KDA doesn't win games. Taking Objectives does.

Cpt Chap Stick·3/8/2016, 4:40:20 PM·110 votes·5,368 views

So stop raging at your team because you are 16/3 on Jhin. You haven't pressed or advantage, you have not taken objectives. You're equally at fault for the loss as the rest of your team.

just had to get that out of my system.

77 Comments

Randomonium3/8/2016, 6:09:26 PM20 votes

Its important to note that just because this is true doesn't mean its a good idea to die trying to get objectives. Its not "worth" if the enemy takes 2 towers and a baron off your death. The goal should be minimizing deaths while maximizing objectives off of kills. That's the true key to success.

Miku Append3/8/2016, 7:16:10 PM10 votes

-grabs this concept and beats low elo ADCs with it- ALL OF THIS.

GlockHammer3/8/2016, 5:32:56 PM7 votes

I agree, seeing people get fed but having no idea how to close the game is appalling. I actually must confess that I had this issue myself, then I got guud.

[zombie-nunu-hearts]

cllesh3/8/2016, 4:42:49 PM5 votes

also xp is so based off of kills now... if that jhin is 16/3/0 and lv 18... and the rest of the team is lv 14 or less and almost no kills.... well.... i dont play in lcs, my carries dont always carry no matter how much they are fed

WhatDidYouSee3/9/2016, 5:11:28 AM4 votes

Had a ranked game as Nautilus Top with Banner ZZrot Teleport and distortion boots, went 0/0/0 and took 6 towers and an inhib. I know that means literally 0 participation in game, but I won the game for my 37/62 teammates. So, objectives>KDA approved.

Solari Fortune3/9/2016, 11:56:14 PM3 votes

I've had like no kills before on some champs but objective control won us the game What good is having like 20 kills if you not gonna do anything with them except farm wolf camp when with their team aced?

Bârd3/9/2016, 5:48:56 AM3 votes

Yup

item 3512 item 3060 Heimerdinger

our time is now

GlockHammer3/9/2016, 12:53:08 AM3 votes

That moment when your Talon mid dies solo diving the support at bot tower then writes: Worth!

[zombie-nunu-bummed]

EvilRabbitt3/9/2016, 12:29:44 AM2 votes

True Story:

I was playing Sona, we won really hard early. I say "lets push mid before Kogmaw gets nuclear" so we group for 30 seconds then everyone runs off. They farmed a minion wave...

So I got to thinking "well I'm not support so I can't farm, but zz'rot can for me..." and I buy it then I buy damage items then I nuke Shaco until he gets super fed. Meanwhile I TAKE ALL THE BUILDINGS. And by all I mean 2 mid towers and 1 bot tower before they start hunting my portals. Then I build banner, launch it top, and "GUYS PLEAES GROUP WE WON THIS 10 minutes ago (it was 32:00)".

Team goes for baron and wipes. Jungler then says "lets go do baron, they are too". Baron had not died. They go back, they wipe. Meanwhile I take an inhib tower with my portal. Yay. The game ends like this "Okay, well the other two baron calls didn't work lets go a third time". Enemy team starts wiping mine and I ping the inhib/nexus which have NO DEFENSES. Zac comes with me and someone else (forgot). We take inhibs and then Nexus. Jhin says "that ending was s$1t". Apparently he wanted to wipe to end but our teams were beating each other up while one team had a defenseless base. We won because I just left the teamfight and dragged 2 peeps with me.

#TrueSupportHorrorStories

No flash no life3/9/2016, 12:34:57 AM2 votes

[{quoted}](name=Cpt Chap Stick,realm=NA,application-id=3ErqAdtq,discussion-id=lBhE1hlE,comment-id=,timestamp=2016-03-08T16:40:20.490+0000)

So stop raging at your team because you are 16/3 on Jhin.

You are gravely mistaken. Winning the game isn't the objective he's trying to achieve. Making the game easy and enjoyable for those who love to stomp their opponents is generally what ppl value over the result of the game - if they even care about it at all.

{quoted}

Jhin says "that ending was s$1t". Apparently he wanted to wipe to end

Well ya, cuz it just doesn't feel satisfactory at all to end the game that way; ppl want to stomp and winning the game is nothing more than a side bonus that comes after the pleasure of wiping your enemies.

A Prop Phone3/9/2016, 3:59:48 AM2 votes

16/3 Jhin isn't the problem. 16/3 kog is mowing down towers faster than caster minions.

Solitair3/9/2016, 7:14:04 AM2 votes

oh my damn, thank you for saying this. I've had enough of carries that runa round trying to pick easy kills to boost their kda, while no objectives are bieng taken, and then turn around and proclaims how they were the only good one on the team when they never grouped or actually tried to help achieve a victory

Coolwhip1913/9/2016, 1:12:48 PM2 votes

But muh killstreak

Iqqi3/9/2016, 5:47:49 PM2 votes

See this to me is one of the primary ways Riot failed with League. They are the first to tell you that the game is about working as a team and taking objectives, yet during the game as well as after the game, the primary stats they display about a player is their KDA. This coupled with the fact that so many people have the CoD mentality it is really easy to see how we got here.

In game Riot puts all the attention and player alerts on kills and kill streaks. In reality all a kill streak is, is the fact that you dealt the killing blow. Someone else could of done 99% of the work, and you did the 1% before they could. Somehow you get the game wide alert and the self gratification that comes from that.

Riot provides nothing for people who play the game as they intended it to be played, taking objectives and working towards victory. So I personally hold Riot responsible for the CoD mentality we currently have.

If Riot really wants players to work toward a victory instead of obsessing over kills and comparing a persons performance solely by how many kills and deaths they have, than they need to make changes. You want to know why a huge percentage of your player base hates playing support? Its because they receive no in game acknowledgement of their contribution whatsoever. Sure the support themselves might know that they played a huge part in their teams victory, even if your team or Riot's game never recognize your contributions.

I would like to see League adapted so it **stops ** focusing on kills and instead starts focusing on the overall goal of the game. Riot needs to start by removing the kill streaks notifications. Again this is a freaking terrible way of identifying a players performance because kill credit is determined by who dealt the killing blow. Nothing else. It doesn't provide any recognition for the other 2-4 people involved who either protected, set up the kill, or did the other 99% in damage. It just rewards the killing blow in a game wide way which encourages kill focused behavior.

As a replacement (IF you had to have one. I would remove the kill announce system all together. It only encourages CoD mindset) I would like to see Riot rebuild the system to instead remove any notification for a single player and instead create a system that recognizes all players who contributed to a kill. I don't think it should mention any players names at all. Should be something like.. "Blue Team Penta Kill!". Again no player 1v5's in an actual game. Other people on the team contributed to that ace. Yet Riot refuses to acknowledge this fact and instead just rewards killing blows.

The 2nd part is Riot again needs to look at rewarding players who contributed to taking advantages. This starts in game by again the in game announcements. The system needs to announce every player who participated in taking objectives. If you helped take baron, or dragon, the self gratification in game announcement should reflect that. Of course the system shouldn't list names here since it could tell you "who was at dragon pit" and so on, but it should still be more than yellow text in the chat box. People want to feel like what they did was a big deal. When you create pop-ups for multi-kills and all you give people for dragon is yellow text its really easy to see why they prefer kills.

Everything the game is today with the players, and their prioritization is the sole result of Riot. This is the perfect example of a hypocrite. Riot does not practice what they preach. They talk all about objectives, and towers, but they reward kills.

In the post game screen your name is right next to your KDA. Again completely creating the environment were you are judged by a terrible measurement. Sure we NOW have the more deep data, that you can go open up, but it isn't front and center. Riot is again continuing to push this KDA mindset, but using a terrible tool as the main source for us to judge the performance of one another.

It really is not hard to understand how we got here.

Captainn Ginyu3/9/2016, 7:07:17 PM2 votes

yea i tell people KDA dont matter but people dont care score only matters in some ELO's

ThatHaleState3/9/2016, 9:07:04 PM2 votes

Nasus I believe you are speaking my language.

ValyrianBlade3/9/2016, 9:10:50 PM2 votes

I've had a solid winning streak lately on this mantra.

I'm taking 4+ turrets a game myself. I'm often either helping take every turret our team takes, or I'm pressuring another turret and drawing 2+ champions to me while my allies take another one.

Then at the end of the game, despite having the most gold (most farm), most or second most damage dealt to champions, and all of this turret pressure, AND a respectable / not horrible KDA (like 9/7/11) - I'm occasionally being told that I played poorly and didn't deserve to win that game.

At least it only seems to be the salty enemies that say that. My allies either don't care, or appreciate what I'm accomplishing.

4 19933/9/2016, 10:13:50 PM2 votes

Low Elo Shaco Main's everywhere are mad.

DrOinkleBerry3/8/2016, 9:41:14 PM2 votes

This is why I ninja Dragon at level 4 on sustainable junglers, like Warwick. No early ganks, but a hellavuh early lead in objectives.

Maximum Morde3/8/2016, 11:42:06 PM2 votes

#WORTH

WhiskerWow3/9/2016, 12:19:16 AM2 votes

I played tanky split-push Heimerdinger once. We were behind in kills, but they were behind in turrets. :^) (They only managed to get one turret the entire game!)

http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2115743226/48378461?tab=overview

DRAGOON Burst3/10/2016, 2:38:28 AM2 votes

Thanks. I gave my friends this advice too. Kills are meant to further strengthen yourselves and the team for the goal of taking out objectives. The enemy champions are in your way of your objectives and that is why you kill them, for gold and to get them out of the way. Not translating kills into objectives is the downfall of any League player.

YossarianSensei3/10/2016, 8:13:54 AM1 votes

Uh...

I wouldn't say everyone is 'equally at fault' for a loss. If you have no potential to contest objectives because bot lane is like 0/10 at 10 minutes it's really not equally top lane's fault.

Maszii3/8/2016, 7:23:01 PM1 votes

Well problem is you fed them so much we cant teamfight and im useless now :).