After i finished my tribute for the free upgrade i lost all income.
And by then you have 2 support-dedicated items. At the 20 minutes mark, you already have 30% CdR, 30mana/5, extra move speed and about 240 AP. With an extra Idol, you hit that 40% CdR~infinite mana, you have all the time in the world to finish this Redemption and basically you're full stuff.
The Deathcap on Supports fantasy was incredibly harmful for the game, supports have their own items line and they're extremely cost effective to compensate the loss of gold. You know, the items nobody was doing anymore because supports had enough income to buy fricking Luden's?...
Why was it harmful? Because if the support is building damage, then no peeling is enough to make your mates survive, so the opposing support can only either bring damage too, or catching tools (hooks). Then, there is no cooperation between players because you don't need to be a great shotcaller to force someone into helping you killing a champion you dragged at his feet; and there's no need to play with your team if your role consists in adding the same exact thing carries are providing.
The lack of cooperation makes everyone play damage or strong engages to be able to rely the least on others, and from a team game with compositions and strategy, you end up with the Temple of Mechanics.
Now, you remove damage from supports and lane contingency on junglers to make them focus on utility and drakes, you can have tanks in games and they won't blow up because they won't encounter 5 carries at the same time. And tanks are team-reliant too, so it's important to make them come back imo (not full tank meta, I mean just having tanks in teams to peel/engage).
Specialization of roles was allowing more strategy and game depth; after a year and a half emphasizing on versatility, we now know it just becomes a damage creep meta and that was the most frequent complaint about S9 situation. Now we have to nerf a LOT supports and junglers to get back to a healthier meta, it needs some adjustments but the basis is pretty encouraging for me. And by adjustments, I'm talking about Riot but also about players, it's difficult to rethink the way you play, a lot of people I've met underplay everything because they're afraid, they don't know what they can and can't do anymore and don't want to rely on their mates for anything. Actually, when I play support, I have a lot of adc not trying to trade or anything because they're used to not being helped; and now when you're adc, your support will often be extremely passive because he doesn't trust his lane partner. I feel like we lost years of botlane evolution in 18 months of supports having almost the same direct impact as other players (on top of having indirect impact on the game, that's the real problem here). I hope it won't take years to rebuild that DUO lane trust.