of counterpicking. some champs counterpick the other. that's the way it ALWAYS HAS BEEN.

"but morte, his shield made him completely uninteractive!" perhaps then you should not attempt to outtrade someone whom you may not be able to get close enough to. or, if you're playing a strong bruiser, just all in him, and make him regret ever trying to farm. I'd rather have the "uninteractive morde" than shit like top lane xin zhao with ignite, who has the interaction of killing you if you ever decided to play a video game.

I can name you multiple champs that did a lot of the shit that morde did, but better. you list something you think is "toxic" about old morde's kit, and I'll list you a champ that is far worse to deal with when it comes to that.

new morde is far less interesting because none of his old kit's problems were solved but instead made worse. most of his damage is now completely frontloaded into his Q, instead of being distributed within his kit. W was a situational movespeed buff which became even more situational than before. E's damage got more incoherent and now encourages less standardized builds, which tend to be inefficient considering morde's damage is almost purely magic damage still. ult is now still just his ult, but with more power budget shoehorned in which ends up being a "win-more" mechanic instead of anything with counterplay.

with all that bullshit right there, I think new morde is far more toxic than old morde ever was. you list me something that you think was a problem with his old kit, and I can list you something that can deal with it, the counterplay for it, how to build for it, and so forth.

tldr: morde's problems got worse, while none of his weaknesses were legitimately compensated, instead his power budget was just shoved around into his Q and the "win-more" mechanic dragon

Devon gu10/2/2015, 1:44:12 AM5 votes

Pointless ban currently. even with the dragon.

Chicas10/2/2015, 1:37:01 AM4 votes

I used to play Morde a bit before the rework and I feel like back then he was a more consistent champion. Now he just does unexpected burst with one skill and falls off pretty hard because of it...

Saminus Maximus10/2/2015, 12:26:46 PM4 votes

How to counter mord.

Step one-Janna

You have now successfully countered mord.

avarisce10/2/2015, 2:08:11 AM4 votes

i dont want him to get buffed or nerfed i want them to rework some of his abilities. i hate the fact that morde is so dependant on allies now.

GigglesO10/2/2015, 3:30:42 AM4 votes

I used to play pretty much exclusively morde, twitch and sion... now I hardly play them at all.

The problem I have with morde is that before his rework his damage was consistent. Not necessarily consistent in the terms of always at S levels of damage, but consistent as in I knew what to expect.

Now E does almost no damage, and his shield is garbage unless you hit a champion (which is still garbage since it only blocks one attack and decays super fast).

His W is by far his most loaded skill, but unless your teammate touches the edge of your circle, and you can hit an enemy to get sustain you do pretty much nothing.

His q Holy crap. It does damage all right. However it is glitched, so it doesn't always apply things like titanic hydra or ravenous hydra. Not to mention you have to hit someone 3 times, and have only roughly 1.5 seconds between attacks on the lowest base movement champion in the game. Oh did I forget to say you can't even cheese the enemy like you can with other champions? item 3930 doesn't even let him get q off in two hits. Which would be extra cheesy if you say got item 3742 . However, it doesn't work, so it isn't even worth talking about.

His ulti, I GOT A DRAGON OR A PET, but my pokemon badge isn't high enough to control the ghost, and it doesn't even always follow, or auto attack or attack what I command it to attack. When dragon does use blast burn just wow. However, don't get me started on how dragon is a minion, except for that damage reduction that towers get when minions are nearby. As far as towers are concerned dragon is not a minion.

pigsqueaks10/2/2015, 8:43:25 PM3 votes

I support this post, I posted similar regarding reworks (specifically Morde/Garen), they ruin champs with horrible ideas and just move on from it like oh well... http://boards.na.leagueoflegends.com/en/c/gameplay-balance/tE7rge47-the-garen-and-morde-reworks-were-poorly-done-and-have-essentialy-pushed-out-their-mains

kurthl33t10/2/2015, 3:39:32 PM3 votes

I think the rework just made Mordekaiser into a gimmick. He's a three-hit wonder--if you can slap the opponent 3 times then they take insane damage, but he's slow and has no cc, so actually landing those three hits is really difficult. And if he can't do that, then the only thing he can do is occasionally get a dragon ghost. Champions like, I don't know, Ekko have 15 things they can do (stun, slow, dash, escape, burst, zone, heal. etc.). Morde has 1.5 things he can do. So even if those things are really strong, they're just not enough to compete.

The5lacker10/2/2015, 3:20:15 AM3 votes

They decided Morde needed to work on the buddy system.

Because...reasons.

Ryotaro Tsuboi10/2/2015, 2:04:52 AM2 votes

Was a great read friend! I feel like this guide is worthy to defiantly be read by anyone who is looking to learn more about how to play or play against Morde!

Reckless Heir10/19/2015, 2:14:20 PM1 votes

I too used to play morde I used him to counter akali/kat/zed mid picks and even sometimes to counter my main mid veig.. he was amazing in a solo lane.. now he needs to support or adc.. I don't get it the 1st game I played him I went 18-4 ish as an adc... not even that but more of a bruiser then I even played him as a support to an adc, when you actually build him support the gap close from his W is the highest benefit along with strong poke and having a dragon on your team helps any lane... honestly I'd like to see a revert and make a different champion entirely especially when the only thing kept from the old kit was his ult dot and they moved his passive to his E and they kept his cone shape from that lol.

There were so many ways to play the old morde Slamming melee Champs with your Q or poking with your E or even whittling down with ur W off a minion... all while shielding up he was the huemeister. Now ppl just think he's OP cause he's basically a new champ..

The Bearded Bard10/2/2015, 1:40:46 AM1 votes

I used to play exclusively Maokai, now I hate him. It happens. Gonna have to find a new main. Currently my main is Shaco, a champ slated for a rework sometime this year. I know I'm not looking forward to it.

DeepInsideDENNIS10/2/2015, 2:34:45 AM1 votes

Since the rework all i've played was Morde. reading the patch notes i remember it saying "Dragon Force", and how you can now use it as a pet. I was instantly sold and played with my duo. I went from G5 to P5 in less than a month (probably way less). I found that his Q damage was to god damn op, and that his E allowed him to poke without getting poked back. I honestly didnt pay much mind to his W besides it giving bonus xp, but when i did it did help alot more with damage and sustain. Though when it was nerfed i couldnt care less because he was still op, but for many it made them think he was worthless (awesome perk for me cause he was getting banned so much less). The only downside i can say with playing with morde is his kit pre3, and the lack of knowledge on how to lane with him via soloq. Other then that i dont think me and my duo have ever lost a bot lane when im morde and hes kench. Morde shines with a support that can help him either sustain long enough to hit 6 first (which he will, even if behind) or slow the enemy down for multiple q procs. Also with someone like kench it makes someone like morde who is very gankable, extremely hard to gank. What also sets apart Mordes ive seen is if they build rylais or not. RYLAI SHOULD BE BUILT EVERY GAME WITH MORDE! Why? because it lets him catch up for Q procs which is his most OP move. It allows him to escape. It allows him to slow people for his team to catch up. Also the god damn dragon procs Rylai as well as his ghost. There have been even times where i make it a first time due to how well it works with him. I can probably keep going about how amazing morde STILL is but i rather not. He doesnt need anymore buffs and i wouldnt be surprised if he got nerfed again (thought i really really rather he doesnt)

CaptainCandyazz10/2/2015, 3:58:21 AM1 votes

Gonna be honest...that video you linked was a bad play in every way. The blitz shouldve pulled one of them instead of face checking with Morde, especially since Morde was the adc. If that's a Platinum game, I'll stick with silver.

Ternt10/2/2015, 12:42:49 PM1 votes

I feel sorry for you. Out of 130 something champions, you chose Mordekaiser to main.

Sightless6610/2/2015, 4:39:46 PM1 votes

And I can't even think of a solid MR item to go into yet. All of the good ones are for MANA users.

Just to be a bit nitpicky, this isn't really true. Chalice of Harmony and the items that build out of it are the only MR items with mana or mana regen attached. Banshee's Veil is a great choice for Morde if you want highly defensive stats, Spirit Visage is perfectly fine even without taking the heal bonus into account just on the CDR and good stats (and he does technically heal himself, which is better than many champions can say) and Maw and Abyssal are both good situational pickups if you need more offense. I wouldn't really say he's having any itemization problems here. He's a bad solo laner because of his kit, not because of anything to do with the items.

Other than that, pretty good thread.

One Eye10/4/2015, 3:01:11 AM1 votes

I understand what you're saying, even if I just skimmed through it. Mordekaiser is weak for a couple reasons right now. The rework was nice and all(not really), but his ability to be played in solo q is harder now. Mordekaiser is melee, so he needs to be a little tankier I think. Just my opinion, it's fallible. Shaco

Stahlvormund10/13/2015, 12:53:08 PM1 votes

The thread title describes my feeling about Morde perfectly...

I used to play him now and then for the lulz when I wanted to feel badass. Now I feel like a victim in Solo Lanes, he is banned always and I still cant get bot Morde comfy in my mind.

Chicken4dinner10/17/2015, 9:41:06 AM1 votes

Normally you should never state your call to action in the introduction of any persuasive piece, unless of course you are saying what everyone else is desperate to get out and who are just waiting for someone to say it (ergo its not even a persuasive piece anymore because your audience agrees with your points regardless, this means everything stated here can be centralized to a discussion that everyone can join in rather then the boards being filled with "morde sucks cuz of reasons a), b), c) and because the guy below me got 4 upvotes in 3 minutes saying it"). Just thought I would point that out, forgive my autism