So people say Sona is garbage

Red Ryu·10/3/2015, 5:13:48 PM·22 votes·3,697 views

http://champion.gg/champion/sona

51.43% win rate in plat plus.

In the upper tier of damage dealt for a support, 5th best for heals as a support.

Why do people want to start a hate train on her? Because the boards have a circlejerk for her being shit for some dumb reason. She isn't OP but she is not useless will report if on my team tier, seriously who does that?

71 Comments

DJ Di010/3/2015, 7:49:16 PM14 votes

[{quoted}](name=Red Ryu,realm=NA,application-id=3ErqAdtq,discussion-id=jXI2MoMF,comment-id=,timestamp=2015-10-03T17:13:48.215+0000)

http://champion.gg/champion/sona

51.43% win rate in plat plus.

51% isn't stellar when ~70% of supports have 50%+ winrates.

Besides, you also have to look at pickrates as well. Can you really tell me that Sona's in a better spot than Thresh, just because her winrate is 51% to Thresh's 49%? (meanwhile Thresh has almost 10x Sona's pickrate )

In the upper tier of damage dealt for a support,** 5th best for heals** as a support.

Why do people want to start a hate train on her? Because the boards have a circlejerk for her being shit for some dumb reason. She isn't OP but she is not useless will report if on my team tier, seriously who does that?

5th for best heals is shit:

Soraka Taric Alistar Nami Sona <--- Not exactly top of the charts. Bard

I don't count Janna because she's not as active a healer as the others, as her only heal is tied to her ult.

RedCyclone10/3/2015, 7:50:35 PM6 votes

AP Sona good, but not good enough to mid Support Sona mindbashingly easy to play, feels like you do nothing, cheerleader Sona...not fun

This is why we want changes

VDc0zCqe0w10/3/2015, 9:13:02 PM6 votes

Link to champion.gg = garbage argument

Start using your own mind like....what's your argument? Why do you think she's not bad, why do you think she's useful? You linked a site about statistics, didn't read them in any kind of way, and you're saying "Sona is fine".

What's the point of this post again? What's the point of any kind of post about game balance again, if you think posting winrates is the ultimate end of any kind of discussion about balance.

I would even discuss about the state of Sona (and poke supports in general), but i know it will be useless because you will just say "lel 51% winrate" and that's it.

Tell me why do you think Sona is not bad WITHOUT USING WINRATES as an argument, then i will consider discussing about her (and poke supports in general)

10110011100010/3/2015, 9:48:06 PM5 votes

Aside from the winrate counter-argument already outlined before, and the healing argument you have which was already refuted, the Sona re-work didn't do anything. Her kit remained the same before and after re-work, but they just took out a bunch of stuff.

Her auras went from an indefinite 1000-range buff to a 3-3.5 second 350-range buff. The auras essentially got gutted to heal.

Her Q's base damage was actually cut, and her aura changed to give a on-off aa buff that gives 20-60 bonus damage on a negligible 25% AP scaling. Her Q's Power Chord actually went from a 100% damage buff to 40%. Oh, and the cooldown was increased by a second. So a straight nerf.

Her heal's base got nerfed early game, and lose 5% AP (as if 25% AP was something to be proud of at all). At least, the heal is increased by 1% 0.5% for each 1% of missing hp (they nerfed THAT after the rework, also, duly note the heal actually does NOT heal %hp, but increases the flat value by the missing% hp value, so it never actually heals %hp to begin with). Then she grants a 35-115 damage shield with another 20% AP ratio that lasts, what, 3 seconds? As if a shield that small would ever actually last any longer. And the re-work increased the mana cost by 10. And when the heal modifier got nerfed, the increased the mana cost AGAIN by 10. Also, the cooldown is up by 3 seconds. Okay.

Her e was the only thing that got a noticeable early game buff to its base stats, going from 4-12% to 13-17%, with a better scaling to make up for the lost permaura buff. Her allies also get a better, temporary movement speed buff, but now the cooldown is at 12 seconds, an extra 5 seconds higher than before.

Her ult's mana cost got converted to flat from scaling, the only positive update to the ability since the re-work stuffed random per-rank scalings on it for her basic abilities.

What did this accomplish? Her poke and heal were straight nerfed in both base values and cooldowns, and her e took a buff for a nerf. Then her base hp was cut to 353, they gave her an extra 7 health per level with base 15 armor, and she loses 5 ms afterwards, left at 325. She basically has lower base health in the early game than a melee minion, edges into caster minion territory, receives a myriad of random nerfs called a "re-work", and somehow Sona is supposed to be "okay".

She only deals so much damage because she spends the entirety of lane spamming Q. She always did. The re-work didn't change that. And it certainly doesn't make it want to use her other abilities which have HIGHER cooldowns and higher mana costs. She's literally one of the squishiest champions in League that was converted from a stance/poke champion to a generic poke support. Any number of champions that have a hint of engage in their kits can drop onto Sona and eviscerate her. Her ult's the only cool thing about her kit and it amounts to nothing more than an AoE stun.

Nerfed across the board and only wins lanes when the enemy lets her. Of course she's garbage. Her kit needs to be redesigned entirely to actually fit her music/stance thematic while not being absolutely gutted.

Primaquarius10/3/2015, 5:15:21 PM2 votes

Her heals are trash, but after getting Lich she is one of the best burst mages of the Support role ever

Lugg10/3/2015, 5:52:57 PM2 votes

Exactly. She is balanced right now. The only thing she could possibly use is a SLIGHT buff to her E. If you aren't winning with her, the problem is probably in the mirror. Her ult alone wins games.

Miraweave10/3/2015, 9:29:04 PM2 votes

Sona is totally fine, this just really isn't a meta she's good in.

There's just this big circlejerk around how bad she is, but she isn't bad.

CasterGilgamesh10/4/2015, 6:00:45 PM2 votes

what riot needs to do is stop trying to make her a poke mage and make her an Aura support her up date was one giant nerf.her poke is stupidly over powered but that's all...her poke takes up her whole power budget.

RyzeRework10/4/2015, 11:44:36 AM1 votes

How many support have heals? 5 OF THEM sona does so much damanage but if u get a hold of her she's dead she's so squishy that a blitz hooks her and she's insta dead

Red Ryu10/4/2015, 7:04:19 PM1 votes

Raka pokes with a short range slow moving, when cast at max range, slow that self heals here.

Useful but unless they are right up in your face, hitting with that is a lot harder.

People mentioning the whole, losing ratios, forget that her whole team can get it now. Powercord Q is down, but now has an AP ratio now. And she does build some AP now. Use the AA with your AD carry, your pokes will be stronger, do it with a full team and you are adding damage to all of them if you move around to hit them with it.

Her Heal and shield when used together actually prevents damage pretty dang well, not to mention when used with a whole team things like Ardents' is godlike on her.

She is out of the meta atm, Blitz, Thresh, all in burst is in right now in bot.

She isn't a bad support though, people are crying for buffs for no good reason.

TyroneWatermelon10/3/2015, 5:45:39 PM1 votes

She's super easy to play