Annoying Champs and Their Problems.

Gormatadon·10/14/2016, 3:02:14 AM·1 votes·290 views

Honestly, there are too many broken champs for anyone to ban even if both teams ban 3 broken champs. Think, Kha'Zix Khazix has his q that at level 6 makes him the strongest counter jungler in the game, with a low cooldown on his q. Pantheon Pantheon , ugh where do I start? He has a q that can poke easily for 400-500 damage at level 6 if he builds ad, a passive that makes him resistant to basics, and although it's only once, he can charge it up fast enough that it doesn't matter. His w has a stun for god's sakes A STUN ON A HIGH DAMAGE BURST TANKY ASSASIN! Riot that honestly was your worst plan yet, especially with the passive charging on that stun. Yasuo Yasuo has - and i'm just guessing, probably around 400%ish more pentakills than any other champ with the exception of maybe Vayne or Jinx. His q is a three charge insanely high damage attack with a knockup every third, and it proccs on hit passives. At least lower the scaling. He can pierce through a tank with 5,000 hp and 200 armor with ease. His e makes him damn near impossible to gank, hit with a skillshot, or run to your turret through a wave from. It also serves as an easy escape while diving because of minion aggro making them into a nice escape route. His w isn't all too bad, it's just to help him not get poked down easily. His ult charges a passive which is basically a second wind wall due to it stopping them from poking him down so they can fight him. It also deals crazy damage while hitting multiple targets at the same time. Olaf Olaf really only has one or two problems with him. One is his passive. Maybe if he didn't have his w this would be okay, but it isn't. He can't die with both of those. Zed Zed , who I hear they are finally doing something about, is the undisputed king of diving, roaming, bursting, and sort of battles LeBlanc for the monarch of jukes. His burst is echoed twice with the introduction of the Duskblade of Draktharritem 3147 , and his ultimate. His shadows make it easy to increase damage, close gaps, open gaps, and even dive tower without consequence. Kled, honestly I mained Kled Kled for a while and seeing how they nerfed him was a big facepalm. They nerfed the way wrong aspect of him. His w attack speed was too high, and his ult percent damage was as well. Honestly his ult was inefficient due to it's already short range, and was more of a chasing tool than a hard engage. Fizz Fizz has high burst already, not counting the lock on skill shot, and his damage that rewards him for facerolling. He has an e that can negate all damage except DoT, a q that can be used much like Yasuo's e with minion aggro and diving, or just through you and out the other side of turret. His w is a DoT that rewards you for dealing damage quickly by pressing every button on your keyboard. (yes this is sarcasm but that actually every now and then does work sadly) . His ult also magnifies this damage in order to make it easier to become fed. Irelia Irelia punishes any champion that in not both all in, and not engage based. She can stun anyone who bursts and pokes if they or sometimes she engages for a long amount of time, and makes quick, easy work of them with true damage to shred any sort of counterbuilding. Irelia has maybe two counters and no counterbuilding. Counterplay, thankfully, is strong on her though. Volibear Volibear Has an easy time diving turret and ganking, as he has his passive to regen health like a level 1 Dr. Mundo DrMundo ult. His bite has a bit much damage but I believe his tankiness is really all that is too powerful about him. Speaking of Dr. Mundo DrMundo , his cleaver essentially heals him, and has no cost if he hits it, and a short cooldown. He can regenerate passively with his passive, or quickly with ult, making him like Volibear, too easy to dive turret with. His other moves are okay in my opinion. Darius Darius and Garen Garen are easy to explain together. They have a spin that lowers enemy health quickly, a disable, slow, pull, silence, and a heal/armor magic resist buff. They are both extremely tanky and can fight for long periods of time, garen, with a regen passive like Dr. Mundo DrMundo , can easily stay in lane longer than most top laners, still having his fight potential. They gave both of them executes, although they are tanks with high damage already.

That's all I have to say, put your most hated list in the bottom, and i'm not saying nerf these champs, i'm saying personally I dislike them.

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