Champions that should be talked about - with explanations

Sadistic Veigar·5/26/2017, 1:36:34 AM·17 votes·1,543 views

Ahri - Recently, she's received a nerf due to how people would just chimp out but still kill things by pressing W and R. This is a great change but the free MS on her Q still makes her something to talk about.

Caitlyn - Okay, I've been defending her for a while now but this is where I stop. With the new tank update, getting to her is an absolute nightmare because of traps and new tanky dudes, she probably needs a safety nerf, not damage. You know, a world where gap closing onto Cait actually does shit?

Draven - I dunno, does he actually need nerfs? Whenever I see him, he's always bullying lane, if he gets a kill he cashes the hell out, but late game his effectiveness seems to drop. He also easily gets cucked in lane by thing that can zone him (unless he just runs in and kills everything) but to me personally, he's always been the definition of high risk high reward. It's not like he's a safe pick or anything, so that's why I'm iffy here. No clue if he needs nerfs or not, but that's just my point of view on the matter.

Fiora - I don't think any other champion makes me rage harder with the amount of dashes and damage and AOE shit she has. Probably "balanced", but I'm sure you guys think she's unfun as FUCK to play against. EDIT: She has only one AOE, but her AOE heal is so frustrating here is my point. It just feels like a lot.

Ivern - Either he's pick ban in high elo or he's trash with that kit of his. Don't know if there's any saving him lol.

Jhin - Yes, a few months ago, he was in every game and oneshotting anything, but right now he's probably the second worst ADC in the game because of tiny damage and no way of protecting himself.

Kassadin - A champion no one talks about, and he's probably thought of as balanced, but he needs a damage nerf. Ask any high ranking player, they'll agree. You see, you don't put big damage on something with a flash up every 6 seconds.

LeBlanc - Do I even need to explain this one? Her W damage was absolutely gutted, so to offset this she has to abuse Gunblade to be effective, which is sad. You don't even need to change LeBlanc, just nerf Gunblade. No, I don't care if it keeps Morde viable.

Lulu - After her nerf, her winrate has dropped a lot, but I suspect that to be due to bans reducing sample size of games played, and when some idiot gets Lulu and thinks she's auto win because of her being "OP", they lose. It happened to 99% banrate Kassadin. Anyways, the primary reason she is pick/ban in higher ranks is because of the ridiculous damage/trading potential she has, which they didn't touch. I don't think it's a good idea to nerf her damage now with the nerf they gave her a patch ago, but if her banrate's going to lower, her damage has to first. No champion should be amazing at everything.

Malzahar - Still a really cancerous support in high elo/LCS, but trash elsewhere. His kit is absolutely fucked. Failure of a champ/rework but his pre-rework state isn't exactly healthy either.

Orianna - As Hatedaddy mentioned, she does way too much at all stages of the game. Her ult is used as a nuke most of the time, and she just DOES SO MUCH DAMAGE FOR A "UTILITY MAGE". I think the game-changing ulti is fine, it's just that, why does she do burst mage level damage? (https://boards.na.leagueoflegends.com/en/c/gameplay-balance/ZuOJztpV-id-like-to-discuss-orianna for more discussion on her)

Ryze - Barely broke a 40% winrate. Let's celebrate! You know, by giving him another rework? (Sorry, I had to)

Syndra - We all know about her outplay button, but I feel like her stun is a bit more bullshit IMO. Thankfully, both are getting nerfed!

Xayah - I'd just like to see what's up with her. Sometimes she seems like she does way too damage with very little items, but it could just be me. I'm genuinely curious about how she's preforming... but every challenger player I've watched pops off with Xayah more often than not. That could be due to enemy teams not knowing how to play versus her, though.

Zac - JESUS CHRIST THIS GUY IS OBSCENE. OVERBUFFED AS HELL! Yeah, he needs more nerfs, too much damage/tankiness/CC.

34 Comments

undesirable team5/26/2017, 1:57:59 AM9 votes

Lucian

Anonagon5/26/2017, 2:31:05 AM6 votes

[{quoted}](name=Sadistic Veigar,realm=NA,application-id=3ErqAdtq,discussion-id=kyiTAU3A,comment-id=,timestamp=2017-05-26T01:36:34.218+0000)

Fiora - I don't think any other champion makes me rage harder with the amount of dashes and damage and AOE shit she has. Probably "balanced", but I'm sure you guys think she's unfun as FUCK to play against.

You mean the absolutely negative AoE she has outside of her ult heal zone? Her being overtuned at the moment is not a reason to make up parts of her kit that don't exist.

Bottom Laner5/26/2017, 7:58:58 AM3 votes

Jhin's problem isn't him being weak but being out of meta imo.

Jamenawerl5/26/2017, 11:53:46 AM3 votes

I think Jhin would be fine if Riot reverts his R slow nerfs.

And coming from a somewhat Kassadin main, Kassa simply wont work the way Riot wants him to work. If you give him enough damage he will become cancer because his kit is just too straight forward. If you nerf his damage, there isnt any reason to pick him over any other assassin who has a better lane phase and can start bursting people down earlier. Imho they should give him back his old R mobility and gut his damage completely, so he cant 1v1 anyone but becomes able to gank much more aggresively instead. Another option would be to make him a bruiser who is rewarded for staying in the middle of the fight for extended periods of time.

OtterlyLost5/26/2017, 6:16:46 AM3 votes

Caitlyn and Orianna are both fine. :/ I don't understand people saying they need nerfs. Cait is only at a 50% win rate and Orianna is at a 49% and both of these are with higher than normal play rates. That spells balanced to me; they aren't obscenely powerful so that noobs aren't picking them up and winning but experienced players are. I also notice no mention in your list of Tristana, who has been sagging lower and lower in win rate for several patches now despite the extremely minor pick me up buff they gave.

Big Lincoln5/26/2017, 2:14:51 AM2 votes

JUGGERNAUTS -

buff them, darius is fine

ty

Handy Sandy 5/26/2017, 1:40:33 AM2 votes

Zac is fine imo he needs to hit his jump to be effective and if he doesn't then he'll just get kited and die unless he has flash or something.

Draven's in game identity is this snowballing champ that will crush you if he gets a kill on you like a bot lane pantheon. He has counterplay.

Orianna's W damage is just insane so I agree with that. Her ult CD is so low I can often use it for waveclear.

Leblanc with a generic full AP build I can still oneshot squishies lategame because her passive and chain have such a high AP ratio. Don't know about everyone else though. Her power shifted from early game to mid/late game.

NineTailedMystic5/26/2017, 4:08:10 AM1 votes

How about instead of hurting Ahri's overall burst, they just remove the Q MS? They're not even fully compensating the damage lost on her W/R and her damage wasn't the problem to begin with. They could have just gated her W/R damage rather than just nerf it.

Kyunsei5/26/2017, 5:27:50 AM1 votes

Main mid spotted.

macromite5/26/2017, 12:21:20 PM1 votes

I don't think ori is a real problem. she has historicaly been doing burst mage damage with that ult of hers, you just need to know how to play around it properly. a ball speed nerf is probably a good thing to hit though.

Albertoplus5/26/2017, 12:42:59 PM1 votes

I don't like Draven's "new" passive. Maybe the old one was oppressive with his already high damage, but there are two instances where Draven has basically no passive:

  • Full Build

  • If he doesn't snowball (yes, it is possible to get stomped as Draven, if not, he would just be a 1st pick as anyone playing adc)

Sexy Jack Rabbit5/26/2017, 11:42:26 PM1 votes

I think Syndra's Stun is the fairest part of her kit. It has a considerable Mana Cost, it's a dodgeable skill shot, I don't understand the issue.

I really hope they nerf her W radius, because that shit has been hitting every1 no matter what and it's pretty cancer. Her Ultimate is pretty much as Cancer as it's always been, but tbf a reliable spell isn't always a bad one.

People love to bitch about it, but I think if they changed the Orb ramp up to make 6 more attractive then say 4, she would fine.

SnakDatSmilesBak5/26/2017, 1:42:30 AM1 votes

I agree with you, I'd appreciate if you could link this thread ( https://boards.na.leagueoflegends.com/en/c/gameplay-balance/ZuOJztpV-id-like-to-discuss-orianna ) under your Orianna description to foster discussion about her on a more focused thread.

I encourage you to do the same with other discussion threads and their respective champs in your post so that your post can be a table of contents of soets.

Joseph Gladstone5/26/2017, 1:46:47 AM1 votes

Syndra - We all know about her outplay button, but I feel like her stun is a bit more bullshit IMO. Thankfully, both are getting nerfed!

source?

AFilthyCaitMain5/26/2017, 2:41:33 AM1 votes

Lets leave Caitlyns safety alone and focus more on the damage side of things. Caitlyns kit is built around safety and i think it always has been.

Also Xayahs E seems super overtuned

ZT Xperimentor5/26/2017, 3:21:53 AM1 votes

Some champions never need to be talked about, because their gameplay is self-explanatory.

FlameHalbrdOkido5/26/2017, 3:36:17 AM1 votes

also why does himerdinger get Burst and sustained dmg is that healthy?

Death by Glamour5/26/2017, 3:39:45 AM1 votes

Orianna does to much damage considering it's all aoe.

Tristana is another that needs discussed but let's bring Caitlyn and draven down before we buff her.