I honestly don't know what to do with Garen anymore, he needs...something?
So I have been playing
as my main basically since I hit level ten years ago. I always loved the guy and thought his playstyle, aesthetic and theme were cool and I have usually been content with as much. But quite frankly I losing my hope in this demacian paragon of badassery. I am not sure if I am just having an off day or if how little he can compete in the high moblity, high burst meta is just starting to get to me but I was recently playing a match with my diamond friends and I have never before felt so useless in a match and it really showed me how weak he is competitively.
He just flat out has nothing he can do if he isn't fed. In a situation where Garen did not receive early game advantages he has absolutely no power throughout the rest of the game. His E, while powerful early on quickly loses damage as people start dealing more damage each second to compete. Later game you would deal nearly as much damage with an auto. With almost anyone else I can say "well steamrolling isn't an option, guess I have to X instead" but that just isn't an option with Garen. Usually when playing a bruiser you feel that your secondary role is as an offtank or initiator. As a tank he has no way to protect and peel for his team due to his lack of crowd control, and as an initiator he has no way of getting into a fight without burning flash or attempting to run straight at them.
To gives you a better idea of what I am talking about I am going to run through what other similar bruisers can do in the situation where they can't just steamroll a match.
Has hard CC in the form of his pull, allowing him to initiate a fight easily on an enemy out of position. His passive armor shred and potential for burst damage allow him to stay a threat throughout the game even when building tank.
Knock aside, shield, aoe stun and gap closers allow riven to be a monster of an initiator when building health. Her ultimate provides a substantial steroid which empowers her auto attacks, abilities and provides the threat of an aoe execution.
Huge threat if left alone, built in battle sustain, substantial slow is a powerful chase and escape tool and ultimate makes him a tougher target while providing % max health damage in a constant aoe. This allows him to succeed easily as a tank even if he still does suffer from his lack of an initate.
So looking at these common top bruisers kits I seem to always find myself at a disadvantage if I can't out trade them. Garen's lack of crowd control make it impossible for him to stay a relevant threat unless he is already steamrolling because he can't protect his team. All he has going for him is massive damage potential when that potential is taken away he little more than a sponge that can be ignored.
Something I feel like I should mention here is I realize Garen's ultimate is powerful on paper, but considering other bruisers have ultimates that are just as useful against nearly dead targets or can be used multiple times like
or in an aoe like
it doesn't seem all that great. Especially when you consider those champions have it readily available on lower cooldowns.
So help a guy out here, what place do you think Garen is in right now? What do you like/dislike about him and if you could change anything about him what would it be. It seems obvious to me that he need something, but aside from a lower cooldown ult I can't really place my finger on what else could be added.
EDIT: Suggestion from a friend discussing this with me, he didn't have any ideas on how to help with peeling seeing as Garen being able to stun would be broken but he did have some suggestions for improving his damage late game without breaking him early.
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Lower the scalings on Garen's E and add in %health damage. Allowing the skill to remain relevant even if not powerful late game, this would allow it to at least be seen as a threat by fed players and provide more damage than autoattacking against high health targets.
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Allow Garen to auto attack targets while spinning, this would improve his late game damage but require he sacrifice the mobility of spinning ahead of a target constantly to auto them. This would add a bit of extra power to his early game as well though. If Jax can auto people while spinning his Lamppost above his head, than why can't Garen do it with a sword.