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Rioters working on LeBlanc need to be more transparent

WWWWWWWWWWWWWWWÆ··123 votes·7,195 views

About 2 months ago, Meddler stated that they wouldn't be reverting LeBlanc due to her being problematic:

In terms of reverting to old LB we did talk about that as an option. Conclusion was that since old LB was highly problematic too that wasn't the right call, creating additional work, balance cost and disruption without getting her closer to the right long term changes.

Ironically, balancing old LeBlanc would create "additional work" but they've been dragging on a rework for months.

I have a slight problem with his post: He did not indicate which aspects of her kit were problematic.

I guarantee he was referring to her old WQR poke, but that's easily fixable. Just shift mark/detonation damage from 50/50 to 40/60 or less. Give her a minor buff to mana costs/W AP ratio/W radius/chain CC duration/anything to keep her overall strength similar and voila.

Some other 'problems' he might've been referring to are her QW trading and late game insta-oneshots. LeBlanc's QW is not an automatically won trade. Instead of running away, enemies can easily trade once her skills are on CD. Watch Faker's 0/0/1 LeBlanc trade with a 0/1/0 Viktor. Guess who wins? Maybe this is a greater problem in lower elos. But if Riot doesn't want low elo lane bullies, shouldn't Darius have been changed too?

As for instant oneshots, I think that was a defining aspect of her gameplay. LeBlanc, unlike other assassins, has no on-demand invisibility or untargetability and compensated by being fast. Despite Riot's vision, being fast and fluid (i.e. not deception) was the core element of her gameplay. You could tell who was a good LeBlanc player by how smooth and decisive they could make her look. Faker was regarded as the best LeBlanc player because he could manipulate the champion with such ease and precision, not because he was good at deceiving with her. He knew the ins and outs of the champion better than anyone. Is this not one of the most hype pentakills you've seen?

Now, I have trouble differentiating between a good and great LeBlanc player. What even makes a good LeBlanc player? Whether they choose to mimic R(E) instead of R(Q)? The placement of their R(R) clone? LeBlanc is so boring to watch and much less exciting to play. Faker's signature champion is gone. If you gave me an anonymous gameplay video, I wouldn't be able to tell you if that was Faker or any other Challenger/Master tier player playing.

without getting her closer to the right long term changes.

If by "long term changes" they mean counterplay, counterplay is not simply an indicator that states I will deal damage to you in x seconds. Old LeBlanc had well defined weaknesses such as lack of waveclear, high mana costs, dashing into melee range for early trades and waveclear, and weakness against grouped teams. This rework exchanged all that for new Sigil. Her new passive made her much stronger and arguably even more unhealthy than her old state.

The biggest controversy is that LeBlanc was reworked for the sake of change, not to make her any more satisfying to play. If you look at other reworked champs (such as Poppy, Fiora, Sion, Galio, etc.), they all had small playerbases and (debatably) low skillcaps. Most importantly, they were champions that the majority of players agreed needed to be reworked. Their reworks made their kits more satisfying and interactive. LeBlanc had a large playerbase and high skillcap, and, in particular, was agreed to not need a rework. By many's standards, the new LeBlanc is much less satisfying to play/play against and is less interactive.

Here is a list of high elo player opinions on old vs reworked LeBlanc.

The complete lack of transparency/justification from Rioters makes me feel like nobody at Riot plays her, so nobody understands how she's really supposed to work. Over the years, the archetype of the champion grew to be fast, fluid ranged AP assassin. Instead of embracing this facet, it was actually removed with the justification of "deception" shoved down her throat. In one fell swoop, the LB playerbase was alienated because people played her to be an assassin, not a deceiver.

Funny enough, I don't even feel as though I deceive the enemy when they accidentally blow a cooldown on my R(Q/W/E) clone. It feels like luck/enemy misplay. R(R) is just a glorified blue trinket and skillshot blocker. It doesn't fool anyone above plat.

phroxz0n, ricklessabandon, Meddler, 20thCenturyFaux, please give this a read as you prepare for the upcoming LeBlanc changes.

Much appreciated, Leblanc mains everywhere.

93 Comments

BleKz41 votes

I second this man! I'll post my thoughts on LeBlanc here

First of all, I wanna compare new LeBlanc with old LeBlanc

LeBlanc's kit is about to roam and snowball early/midgame and finish the game as fast as possible, you don’t wanna commit into lategame teamfights, so you have to do your job starting at laning phase : LeBlanc's old laning phase was about having kill pressure onto the enemy midlaner, not allowing him to get in range for Q,W so a lot of mindgames were involved there, you didn't have good waveclear, so your roaming capability was based around how good you could zone your opponent and take that time you created as an advantage to roam. New LeBlanc's laning phase is about landing W on minions (and maybe opponent if slightly miss positions), Q the wave and enjoy a free roam because you cleared the wave before the enemy could do anything, meaning no skill nor counterplay exist here Let’s get into the midgame : Old LeBlanc needed to use W aggressively in order to get kills and start her snowball, going even when midgame started was almost never an option and you had to take risks by W'ing the enemy back lane, meaning you really had to be skilled and know what you are doing New LeBlanc uses W as a repositioning tool, since her damage no longer belongs to that ability, meaning the enemy team can't punish LeBlanc miss plays, because she can't even do miss plays (for the most part) Also, her new kit allows to start snowballing just for getting your core items, no matter if you are behind, meaning even less risk and skill is needed in order to get to your beloved midgame, where you can just roflstomp the enemy team Lategame : If you get to lategame even with the enemy midlaner (unless it is another lane bully) playing any version of LeBlanc you already lost your winning condition at the middle lane, but lets keep going Old LeBlanc had to severely commit for aoe damage and almost always exploded if focused correctly, so she had to play very carefully against the enemy team and search for risky flanks onto the back lane New LeBlanc always has that W, RW, W, Q combo (with no counterplay btw coz you spawn clone with RW and they can't target you) that has an unavoidable 1.6 + base damage aoe ap ratio, you also can just play like a peeling champ and stay with your adc since your chain + passive deals enough damage to defend them, again, because you don't need W for anything else than reposition yourself. "healthier" means how can you interact with a champ in the game itself, not in a rotation of spells, so, imo, old LeBlanc is a better way to start working on her So basically, here are my thoughts (and for the most part all of the LeBlanc mains out there)

She shouldn’t have bounces on minions, needs less waveclear She doesn’t feel like an assassin anymore, and she was really the only ranged assassin in the game (maybe ahri but she is more like an hybrid), that’s because you don’t have to be melee range anymore with the new kit and the passive Passive damage is busted, making other abilities underwhelming to use, basically everything seems like a form of applying passive Max Q is boring and unhealthy, not against point and click nukes, but not as core ability R-Spell interactions are frustrating to play against because the clone is so random and doesn’t really fit the deceiver theme, it’s more like “lol 50/50 clone or me” W should be the core ability, it’s what makes LeBlanc LeBlanc, but actually… well, you know what happened to W New rework created a lot of good combos, but without being so sigil of malice reliant the champ could be even better

I would like to see something like this as her passive : out of combat, you spawn a LeBlanc clone that goes by your side and mimics everything you do, until you damage an enemy. This way, you’ll have to juke opponents, miss positioning yourself intentionally when entering a fight so they would think your clone is actually you, I think it’s a nice idea (at least on paper)

NO MORE BULLSHIT WAVECLEAR MAGE, NO MORE MOBILE DISRUPTOR, GIVE US OUR ASSASSIN LEBLANC BACK!

droolfang10 votes

If they reverted it, and made Q/R(Q) do 40/60 on the proc, (40 on inital so it does little dmg like akali q, 60 when u pop it) or reduced dmg if you pop a sigil with another sigil, get rid of the WAVECLEAR SHE DIDN'T NEED (!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!) & remove the current passive, she will be fine. She also needs to not mimic whatever she can b/c she can just hold on to R(W) & use it when u need to escape! XD Please revert this failure of a rework. It will never work.

SaltBlanc8 votes

67 upvotes and still no red-post here.. kinda pathetic, isn't it?

[zombie-brand-mindblown]

Scary Door3 votes

This isn't Reddit.

If you want to discuss League of Legends with the creators of the game then you most certainly don't go to that game's official site to do so, instead you need to go to a third party website.

Kloqdq1 votes

actually you see Rioters comment on here all the time. Just not as often as people would like. If it's big enough and the topic isn't just toxic, "RIOT KYS - NERF DARIUS" for example, they won't reply.

Scary Door2 votes

actually you see Rioters comment on here all the time

To me, the only things that matter are Gameplay/balance discussions when it comes to Rioters. Oh, sure, I love seeing Tantrum smite people on the player behavior section don't get me wrong, but oddly the gameplay section sees the least nunmber of Riot responses of late. Meanwhile on Reddit, when I wrote my original statement there were several Rioters commenting on multiple threads over there.

Kloqdq2 votes

Yeah the Reddit seems to get more attention for whatever fucked up reason. Rioter should really be using their boards more often. I know that Rioters do post on gameplay and stuff but it's VERY limited.

ZT Xperimentor8 votes

"Rioters working on LeBlanc need to be more transparent" They need to discuss more in general, instead of forcing their will on us all the time; it's no wonder nobody takes the bpe seriously anymore, and these 'pro' patches just point out their ignorant arrogance.

SaltBlanc3 votes

Exactly.

AlekWithK5 votes

Well said. I have a hard time understanding why reverting LeBlanc and then toying with her numbers is not A) The easier option for Riot and B) The option likeliest to appease the most players. Many of us LeBlanc mains want the old PLAYSTYLE back. W max with high mobility and low wave clear. That's why I started playing her and why I stuck with her. It's one thing to nerf a champions numbers, it's another entirely to mindlessly nerf the heck out of a single spell without any consideration for what that might do to the champions overall IDENTITY. We want assassin LeBLanc back, not LeBlanc "The Other Chain Warden."

WWWWWWWWWWWWWWWÆ4 votes

Well articulated.

I think a major contributor to not reverting is the work spent on the rework in the first place. Lots of time was invested in particles/number tweaking/ability brainstorming by the champion update team, which would go to waste if she was reverted.

That said, I still think old LeBlanc was far superior in balance and enjoyability. They reworked a champion that didn't need to be reworked. If they thought some parts of her kit were unhealthy, they should've asked the champion mains before completely changing her feel and creating an inherently busted monstrosity.

WrÆth5 votes

I've played around with LeBlanc a bit lately, and maybe its just me, but it feels like she can't even do her job anymore. Someone has to be at like 1/2 health or so to even be in range of lethal (assuming an average game) and that's just the carries. You could argue that "oh well its only fair because she has the ridiculous mobility to escape and she can just w back after her combo with no coutnerplay". Yeah, you wanna know another champion that can do the same? Zed. Except Zed on the other hand has a lethal range around 7/8 health on carries. It may not seem like much, but its a HUGE difference, especially come late game where adcs get bloodthirster and such and just heal back half their healthbar. On top of this, just as LeBlanc can just "w back" Zed can just press R, or even w with the e reset. I'm not saying that Zed is broken. I think he is quite strong with the lethality changes. But I think that LeBlanc (in her current state) a complete nightmare to balance. And I mean that her kit is just intrinsically stupid. Why should she have the waveclear of Viktor but at an earlier point? Why should she have so much mobility? Why does she have a snare that can''t even be flashed out of? Something major needs to change in her kit.

LostFr0st4 votes

What's problematic is her E. Just play once vs a decent one and it's pretty obvious.

She pretty much gets a 100% passive proc (it's very hard to avoid getting proc'd if she latches you due to the tether range) and uses W to make it harder to miss. It's just unfun to play vs.

At the same time, her current kit falls apart if she doesn't have it. I'm really interested to see what they'll do.

WWWWWWWWWWWWWWWÆ4 votes

I definitely agree. I think her E on her old kit was simultaneously less frustrating to play against (didn't deal 180% AP alone) and more cohesive to her playstyle.

On old LeBlanc, E costed 80 mana, so it wasn't nearly as willy nilly as it is now. It was also the only way for her to pop her Sigil from range, assuming she needed W to gapclose. Q - R - E is actually a very well designed combo, since Q - R telegraphs the use of E and gives the opponent time to juke.

Now, LeBlanc can proc Sigil with any two abilities, which makes E feel completely incohesive with her Q.

LostFr0st1 votes

You play Leblanc, so I'll ask you directly:

What would happen to her if they reduced the tether range and reverted some of the nerfs (perhaps a bit of the delay to hop back)?

I have a suspicion she would be garbage because enemies could too easily retaliate, but I would like very much to hear your view on it.

WWWWWWWWWWWWWWWÆ1 votes

I'm assuming you mean keeping the current LeBlanc with Sigil on her passive.

It's really hard for me to say what would happen since theory differs far from practice.

What I can say is that LB's current E tether is necessary for certain matchups to be playable. Against Annie, your E is longer than any of her cast ranges, so you can actually fight her without exploding. Same with Zed, it's necessary to stay out of his R range.

LostFr0st2 votes

I would be assuming that, yes.

What's frustrating to deal with is her coming in, doing her combo and then popping back while the opponent is still more than a flash away from being able to break the tether. It's not like Kled, where you can get out of it if he doesn't commit.

Against Annie, your E is longer than any of her cast ranges, so you can kite her strategically.

^This is exactly it. You've probably played it from Annie's side or know someone who has.

I think if that was gone, people would complain less and she could get back some of her damage they keep taking away.

Unless you have a brilliant idea on where to tweak her that they can use; Sounds like Riot is still iterating and exploring possibilities on it.

WWWWWWWWWWWWWWWÆ4 votes

So long as the 1.5s damage delay exists, she needs the long tether.

LeBlanc is not tanky so forcing her to stay in spell range for 1.5s is a death sentence unless she is massively ahead.

NineTailedMystic4 votes

If by "long term changes" they mean counterplay, counterplay is not simply an indicator that states I will deal damage to you in x seconds. Old LeBlanc had well defined weaknesses such as lack of waveclear, high mana costs, dashing into melee range for early trades and waveclear, and weakness against grouped teams. This rework exchanged all that for new Sigil. Her new passive made her much stronger and arguably even more unhealthy than her old state.

Because her combo had little to no counterplay. For a class that's high skill cap, high risk, high reward and all about "sick outplays", they weren't very subject to being outplayed themselves. Unless you had a displacement, there was very little you could do other than "don't be in range". Her problems were mechanical issues, not her macro weaknesses.

As for waveclear, LeBlancs was fine. It just had the same drawback Fizz E does being that if you use it you put your high CD damage and escape ability on cooldown. Mana costs are irrelevant past first back now, I wouldn't want to see old LB in today's League. Dashing into Melee range isn't that big of a deal when you can blink back instantly (ex: why Zed got his instant R blink removed) short of diving 1v5 when they have all their cooldowns up. And a weakness against grouped enemies is something all Assassins shared.

Assassins needed a paradigm better than farming their laner early game, and while the Assassin Update was hit or miss on that, they definitely missed the mark with LeBlanc which is why they're going back to her and a revert is not the correct action.

WWWWWWWWWWWWWWWÆ6 votes

Thanks for your input.

Because her combo had little to no counterplay.

Which combo do you mean specifically? I addressed each of her supposedly unfair combos were fixable or counterable.

The thing with LeBlanc is that she was an all-or-nothing champion, meaning if the enemy successfully facetanked her combo (either via shielding, building MR, etc.) or juked her E, LeBlanc was useless for the next ~20s or so because she failed to accomplish her task.

I heavily disagree with the sentiment that every burst champion needs a bright, delayed, damage indicator. LB's old playstyle filled a niche which no longer exists.

High elo players had no problem playing against the champion because they sufficiently studied or played against her enough times. I think as an Ahri main, LB feels inherently annoying to play against.

Mana costs are irrelevant past first back now

You're heavily underrating the effect of mana costs. Pre-first back is extremely influential to whether LeBlanc snowballs or not. Lost Chapter is also not a end-all fix to mana costs. Watch some of Faker's old LB gameplays and see how mana cost limits his pressure.

Dashing into Melee range isn't that big of a deal when you can blink back instantly

It's fairly significant. Probably less so if you're playing against lower elo players/players with slow reaction times. Morgana/Kassadin/Syndra were heralded as LB counters because she had to dash into melee range.

The difference with Zed is that he can outplay a lot of damage by going untargetable. LeBlanc's dash is interruptable (see Syndra), and its travel time plays a large role. Remember when LB W speed got reduced to 1300? She was trash tier.

NineTailedMystic3 votes

W into range QRE was the more fair one most of the time but still felt unfair due to Q and RQ being point and click while doing most of the damage. Even if she missed the E it was enough damage to force someone out of a fight or recall.

My biggest grievance was QRW in laning phase post 6, or QW pre 6. It did outrageous amounts of damage for the time frame of the game and there was nothing short of having a displacement (not something a lot of mids have) or staying out of range, that you could do to prevent it. Even if you CC her she'll still get the damage through and, depending on who you are, win the trade using her W blink to avoid your retaliation or just straight out damage you. I know you'll point out the Viktor clip again but Viktor shielded a decent portion of the damage and got a lot of free autos in.


There's a difference in "bright, delayed, damage indicator" and just having something you can do to fight back or avoid most of the damage. Artificial gating like new LB has isn't good, but instant burst with little you can do about it isn't the right answer either.


She was still definitely good in high ELO though (and pro play for that matter), and still likely annoying to play against. Just people won more games against her.


Pre first back also has a lot of Mana that you get just for leveling up. Honestly as long as you don't spam spells, I find early game the easiest to manage Mana between Doran's + level up Mana. I'd also rather not watch anything Faker, thanks.


Morgana has E to neuter all-ins, not just her Q. Dashing melee range into a melee champion designed to counter your class type is never a good idea. Syndra is one of the few mids to have have a displacement, let alone on a basic ability, to stop her E and LeBlanc can't outplay Syndra R. The travel time is very important. It's speed is the difference between being able to react with any spell (almost impossible to reactively CC if you have a standard cast time) and her being trash. The only reason you'd get to CC her W is if you predict it (not hard tbh), or to CC her after since she has to stay long enough to QRE.

WWWWWWWWWWWWWWWÆ3 votes

You raise some good points.

felt unfair due to Q and RQ being point and click while doing most of the damage. Even if she missed the E it was enough damage to force someone out of a fight or recall.

In my original post I suggested changing her mark/detonation damage to 40/60 to combat this issue.

My biggest grievance was QRW in laning phase post 6, or QW pre 6.

This might be an unpopular opinion, but I think that if you're naive enough to stand in LB Q range post-6 then you deserve to be punished with QRW. Give respect or be ready for LeBlanc to punish.

As for QW, I can't suggest much else than to run 9x MR blues and abuse the fact LeBlanc's primary damage/waveclear/mobility tool is on CD. Many champions like Ahri, Syndra, Orianna have primary damage spells on lower cooldowns than LeBlanc W, which you can use to poke her when she goes to farm. Even if you can't damage LeBlanc when her W is on CD, shoving her into tower is an option. Junglers also should be looking to gank right when LB uses W.

Anyway, the point I'm trying to make is that when taken at face value, QW looks and feels super oppressive to play against. While there aren't many ways to directly outplay it (barring Syndra), players don't realize that they can take advantage of LeBlanc being weak while W is on CD.

Many players also don't understand how to give up CS. If LeBlanc is posturing to combo you, just give up the minion. It's not worth getting chunked. People have this exact grievance with Syndra and Orianna, who punish enemies albeit on a much lower cooldown.

NineTailedMystic3 votes

Anyway, the point I'm trying to make is that when taken at face value, QW looks and feels super oppressive to play against. While there aren't many ways to directly outplay it (barring Syndra), players don't realize that they can take advantage of LeBlanc being weak while W is on CD.

That's part of the issue. You always go second in the trade, like some turn based RPG. Yea, you can win the trade after she's unloaded on you. If you try to go first she can just walk away, use W defensively, or take advantage of your down CDs with greater success.

Many players also don't understand how to give up CS. If LeBlanc is posturing to combo you, just give up the minion. It's not worth getting chunked. People have this exact grievance with Syndra and Orianna, who punish enemies albeit on a much lower cooldown.

I mean, either way is a victory for her, albeit a CS lead is smaller. If the severity is high enough you can get zoned off XP too. The thing with Syndra and Ori though is that you can avoid most of their damage without Flash. Hell, you can even use minions to reduce Ori's damage, unlike LeBlanc's main early damage (no E). There's just not a lot you can do to avoid LeBlanc's damage.


The thing with LeBlanc is that she's basically the only Assassin who's ranged since Ahri's changes. Other Assassins are vulnerable to ranged harass in a ranged dominated lane. While other Assassins can have similar pressure to old LeBlanc, like a well played Zed 70-0'ing someone pre-6, or how Talon has an insane level 2 powerspike, even Kat does even though its been heavily nerfed (AA reset on E), it doesn't feel oppressive to die to them like that because their laner can harass them and not feel like they can't do anything to them. But old LeBlanc enjoyed the safety of ranged while have similar kill pressure all while having the least counterplay to it.

You just have to play like a bitch, and no one wants to do that even if its the correct play. Other Assassin's forced you to do this too, pre update. Play back and build defensive items (Seeker's and old Abyssal) which gave the Assassin a damage lead just for existing.

Honestly, I'd suggest for her old kit to not have her W CD scale with rank but have her Q or R have a passive that lowers W's CD.

WWWWWWWWWWWWWWWÆ3 votes

You always go second in the trade, like some turn based RPG. Yea, you can win the trade after she's unloaded on you. If you try to go first she can just walk away, use W defensively, or take advantage of your down CDs with greater success.

This is untrue. Good players understand the range of LB W and can skirt just on the edge. There are many spells that have higher range than LeBlanc's spells, which let you poke her without her being able to retaliate. Examples: laning phase in game 1, game 2.

You might say that you "go first" in some turn-based RPG, and, if you play correctly, you always get more turns than LeBlanc.

I mean, either way is a victory for her, albeit a CS lead is smaller.

LeBlanc is designed to win early game. If she couldn't do that then she'd be pretty worthless.

It's like saying Darius will have a CS lead over Irelia, completely true.

If the severity is high enough you can get zoned off XP too.

If you've managed to fuck up your wave so LeBlanc gets to freeze, it's your own fault. A Syndra, Orianna, or any strong early game champion can do the same.

Fisher No Chains3 votes

Now tell me, what's Kata's E W gunblade Q E E E E counterplay right now? Unless you have dashes/flash, once you get slowed you're pretty much dead and there's not much you can do to avoid her damage.

And full lethality Talon? Even post rework, what's the counterplay in him coming from stealth, using a melee W (so impossible to dodge unless you have mobility) and then a Q to 100-0 you? You either get Zhonyas or you'll be deleted in a second anyway.

And Fizz? Fizz's ult is extremely hard to dodge at max range (it covers 70% of a lane in width) and on top of the huge damage it deals, you're also displaced and slowed so you can't run from his full combo. Yes, he has to wait to proc W, but he has all the tools to over extend a fight and win it anyway.

As you can see, there are still a lot of assassins that delete people in a second. No one complains about them because they're not LeBlanc though. You didn't even consider that right now supports are broken and old LB would have a harder time trying to kill squishy targets, since they're not really squishy anymore because of 600hp shields and damage reduction.

Oh and fyi, every time they pick LB I either pick Syndra or even Ahri... probably never lost a game vs old or new LB as Ahri, so you just didn't know how to play against her probably.

A Liberal6 votes

Now tell me, what's Kata's E W gunblade Q E E E E counterplay right now? Unless you have dashes/flash, once you get slowed you're pretty much dead and there's not much you can do to avoid her damage.

If you're complaining about NEW kata's combo doing damage too fast boy do I have news for you

BakedLotion2 votes

[{quoted}](name=A Liberal,realm=NA,application-id=3ErqAdtq,discussion-id=kdsQnEds,comment-id=000400010000,timestamp=2017-07-29T15:13:42.414+0000)

If you're complaining about NEW kata's combo doing damage too fast boy do I have news for you

old kat was way more fun and rewarding tbh

A Liberal3 votes

I liked how high risk high reward she was, but I've gotten used to new Kat since I wasn't going to abandon ANOTHER main after a rework (Cassiopeia r.i.p)

New Katarina certainly takes more skill, and her survivability is way more than old kat, but old kat was really fun because it was about sitting on the side for the exact right time to go in and then melting everyone's face. With new kat as long as point and click CC or AOE is spent, you can go in for the most part, which like I said, is great for her as a champion and makes her much more versatile but I miss the high stakes of old Katarina.

At least now I don't get as many faceroll jokes or "wow good job you got xmultikill as kat you must be so good" constantly because people had no clue how she worked

Unvictus2 votes

New Kat still has to wait for the right moment to go in. Maybe not as much as before, but that's due to her having more tools to get in and out, IF played correctly. And that's just the key thing. She takes much more skill to play now than she did before. All that was needed to play kat before was macro knowledge. You just had to watch for cc and wait to go in and if you could do that you would get fed pretty easy. Katarina's old kit didn't demand any mechanical skill from her players outside of quick reflexes to utilize your resets effectively. With new Kat you have to do everything that you had to before and then some. Her old kit was super binary and had alll her damage on "uninteractive" skills. Q and E are targeted and W and R were just click for damage. Now a large portion of her damage is centered in her daggers. If she can't hit enemies with her daggers then she loses A LOT of her damage, especially in the later stages of the game. Her daggers have a huge AP ratio, but her Q and E don't really scale that well alone, not to mention her ult still has its same glaring weakness to hard cc, which can sometimes be hard to avoid against coordinated teams or in late game 5v5 fights. I'd say she is just as high stakes as before considering her damage is much more delayed and spread out than before so if she gets caught or goes in at the wrong time she arguably feels worse than before.

I get so tilted by the baby ragers who still think that she's a "faceroll, no skill, brainless champ". Granted I see this much less often than I did before. I can't even express how much I love kat's new kit. She feels so much more versatile and rewarding when played well. I'm so happy with how her rework came out in the midst of all the "failed reworks from class updates".

BleKz6 votes

I still find disgusting when people say point and click abilities have no counterplay. AA from adcs neither do have and no 1 regrets because for the most part you didnt get to an elo where adcs kite and position properly.

Seolhyunari6 votes

Most assassins have all of their damage in point and click too so idek why everyone complains about LB. What about Akali and Khazix's point and click Q's? Which btw have lower CDs and do more damage than old LB's Q anyway.

NineTailedMystic2 votes

Difference is LB is entirely ranged, and Akali Q does almost nothing on its own.

LostFr0st2 votes

Akali Q is very strong. The sound has the power to tilt her opponent off the planet with the spam.

Blakiepug4 votes

I really dislike how their response to reverts is that they won't happen because the old champion was problematic too. To me this seems like a hollow excuse to keep the work they have already done. If they dug a little deeper and actually tried to have a discussion about it, then they'd be questioning which of the two kits (old and new) is more problematic? Was the original kit actually as problematic as we claim (Zac)? Which kit was more fun for players and does this outweigh some of the problems we claimed the champion had before?

Fizz Enthusiast wrote a real interesting article regarding this last question, and I would really love to see Riot's balance philosophy move back to this type of question to consider with balancing as opposed to right now where it seems like they don't know what to do so they either do nothing or entirely dumpster a kit hoping players won't care. Link to article: https://boards.na.leagueoflegends.com/en/c/gameplay-balance/6EEk9efX-musings-on-fun-and-clunkiness

WWWWWWWWWWWWWWWÆ3 votes

I think the biggest issue with the rework was how the champion's archetype conflicted with Riot's vision for the champion.

LeBlanc was played to be a fast, fluid assassin. Riot assumed that as long as she could "deceive", she'd be accepted by the playerbase, which alienated many of her old players (high elo players especially).

Fizz Enthusiast wrote a real interesting article regarding this last question, and I would really love to see Riot's balance philosophy move back to this type of question to consider with balancing as opposed to right now where it seems like they don't know what to do so they either do nothing or entirely dumpster a kit hoping players won't care.

I think it was a very interesting read. The points he highlights are valid, yet they really only apply when the enemy doesn't know how to play against a champion.

Sure, Fizz is a 3/10 when players don't know how to play against him, but as soon as they learn his power spikes, how to abuse his cooldowns, and his approximate damage output, he becomes easily manageable. The same applies with LeBlanc.

Riot is making assassins more noob-friendly by showing a 'build-up' of damage before large burst happens (i.e. LeBlanc passive, Fizz W). I don't think this is the right direction because learning how to play against old assassins was a great way to learn microplay: abusing cooldowns, respecting zones of control, learning champion mechanics, etc.

Now, all players have to do is BTFO whenever they see that build-up of damage. It doesn't teach much apart from when to run away.

THE RlVER KlNG4 votes

i hated old lb but this is a well written post and new lb is arguably still as problematic if not more so

upvoted

AHScoven3 votes

[{quoted}](name=THE RlVER KlNG,realm=NA,application-id=3ErqAdtq,discussion-id=kdsQnEds,comment-id=0013,timestamp=2017-07-29T17:05:16.540+0000)

i hated old lb but this is a well written post and new lb is arguably still as problematic if not more so

upvoted I wish more people were just like you.

hallfro4 votes

Very well said! Comprehensive and collected. Upvoting in hopes that Riot listens!

Karfuss4 votes

I must admit, I never considered old LeBlanc that problematic. She forced herself into melee range as part of her rotation, and she was hard shutdown by area CC, silences etcetera. She was an assassin, and of course she would bully people. That is in their nature.

But the most ironic thing I find, is that LeBlanc was reworked for being a low ELO lane bully. While you have Yasuo, Zed, Kayn, Malzahar, Ahri, Darius, Pantheon, Fiora, Gnar... You can go on and on.

She wasn't hard to balance. She needed a powershift from her QR, which undeniably was a pointclick nuke. Instead we got this shallow rework that took away everything LeBlanc had, trading mindgames for waveclear, and is far less deceitful than her previous self.

FilDaFunk3 votes

I remember, when i bought LB, she was the most difficult champion.

Roukaysa3 votes

Oh man you just reminded me of how much I miss old Leblanc... LB (pre rework) and Heimerdinger (pre passive rework) were the mid lanersI enjoyed to play the most! Now she is just boring and keeps getting nerfed every patch. RITO bring old LB back!

A Liberal3 votes

I loved playing old LB but now she just feels super clunky and unfun. Maybe I haven't played her enough, because I felt the same way about Kat's rework at first but I wasn't going to stop playing her and now I like it (or maybe I just got used to it and accepted it x-x). I would LOVE to see an LB revert because I really hate new LB.

zaire902 votes

I agree entirely with what you said I cant even play lb any more and the only reason I played kat to the point where Im used to her kit was because that was my main and I wasnt going to let a rework stop me from playing her

LBmyBB3 votes

I absolutely agree. Deception was literally forced, and it doesn't even work. Sorry, ahem "deception" they call it. The only reason they dont wanna revert is because people will complain about the QRW combo tho.

Azureee3 votes

Forcing a theme usually kills a champ because Riot literally rams it down players throats and kill the kit doing that. Look at Rengar and LB, theme forced so hard and they suck.

Talinis2 votes

[{quoted}](name=LL Autistic,realm=NA,application-id=3ErqAdtq,discussion-id=kdsQnEds,comment-id=,timestamp=2017-07-29T00:14:41.856+0000)

As for instant oneshots, I think that was a defining aspect of her gameplay. LeBlanc, unlike other assassins, has no on-demand invisibility or untargetability and compensated by being fast.

Leblanc is compensated by having the highest on demand mobility among assassins, having her whole kit basically be ranged (which makes her mobility doubly potent) besides her mobility spell damage and a hard CC on a basic ability.

Compared to Fizz who is entirely melee outside of ultimate and less mobility (NO PORT BACK on same spell/double E). That is why fizz has untargetability. Leblanc should spend extended time in retaliation range if she is to be a ranged champion with that much mobility.

Much like Zed needs to have the 1 second delay before port back on ult, Leblanc needs the same thing. It is one thing to get a kill or assist like kha and kat and another thing entirely to go in, fail and have a free get out of jail card every time.

On another point, Leblanc is now classified as a mage because unlike every other assassin in the game, she has ranged autos and ranged basically everything. She is an Ahri, who is a kite mage, NOT an assassin. All current assassins have large part of their kits (including autos) revolving around melee. Leblanc currently does not.

The great thing about leblanc not being an assassin means riot can create AP assassin items (which they couldn't before) and slap melee only tags on them to prevent ranged abuse as all AP assassins are melee.

Fisher No Chains6 votes

Zed doesn't have to wait 1s, it's like 0.5s. LB has to wait 0.25 to reactivate W, and this change alone made her extremely clunky. Also, Zed is untargetable when ulting and he has a mobility spell too, which is W. LeBlanc blows up way faster than Zed if caught and has no real defense except for her mobility, so I don't get why she needs a second to go back to W too, that would make her completely unviable and a trash pick overall.

BleKz2 votes

No, Zed doesn't need the 0.5 delay, was awfull ganeplay design by a riot balance team made of silver players. It took a lot of skill in a lot of matchups, could've past with any other nerf

GayFluffyUnicorn3 votes

Leblanc can't be assassin because she's ranged? What kind of crap logic is that? Yasuo, trynd and yi are also ADCs just melee ones.

WWWWWWWWWWWWWWWÆ2 votes

There are some extra differences when comparing LeBlanc to Fizz.

When Fizz engages with R, he is almost guaranteed to get a kill unless there are a heavy number of summoner spells/shielding + healing used.

LeBlanc's all-in is not nearly as reliable (bar QR poke, which I suggested how to fix), and she is compensated by having a lower ult cooldown.

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