Twitch - Camouflage (invisblity rework)

Pie Merchant·10/19/2016, 3:45:15 AM·1 votes·2,654 views

I understand, that twitch needs to have camouflage mechanic to balance the elimination of pink wards, but it is to hard a Nerf for him. This is manly because his camouflage is his fleeing ability allowing him to stealth out of combat and position for engage more than it is used to sneak past wards for ganks. I believe that overall he would be better of with pink wards in game then stealth rework. In light of this could twitch possible get a buff that helps he dis-engage better? or go back to having a much longer stealth? or some other mechanic that will help him? I don't want him to be op or totally rework. I just want tit for tat. (Please add what you think should be done.)

3 Comments

lolipopevelynn10/19/2016, 3:48:58 AM3 votes

its actually better than you think it is. the new camo mechanics is neat because you cant be knocked out of stealth when taking damage. instead you only reveal yourself when using an ability or in sight radius of an enemy. getting attacked while camo will only leave an after image/ghost of your last location but will not actually knock u out of stealth.

atleast this is what i noticed for eve. i imagine its the same for twitch, but idk if twitch still has that mechanic where his stealth gets delayed if attacked. checking the notes it seems he doesnt, which means his stealth wont get delayed anymore, but i havent tested to see if that is the case.

basically they removed the "have to be out of combat" requirement, which is a big deal as eve and twitch can enter stealth while being attacked aslong as they themselves are not attacking or using abilities.

kidpollo11/5/2016, 8:19:12 PM1 votes

So bummed twitch is getting nerfed