Damage to a turret is based on base attack damage plus the higher of bonus attack damage or 50% AP.
Kinda screws over hybrid builds.
And I'm not just talking hex/rageblade, I'm talking individual AP items mixed with AD items.
Petition to change it so if higher Bonus AD it still does 50% AP, and if higher AP it will do full Bonus AD dmg to turrets.
Or some kind of band-aid.