@Riot so what was the intention behind nerfing turrets?

dragon1xx·11/17/2016, 3:49:51 AM·1 votes·441 views

Turrets Two years ago we made Inhibitors and Nexus turrets shoot laser beams instead of laser bullets. We're reverting that change from back then in order to streamline the way turrets attack across the board. new? LASER STUFF Inhibitor and Nexus turrets melt enemies with lasers ⇒ fire laser bullets like all other turrets We’re standardizing the damage turrets deal to minions to ensure last hitting under turret isn’t changed with the minion health changes above. (Last-hit after one turret shot for casters, two for melees—in case you didn’t know.) DAMAGE TO MINIONS Turret bullets now deal a fixed percent of minion max health: MELEE ~45% health per bullet RANGED ~70% health per bullet SIEGE ~14% health per bullet SUPER ~5% health per bullet

Why? What's the logic behind making every teamfight a 4v5?

0 Comments