Aatrox compensation

rareform·2/12/2019, 12:31:22 PM·2 votes·1,533 views

Change: Aatrox heals for a percentage of the physical damage dealt to champions. So I can take conqueror without a 20% reduction to my E healing, Sure it'll only be 10% true damage with new conq. but still will be a reduction to E healing none the less.

8 Comments

xDogMeatx2/12/2019, 8:20:44 PM1 votes

after 5 consecutive blows then you get the 10% true damage/healing amount. before then its adaptive version fervor thats stacks AD/ap.

Tin Obliterates2/12/2019, 8:24:40 PM1 votes

I just want them to up his base stats so he could actually be up to par with other bruisers.

He used to compensate for his low stats with the sheer damage and sustain he used to have, but with the constant damage and cooldown nerfs and the removal of healing from minions that's not really the case anymore.

Really hoping that in the upcoming changes in 9.5 they'll try to make him feel more like a juggernaut that's a constant menace in fights and takes effort to put down instead of the guy we have right now that just sort of tries to rush into the backline hoping he can burst them down quickly enough before getting out with his revive.

xDogMeatx2/15/2019, 1:29:20 AM1 votes

I never played aatrox with it. i go hail of blades in him the auto cycle feels so much smoother the only issue is that his E nerf makes it impossible now to do that flow.

Düff McWhalen2/15/2019, 1:39:33 AM1 votes

They should add an atk speed modifier to his Q frankly, that way you can hit Q's faster and actually DO SOMETHING in team fights. The animation is so slow I die before the second one even hits the ground.