Swain Quality of Life Changes
With the recent discussion of Mid Year mages having touched on
Swain a few times (specifically that he's not going to get a lot of changes, but a few tweaks), I was hoping that we could at least touch on a few Quality of Life changes for the Tactician of Noxus. None of them would drastically improve his gameplay, but would help with the horrible spot he's in. Which no one can argue, Swain needs someone love, since he's never played and his win rate is pretty low.
The first is a simple usability check that's always been slightly off for him. Can we change it that when you hover over Ravenous Flock it shows the range of his area of target selection? It's something little, but would be good to have for everyone.
The second is a bigger, and more gameplay oriented one. Swain's ult Ravenous Flock is ruled by RNG and is slightly frustrating at times. It's target priority is VERY flawed. He has no control over it, other than it "SHOULD" target a champion. Stand in the middle of a group of champions, and you have no say what you hit. Stand in the middle of minions, and you have no say. Want to hit a single champion among a crowd of minions, okay, you're good. That's the only time you know you'll hit who you want. What I'd like to see is change the target priority of his ult in one of two ways: >Either change it to prioritize the NEAREST champion, and then acquire the next 2 targets by nearest champions after that, followed by nearest minions. This would encourage Swain to literally stand on the target he wants to eat (which Decrepify's tether system also encourages), since it'd allow him to choose who he's focuses.
OR
> Have his ult prioritize the last unit he basic attacked and then ult prioritize target's by % remaining health. Low health Champions would be prioritized first, then other champions, then lowest health minions, and then remaining minions. This would not own fit his corvidae theme, but also aid him in wave clear for minions (which he horribly lacks), and help him in team fights to finish weakened targets off.
If anyone has any feedback for this, I'd appreciate it.