OH NO RANKED!
Now I feel very unsaticfied with how the ranking system only cares about wins or losses, if I go 7.0.6 or 15.2.7 or even 0.3.27 I think I should gain like 2 lp from losing that game, riot your ranking system feels unsatisfying and seems annoying, I get that it's a team game but if you do well and your entire team goes 0.10 it doesent fkin count as a loss, I mean really ballance it so that lp is based of of kills, damage taken, damage avoided, how many assists you have.... So on... Yea team game but should I trust my elo with a bunch of people I haven't played with? Sometimes yes, but what about even those trolls we come across once in a while. I just want the ranking system to care about how I PERFORM AND NOT HOW EVERYONE TOGETHER WINS OR LOOSES. I mean really,RIOT, DO YOU WANT TO GET RID OF TROLS,AFKS AND BALLANCE TEAMS PROPERLY?, THEN CONSIDER REWORKING THE RANJ SYSTEM SO THAT EVEN IF A PLAYER LOOSES IF THEY AT LEAST DO GOOD IN THE GAME THEY DONT LOOSE ANYTHING. IT WOULD MAKE RANK NOT SCARY AT ALL THE POINT OF RANKED SHOULD BE A SHOW OF SKILL NOT A GAMBLE OF 50%SKILL,30%LUCK, AND 20% PERMA CC CHAMPIONS THAT DONT ALLOW ANYONE TO CARRY A GAME. I WANT RANKED TO BE FAIR, because loosing and going 8.0.4 when the other most fed on my team is 2.6 , Honestly riot is you see this it should just be so easy to say "yes and implement this. Just strait up logic, if people only have to focussed on doing good themselves (Wich can be ballanced for all roles,Adc,mid,support,jungle,top) then there is only people with the singular goal of getting better at the game. If you can't see the plain obvious efficiant method I'm suggesting then I don't know what to say. Rank should really show a players skill and reward for that.
*PLEASE POST THIS EVRYWHERE, IM SURE MOST ANYONE CAN AGREE ITS A BETTER WAY *