@Riot Please explain why 3/5 vote is not a majority...

Pendragøn·7/15/2017, 8:40:51 AM·3 votes·851 views

Still after all these years I'm puzzled why we need 4/5 people to surrender...Can someone from riot explain this to me?

I feel like the only reason they have this in effect is because Riot just wants to force you to continue playing as it's good for business. Even when its bluntly obviously the majority of the team 3/5 has accepted defeat and just wants to move on...

This also causes games to be much longer than they need to be...Wastes more time when you can just take the defeat and move on to make up for it.

Don't get me started about unanimous voting....

16 Comments

Radiant Wukong7/15/2017, 8:51:04 AM3 votes

I've personally been 1 of the 3 people that wanted to surrender and raged at the 2 idiots who voted no, only to apologize later at the victory screen and honor then afterward.

Xion The XIV7/15/2017, 9:45:16 AM3 votes

I'm sorry but there is never a need to surrender. I just finished a game maybe 3 hours ago. We lost all 3 inhibs, both nexus towers and the Nexus was 3 hits away from dead. The enemy team decided they wanted to dance about their victory. We respawned aced them and took their inhibs. There are times when the enemy team just stomps you, but they decided to play stupid to lose the game. And the sad part is they brought our Nexus down to maybe 1 or 2 hits twice and instead of finishing it they wanted to dance.

GankedByWindows7/15/2017, 9:59:44 AM3 votes

They want a super-majority, not a majority. They explained some time back that it was to prevent early surrenders in close games and get people to actually play out winnable games.

TwitchInMyPants7/15/2017, 8:53:42 AM2 votes

Well 3/5 majority gives power to 3/5 squads to badger 2 randoms into doing what they're doing or they end the game, sure its doable with 4 pemades too but it reduces the amount of games someone deals with that.

Also I red a Red post way back in the early days (S1-S3, not sure when exactly) and the reasoning was something like "If there's 2/5 teammates that want a chance and trust in their ability to win we'd rather give them that option than enable more surrenders". I imagine this also prevents situations where in a game with 5 randoms if 3/5 get stomped but the other 2 are stomping, it keeps the 2 from being punished from having an extra bad.

There's trade-offs with the decision but even if surrender fails you can try again in 5 minutes if your players aren't stubborn and if you're getting stomped its probable your opponent will finish you in the next 10 minutes, its not a long wait vs trying and having a chance to punish and comeback.

delivererofdeath7/15/2017, 2:38:34 PM1 votes

I feel the other way about it. I always hit no to surrender (for me it's a respect thing for the game and the players involved). But I can't tell you how many extremely winnable games my team has surrendered for just because we've had a single bad fight. For instance about a week ago I was playing a ranked game, we were up in gold, up kills, up in levels, up in towers, and up in dragons. We even had a team comp that had better scaling. We had taken two of their inhibitors, but we lost one teamfight because we had been caught unaware/bad positioning, and got aced only taking about 2 of them down. They got one inhib, but we were still doing better than them in every feasible way, yet the team had psychologically thought that we couldn't win, and 4-1'd me on a surrender vote.

Imagine how much more that would happen if you only needed 3 votes to surrender. You have to look at the reasonings of why the people are playing the game. Some people like to finish games out regardless of whether it's a win or a lose, because surrendering is more shameful than putting your all into a game and being defeated. Some people would disagree, that they'd like to surrender rather than give the enemies the satisfaction of winning.

The main issue is, when you step onto the Rift, you're expected to play it out. If time's such an issue for you, then you shouldn't be playing in the first place. I can maybe understand if it's been an hour and there's no victory in sight, but most games aren't like that. But how unfair is it to those 2 people who think that they can win, vs. the 3 people who think they can't? Worst case scenario for the 3 that want to surrender is that you'll lose eventually anyways, but just imagine the frustration if you're having a good game, winning even, and because 3 people are performing poorly they decide it's time to surrender. This is the reason that they make it require 4-1, instead of a simple majority, because nobody's game should be ruined simply because the majority has decided to ruin it.