Removal of Ahri charm damage amplification, good or bad?

Qantès·1/15/2015, 3:13:03 AM·2 votes·2,438 views

With the removal of DFG and the compensation buffs the balance team want to do to the champions that rely on it, Meddler said about Ahri that they want to support a little more her kite mage pattern and one of the ideas was to remove the damage amplification from charm and put some power back into her others spells.

My first thought is that this change would make charm more flexible, it'd allow us to use it in more differents ways without feel bad about loss 20% damage.

  • For example in a 1vs2 situation you can maybe think about charm one target and try to kill the other while the first one is cc'ed
  • In an all in situation you can save your charm and cast it when you think is the right moment or when you're sure it will land 100%
  • In a teamfight you can now try to protect your adc from a bruiser or assassin with the charm and at the same time cast your spells into another target

All thoses things are actually hard to pull off because of how much damage you waste.

The bad thing is that we lose character and kit cohesivity, if a target is charmed he's supposed to be distracted therefore he should take additional damage from our spells, we also lose single target burst.

So what if we let the amp stay here becuase it fit the champion a lot but we reduce its power to a 10-15% increased damage to make it less mandatory and allow us more differents plays without being punished so hard?

What do you think would be the best change?

5 Comments

Yulen Xoshxius1/15/2015, 3:16:47 AM4 votes

I presonally like charm having the amplification, but my words mean nothing as I am not skilled or experienced. But I am going to guess Zed still gets to double his damage.

5G8Nri0B541/15/2015, 3:54:03 AM3 votes

Good. It gives her room to be an AoE mage like she used to be again.

KMannnnn11/15/2015, 4:00:39 AM2 votes

I think Ahri is more interesting as an assassin than as a more mobile mage personally, meaning removing the damage amp would be a bad thing in my opinion. Of course, I'm not saying that as an Ahri player, but as someone who has played with and against many Ahri players, so maybe I'm missing something. All I know is, I can always tell a good Ahri by how they single out and eliminate enemy carries rather than just kinda doing damage to everyone together.

Jambat1/15/2015, 4:14:56 AM2 votes

It would probably be bad as she would get a ton of compensation from it's removal and God knows where she would end up.

As it stands, her kit seems to be really well done. She's strong, but not overbearing. She's mobile, but in bursts, which feels healthy compared to many other champions. Charm isn't easy to hit versus someone who knows what they are doing/is experienced playing against an Ahri, so it feels like a good reward to the player.

Karn Bishop1/15/2015, 3:23:36 AM1 votes

I'm fine with her losing it, thats how she originally worked in the first place, then they added the amp :/