Aurelion sol rework is so bad

duje··108 votes·26,163 views

They made him into a bad cluknky burst mage. There is no more point in building him unique and tanky since now you should just go 40 cdr full penetration ap. So they took away him unique build path away. Now you cant silence/Cc his W but basicly he CC's himself every 3 seconds with his W and he is super easy to trade with now and super easy to kite. SInce you have to try to engage with your Q in the trade and todays champs are so mobile every champ has a instant movement spell and if you dodge his Q he cant open up with W and you just have to kite his W for 3 secs and your free to go on him. Removing the speed on his E i did not like since it was very unique to him. I mean you put everything you could into qyiana(put taliyah passive into her W and made it way better lol) and you killed sol. His lane matchups got worse. He is even more clunky to play,you made him into a bad burst mage without any unique aspect to him. I hate the mini rework every part of it. Only thing that got better is its easier to evade ganks with W move speed. But you destroyed one of the most unique and rewarding champions to master to a bad and clunky burst/combo mage. You even took away his roam power. Utter trash rework of an already underplayed and over nerfed champion.Great damn job riot.

122 Comments

Posui Gart57 votes

"His adjusted W should also help make him a more approachable champion to those new to him"

Imagine removing Riven reset combos to make her "more approachable". Imagine all the screams and tears...

Z3SIeeper10 votes

It should happen imo, but they should make them auto-resets instead of removing the mechanic completely.

Then Riven can be broken across all ranks instead of just high elo and therefore be justifiably nerfed. :)

Gargamel 19805 votes

[{quoted}](name=Posui Gart,realm=EUW,application-id=3ErqAdtq,discussion-id=jTVcgEm1,comment-id=0004,timestamp=2019-08-28T12:45:37.493+0000)

"His adjusted W should also help make him a more approachable champion to those new to him"

Imagine removing Riven reset combos to make her "more approachable". Imagine all the screams and tears...

This is EXACTLY what I was thinking. Looking at your mana is a lot easier than pulling off a 13 button combination combo. Besides, he runs corrupting potion, 2 biscuits, and could hit the base and return before the next creep wave even returns. It doesn't matter that his mana expends so fast, because he is so mobile. You just base and get it back.

Here is why the Sol rework sucks in my opinion. Keep in mind I am new to Sol, so take it with a grain of salt.

The nerf to the W where it auto retracts is just awful. The entire reason Sol is picked is to clear a wave and roam. Only having the comets up for 3 seconds is a joke. It's now impossible as far as I can see to clear a creep wave early game in a timely manner to roam. It also cuts down on his chase factor. A big part of his game is relentlessly staying on an enemy champ and blasting them with comets. You basically only have 3 seconds to kill them now, and if you don't, you better start running till W is off cool down or you WILL die.

So now I only get movement speed when I retract my W early. PERFECT! Now I can't do $h^t because Q is useless without it. I suppose if my sole strategy is to run the entire match then this is great, but if I actually want to perform in a team fight for more than 2 seconds then I am screwed.

Also, what's the point of even Ulting when the comets retract so fast? So now I Ult them to get the enemy back in position but my W is on cool down. Glad they're out in my comet range WITH NO COMETS, cause they're on cool down.

Going into a fight you are only good for 3 seconds, then you are forced to stand there with your thumb up your butt.

Why don't you just make a team auto lose upon anyone picking Sol? Save them the time they could use matching with good champs.

Seriously, who at Riot was like "Yes, yes, we NEED TO GO FORWARD WITH THIS". Are the people making these decisions even playing Sol, and watching high ranking players use him?

I though Riot was trying to make matches faster? This is a huge step backwards for Sol players. No early roam kills, means a slower game. I can't get kills early, or roam and feed early. Lose lose for everyone.

Silent Reaper35 votes

Not sure what you are expecting tbh. Riot has changed every champion into a burst character. Even "tanks" like Galion are being made into burst characters. All we can hope for is that they revert the changes but I doubt they are intelligent enough to do that

boricCentaur127 votes

Wow riot ignoring EVERYONE did not work out. Who could of saw that coming o wait EVERYONE.

Abibyama II3 votes

All three of them?

boricCentaur14 votes

3 in league is a lot of people less people played old aatrox and look at how many post ask for a revert.

But also riot did basically nothing to him that would make him more popular meaning all three of them will soon be all 1 of them.

I play him when I go mid and I may try him once more but I will never again.

14daysuspensionk18 votes

I play him and this is the first rework that has ever ruined a champion for me.

Cow Fetish14 votes

Im a Diamond Aurelion main with over 1 mil mastery so I have some say over this "rework". They basically made him into the worlds most clunky burst mage that literally is saying hey choose any other burst mage lmao, they even deleted his potential to roam by making his e not give movement speed and a 80 second long cooldown which was his main gimmick so if it flops u just lost 2 waves of minions and decided hey lets also make it so he cant farm as well too by making his w also non existent until level 9, honestly kind of upset that they just decided to delete a champion from existence but hey they gave us plenty of time to tell us that sols going to dissapear from this game soon on the PBE and to pick up a new champ to main.

That derg13 votes

I don't understand why they decided to do this, I understand that Aurelion has had high win rates due to those knowing how to play him play him well, but literally they killed his entire kit by changing his w and movespeed passive. He's literally meant to be a control-like champion who does well with spacing and literal orb walking, along with ganking other lanes to ensure that they as well as yourself get ahead to win the game. The 3 second lock on his stars make it a literal get-in/get-out kind of playset, with a ridiculous amount of counterplay to it now with all of your spells being on cooldown. Cool, stars don't get removed upon stuns/hard CC, but now you lost all control on how you play the game. You change the entire aspect of how playing sol works.

Bultz11 votes

{quoted}

They made him into a bad cluknky burst mage. There is no more point in building him unique and tanky since now you should just go 40 cdr full penetration ap. So they took away him unique build path away. Now you cant silence/Cc his W but basicly he CC's himself every 3 seconds with his W and he is super easy to trade with now and super easy to kite. SInce you have to try to engage with your Q in the trade and todays champs are so mobile every champ has a instant movement spell and if you dodge his Q he cant open up with W and you just have to kite his W for 3 secs and your free to go on him. Removing the speed on his E i did not like since it was very unique to him. I mean you put everything you could into qyiana(put taliyah passive into her W and made it way better lol) and you killed sol. His lane matchups got worse. He is even more clunky to play,you made him into a bad burst mage without any unique aspect to him. I hate the mini rework every part of it. Only thing that got better is its easier to evade ganks with W move speed. But you destroyed one of the most unique and rewarding champions to master to a bad and clunky burst/combo mage. You even took away his roam power. Utter trash rework of an already underplayed and over nerfed champion.Great damn job riot.

Idk why you're saying all of this like it's a bad thing? I haven't seen a single player use the most amazingly designed champion in years because he is a niche pick for high tier players. They needed to rework ASOL a long time ago. I love the champion, but dying in 2 seconds when someone picks a counter, which like 90% of champions do, isn't fun. Maybe this iteration of a rework isn't good, but he needs to change

duje5 votes

{quoted}

Idk why you're saying all of this like it's a bad thing? I haven't seen a single player use the most amazingly designed champion in years because he is a niche pick for high tier players. They needed to rework ASOL a long time ago. I love the champion, but dying in 2 seconds when someone picks a counter, which like 90% of champions do, isn't fun. Maybe this iteration of a rework isn't good, but he needs to change

Im saying this rework is a bad try and it turned him to a bad burst mage which there are too many and he is not unique anymore in any kinda of way. Yes he is very nieche and 90% champs counter him and 40 % of those 90% hard counter him. Yes he needs fixes if they want to make im more viable to more players his pick rate is like 1% i think. But this is not the way to do it.

Z3SIeeper6 votes

You keep saying "bad burst mage" "bad burst mage" but why is it bad?

Is it cuz his Q is still a skillshot? Is it cuz his W is too hard to hit? Is it cuz he just has no damage?

Cuz if it's the last one, that can be changed. Numbers can be changed. So wtf do you mean by "bad burst mage". What is a "good burst mage"?

You keep talking like Q is impossible to hit cuz everyone is mobile, but current Sol's hit it all the time (on multiple targets at close distance too). It's hard not to hit tbh and now it's even faster. I really can't follow this logic.

ImTheJuggernauty3 votes

it's hard not to hit unless your opponent is akali, or irelia, or yasuo, or pyke, or jax, or kayn, qiyana, or lux, or xerath, or tryn, Lb, or Zed, or Talon, or riven (or basically 90-95% of the current midlane and toplane roster, you get the hint). Basically anyone with good mobility and damage, or anyone with better range and some cc trumps Asol by default with very little to no effort at all.

on the other hand immobile melees have I bad against Asol, but that hardly matters because almost every game has at least one assassin and/or one long ranged mage and/or a highly mobile and high burst/dps adc (vayne, kaisai, Lucian) or long ranged adc (jhin, cait, trist). Against those champs, Asol can't do much if they play it right.

Like, I think Asol mains and players like myself just want Asol to be more playable in more matchups. Not stronger against his counters, just less hard countered. Like, champs such as irelia, akali, zed, kaisai, jax, and pyke get all the fun. They are good or decent in nearly any matchup and are nearly always at least viable in a comp, if not excellent.

Z3SIeeper4 votes

And making him burst trade instead of having to sit there and slowly clear waves while those assassins do their thing is worse somehow?

Your complaint has absolutely nothing to do with the rework, that's my problem.

Like if you don't like the changes, that's one thing. But complaining about problems the new Sol has that the old Sol has too? Like wtf? How does that make the new one worse than the old one?

ImTheJuggernauty7 votes

Ok maybe I wasn't completely clear. I have two points. The first is that rework isn't the right thing to do, not because it's effective or ineffective, but mostly because it's just the wrong identity. the second is that Asol does indeed need some changes, but rather, some different ones to counter mobility to make him enjoyable and more viable, not changes that change his core pattern so drastically. Sure Asol looks mostly the same with these changes, and some of them are even pretty neat. But they make him play almost completely different, when all Asol really needs is a way to protect himself a little better against the absurd mobility and cc that flies around every match.

Z3SIeeper3 votes

Now slap that shit in the OP and delete the current one lmao. That's a much better argument.

Edit: Just realized you aren't the OP. RIP. Well hopefully the OP reads this.

ImTheJuggernauty2 votes

Lol you made me chuckle xD

But yeah It would be good if the OP was a little clearer

Zoe0neTrick3 votes

Because good A sol players learned how to survive the bad matchups push the waves and get good ganks off?... The problems now are he cant push the early waves at all to get the advantage he could get early if u was good enough.. Now he is stuck in lane can only roam with E and Sturggles to clear the waves with his r%%%%%ed W change. During early fights instead of it just being about playing on the backline managing your W and mana and DPS your forced into risk trades of almost basically going all in..?.. He was never about that he was a peeler mage control mage not a fuking mage assasain which is basically what he is now. I cant even figure a build path for him on masterys other than electrocute.. like phase rush is pointless now... Worst rework to date this.

androjenajaci8 votes

I agree with you, i played him today and it did not feel like i am playing the ASol, he is weaker than before, and he seems so slow now cause of the e buff remove. I have no comment for riot. Pray forAurelionSol

Hadhar8 votes

Now, I'm no Aurelion main, but he was one of my top picks and got pretty good with him. That said... this rework is garbo for those who liked the feel of old ASol, just thought he needed better defensive options against all the CC and mobility in the game. If they wanted to make him more approachable, they could have added the star speed up burst that slows back to its original speed, left his W a toggle that stays on, but reduce the amount of damage the stars do to compensate for the upfront burst.

His identity as a battle-mage who thrives in longer fights and chase downs completely went out the window. They didn't just add some burst and tone down his chase down... They completely killed the chase down. If you don't build full CDR, chasing down an opponent is painful. Not to mention for a mini-rework, this completely changes his build.

I used to Build him ROA> Rylai's> Liandry> Zhonya's/Death Cap. Was great for chasing down and securing those kills. Since CDR wasn't really too important since you could keep your w active for as long as you had mana. Now,If you do this, he feels extremely clunky and your odds of getting kills falls hard since his burst with his old's burst build isn't high enough to actually kill someone without having to ult everytime, and chasing while having to spam w with 2 seconds worth of easy window of escape makes rylai/liandry build pretty useless since the point of those items are to stick to your target and burn them down.

Strangely, one of the stronger builds I've found that makes him actually feel like he can get kills without haivng to blow ult everytime is Luden>Protobelt> Zhonya/Morello> Deathcap/void. Can change out Luden for Arch angel's as well. Even then, he doesn't feel like aurelion anymore he feel like a worse -insert burst mage name here- .

Used to be my top lane pick into low mobility melee champs for his good sustain damage and ability to stick and kite. After this rework, there's not a snowball's chance in hell I would even consider taking him top anymore. 2/10 on this rework. Guess if you liked older ASol, it's time to break out Singed again.

Miserable Stray8 votes

the only rework as bad and braindead as this one is ryze. Catering to bad players is killing any competitive sense this game ever had and as a long time aurelion player it actually hurts to see this. He used to be the best champ in the game and even now he's still strong with 2 actual hard counters TwistedFate Kassadin but there is zero satisfaction in playing him now. I get that league wants to be like fortnite but that's what they had nexus blitz for and then removed so they could ruin SR with all these horrible changes

Ionian Vulpix7 votes

They homogenized him. He went from one of the most unique champs, though extremely niche for most players, to a much more standardized burst mage.

Recuro7 votes

Just played a game and after a few minutes I was already wishing the game was over so I wouldn't have to play him anymore. I really hate what they did to his w. It makes him feel like a hit and run champ when before he liked to stay in the fight as long as possible. Even lategame when the cd is short it just feels stupid bringing the stars in and out repeatedly. I also miss the passive speed on his e.

Riot please revert. Maybe I could get used to him eventually but at the moment the thought of even playing him for one more game sounds like an absolute chore.

MasterDClone6 votes

80 votes damn i didn't think there were this many asol players out there lol

Nyrew6 votes

As an AS player, I really think that his rework is bad. His unique mecanics are now gone. Yeah sure you have a burst mage, lmao. But he's suposed to be a DPS mage that glow in long team fight. Just put back AS as we loved him. Obviously he had a high win rate for a bad pickrate because only few people love to play him but because they train they manage to make him work. Now a lot of AS player will no longer play the champ because it's not the same mecanics. Of course, the actual meta is based on burst, but despite changing every champ and add burst mecanics can you just slow down ? I don't know, now every game is based on what champ is capable of dealing more damage the faster possible. It's just a question of snowball. Tanks are gone on toplane, and I don't see a lot of them jgl and supp. They don't have the time to buy their items and take tankyness. Do you know why everyone is buying sterack on bruiser know ? Because it's an antiburst item, like hextech gunblade or death dance. So the problem is not the champion but the meta. And I think Riot changed the champion because it didn't feel good to play it know. But they just ruined a champ. Hope they will put it back because a lot of people will stop playing it.

Blå drake6 votes

Aurelion Sol is now basically a worse version of Syndra, which can get to lane faster every 80 second.

Riot, revert it.

duje5 votes

Yes exactly to my point like i said. They made him a bad burst mage QWR ignite and run away with W move speed. I really dont understand what your talking about.

musixxal3 votes

{quoted}

Yes exactly to my point like i said. They made him a bad burst mage QWR ignite and run away with W move speed. I really dont understand what your talking about.

no, you stay on the periphery of a fight and press Q and W, and then eventually you press R. you kite back and forth with his bonus movespeed. evacuate with E, cause he can do that now. why am i even fucking bothering with another mechanical rundown on how a champion works, the boards seems to have a better idea, akin to their ideas on yuumi, qiyana and panth.

duje5 votes

{quoted}

no, you stay on the periphery of a fight and press Q and W, and then eventually you press R. you kite back and forth with his bonus movespeed. evacuate with E, cause he can do that now. why am i even fucking bothering with another mechanical rundown on how a champion works, the boards seems to have a better idea, akin to their ideas on yuumi, qiyana and panth.

You actualy are this dumb....... Can you read what i said. They have completly changed his playstyle and his role and made in totaly not unique like it use to be "no, you stay on the periphery of a fight and press Q and W, and then eventually you press R." EXACTLY YOUR A DAMN BURST MAGE NOW WHICH IS THE ISSUES THAT IM TALKING ABOUT AND A BAD BURST MAGE TO GO WITH THAT THERE ARE 15 OTHER CHAMPS THAT FILL THAT ROLE WAY BETTER GOD YOUR SO DENSE.

musixxal3 votes

{quoted}

You actualy are this dumb....... Can you read what i said. They have completly changed his playstyle and his role and made in totaly not unique like it use to be "no, you stay on the periphery of a fight and press Q and W, and then eventually you press R." EXACTLY YOUR A DAMN BURST MAGE NOW WHICH IS THE ISSUES THAT IM TALKING ABOUT AND A BAD BURST MAGE TO GO WITH THAT THERE ARE 15 OTHER CHAMPS THAT FILL THAT ROLE WAY BETTER GOD YOUR SO DENSE.

his playstyle is a more streamlined and modern version of his old self. he's also not a burst mage lol, but whatever i'll just wait for the film to come out before the boards wakes up to it. OH THATS RIGHT, there already is film on it.

https://www.youtube.com/watch?v=_hWmWIZYe2I same asol, just streamlined, less clunky, with better tools for his own sake. but whatever none of ya'll actually want that, i suppose the asol players are upset they can't afk W the wave at lvl 1 and 2 anymore.

duje11 votes

CHAM> {quoted}

his playstyle is a more streamlined and modern version of his old self. he's also not a burst mage lol, but whatever i'll just wait for the film to come out before the boards wakes up to it. OH THATS RIGHT, there already is film on it.

https://www.youtube.com/watch?v=_hWmWIZYe2I same asol, just streamlined, less clunky, with better tools for his own sake. but whatever none of ya'll actually want that, i suppose the asol players are upset they can't afk W the wave at lvl 1 and 2 anymore.

No shit there is film on it. Its pbe gameplay of higher elo players playing vs bad players with the best edist and best games on him for clickbait titles likE OPOP NEW ASOL EVERYTHING CHANGED 1V9 CHAMP. You are really unbelivable.

ImTheJuggernauty3 votes

Agreed, I noticed that neeko was either bad, or didn't know to expect the Asol W bonus MS in lane because she kept missing easy skill shots. Imagine if she had hit just a couple more early on in those very close situations. And to make it worse, this is really cherry picking because neeko is likely a neutral matchup, when Asol is hard countered by SO MANY more. And she was BAD. The Asol had to work so hard for that lead, and even then, it wasn't a blow out. Usually when you cherry pick something to show how good something is to doubters, you try to pick something that is AMAZING. An Uncontestable proof of a champ's potential. Instead, it was an ok victory in which Asol racked up a lot of kills and even a good amount of deaths (even though he was snowballed against a bad laner) against bad opponents.

This video proves nothing. Zed, akali, talon, fizz, etc., will still eat his lunch, even if they're bad

TheMojoKiller2 votes

{quoted}

his playstyle is a more streamlined and modern version of his old self. he's also not a burst mage lol, but whatever i'll just wait for the film to come out before the boards wakes up to it. OH THATS RIGHT, there already is film on it.

https://www.youtube.com/watch?v=_hWmWIZYe2I same asol, just streamlined, less clunky, with better tools for his own sake. but whatever none of ya'll actually want that, i suppose the asol players are upset they can't afk W the wave at lvl 1 and 2 anymore.

Lol buddy, that could have easily been talked over but Riot refused to give some sort of 1 on 1 feedback on any changes, especially with his small community. Those who are mad at the changes aren't mad because we can't afk farm anymore, he's just not unique anymore and Riot changed him for the sake of them and other people, not for us. You had to land a stun and properly position yourself to do more damage while dodging cc, now you can just land a stun and stand still and the orbit speed would have done that for you straight it.

The thing is, they made him like how they are with everyone else, a burst mage. They nerfed his late-game power, roaming, and lowered his skill-ceiling. He no longer has that unique niche identity anymore, and it also might come to him being pick or ban at some point, and that really isn't fun. It's also fun giving feedback but only to be ignored because they would already stick with the changes from the get-go. But don't worry, he's now an easier burst-mage with his core ability up 60% of the time, because there shouldn't be hard champions like him :).

musixxal1 votes

{quoted}

Lol buddy, that could have easily been talked over but Riot refused to give some sort of 1 on 1 feedback on any changes, especially with his small community. Those who are mad at the changes aren't mad because we can't afk farm anymore, he's just not unique anymore and Riot changed him for the sake of them and other people, not for us. You had to land a stun and properly position yourself to do more damage while dodging cc, now you can just land a stun and stand still and the orbit speed would have done that for you straight it.

The thing is, they made him like how they are with everyone else, a burst mage. They nerfed his late-game power, roaming, and lowered his skill-ceiling. He no longer has that unique niche identity anymore, and it also might come to him being pick or ban at some point, and that really isn't fun. It's also fun giving feedback but only to be ignored because they would already stick with the changes from the get-go. But don't worry, he's now an easier burst-mage with his core ability up 60% of the time, because there shouldn't be hard champions like him :).

how is he not unique, he has floating stars around him all the fucking time that can't be turned off unless you knock him up or something, can't stop him with silences anymore so he's actually a better sustained dmg dealer than he was before. his Q got QOL changes his E got QOL changes all these changes literally amount to QOL changes but the boards, as fucking ever, wants to complain about literally some of the best changes for him ever because the stars don't stay expanded forever, ignoring that once he reaches late game they are pretty much fully expanded forever. and he gets to move like fucking sonic. but as i've said in this thread already, whatever, no one even thinks about the changes in any meaningful way and then they wonder why riot ignores them. "he's not unique anymore" ok who the fuck else has floating stars around them and can fucking traverse half the map at will without using a summoner spell or an ultimate?

TheMojoKiller3 votes

{quoted}

how is he not unique, he has floating stars around him all the fucking time that can't be turned off unless you knock him up or something, can't stop him with silences anymore so he's actually a better sustained dmg dealer than he was before. his Q got QOL changes his E got QOL changes all these changes literally amount to QOL changes but the boards, as fucking ever, wants to complain about literally some of the best changes for him ever because the stars don't stay expanded forever, ignoring that once he reaches late game they are pretty much fully expanded forever. and he gets to move like fucking sonic. but as i've said in this thread already, whatever, no one even thinks about the changes in any meaningful way and then they wonder why riot ignores them. "he's not unique anymore" ok who the fuck else has floating stars around them and can fucking traverse half the map at will without using a summoner spell or an ultimate?

Play him enough and you'll know what I mean. He didn't recieve quality of life changes, he got adjusted. His passive movement on e is huge, as well with it being on an ult tier cooldown. His playstyle is different because of w changes which orients him to being a more of a burst mage. I literally only ever started making posts about it because as a dedicated asol main, and after playing the pbe with the changes, it didn't feel right, and I wasn't the only one sharing that concern. Not everyone is going to like the changes, especially when these level of changes are involved.

ImTheJuggernauty4 votes

Totally agreed dude, like, what Musixxal doesn't understand about what you're saying is that they are merely changing him to be better or worse, viable or unviable, they are CHANGING THE ESSENCE OF HOW ASOL IS PLAYED. Thus removing one of the biggest reasons play him entirely. Like you say there are simply better burst mages/assassins, period. Xerath, lux, brand, veigar, vel, etc, are all safer and would essentially provide the same thing, only at better range.

Famous Gay Actor5 votes

Every single change that Riot gave to Aurelion made him a better champion and a little more forgiving to play as him... but the W change completely gutted this champion and stripped him of his identity as a strong roaming DPS mage. If they revert the change to his W no longer being a toggle, I'd argue the rest of the changes are strict buffs and a welcome change to the stagnant Mid Meta.

Oh and please take a look at Fizz. He's busted. KTHANKSBYE.

Greenerwave5 votes

Q- Fine, minimum stun time could be buffed a bit

W- The 3 second limit shouldn’t even exist... Sol is all about mastering the positioning, so even if you take a second to get into position, the W deactivates before you can get anything done... I think the speed increase should stay at the start, and decay to normal speed- the 40% movement burst is nice but it could be taken out

Plus using this after a EQ giant star tank it’s good to have the outer limit increased, just makes it harder to do what sol does best (plus part is the most fun tbh)

E- the starting range is great! But you could honestly just leave the passive movement bonus and remove the burst from W

R- I always felt this was kinda underpowered but you gotta do what you gotta do

Hordes664 votes

Seriously though, try naming one thing this dev team has worked on in the last year that hasn't been bad/garbage. I'll wait.

Profirix3 votes

He has way too much counter play now without any strengths. His W being on all the time allowed him to zone but what is the point now when it ends after 3 seconds?

It isn't that his damage is bad. It is just that they completely changed his role now. He isn't a zoning mage anymore. He's a burst mage. We have plenty of those already.

JBONZ3 votes

I mean, If Riot didnt want us to play Aurelion Sol remove the f***er from the game or say its a character rework. This is insanity. I'll no longer be spending the monthly amount I do on this game until they change it to something reasonable xD

#IllPutMyMoneyIntoAGameThatsMoreStable #Riot

LunarFoxz3 votes

I hate the w change. When ur teamfighting with ur 2000 mana it just goes to watse. although the mov speed kinda helps

Zoe0neTrick3 votes

Absolute garbage rework... Now i have to drop one of the only champs keeping me playing this game so sick of riot reworking champions 24/7!!! He wasnt causing anyone trouble he kept a few dedicated players happy! And you go completely change him ruining all the time A sol mains have put into mastering him! So frustrating fed up of this crap now. Azir has the same problem nerfed for pro play and turned into garbage in solo Q... Will this company ever learn!

hazerddex3 votes

His r no long synergizes with the rest of his kit.

You can press r then press w and watch as they immediately move to far or too close before the ring expands or you can expand the ring first then press r and watch the ring shrink down right after you press r.

Why would they even think making the w not a toggle was a good move?

We dont need another burst mage When we have

Xerath Zoe Brand Velkoz Neeko Lux Ahri

That does this nerffed sols job better.

And yes I'm going to call this "rework" a nerf because thats what it is.

Theorex2 votes

You're gripes are falling on deaf ears.

Ryze Mains complained about Ryze being fucking useless outside of VERY niche situations, and riot still only cares about Pro Play.

Riot games doesn't care of the player bases of unpopular champions. At one point they cared about those player bases. I remember when Riot was about to change Riven to where she would automatically auto after Q's, but the streamers and big riven players ALL bitched about how that would remove power from her kit and they didn't go through with it.

Meanwhile Ryze mains bitch about how Ryze got a double whammy on the removal of base point click snare that only lasted .75 seconds and the shields. One or the other, but no they decided that both was the answer because they want that champion to be at a 47% win rate in IRON. Where those players literally do not understand how to play the game. Literally what I got from the "internal" talk about champion balance was. "We want players that don't know how to play the game to play champions that are completely out of their skill range, so we would rather hurt everyone else in the community." Because Iron - Gold players on average pour as many games into ranked as Plat+ players. The average games per player rises as you climb in elo. Except maybe this season, where NA riot absolutely fucked up.

I really want to see the numbers of players from season to season.

Corded reformed1 votes

{quoted}

You're gripes are falling on deaf ears.

Ryze Mains complained about Ryze being fucking useless outside of VERY niche situations, and riot still only cares about Pro Play.

Riot games doesn't care of the player bases of unpopular champions. At one point they cared about those player bases. I remember when Riot was about to change Riven to where she would automatically auto after Q's, but the streamers and big riven players ALL bitched about how that would remove power from her kit and they didn't go through with it.

Meanwhile Ryze mains bitch about how Ryze got a double whammy on the removal of base point click snare that only lasted .75 seconds and the shields. One or the other, but no they decided that both was the answer because they want that champion to be at a 47% win rate in IRON. Where those players literally do not understand how to play the game. Literally what I got from the "internal" talk about champion balance was. "We want players that don't know how to play the game to play champions that are completely out of their skill range, so we would rather hurt everyone else in the community." Because Iron - Gold players on average pour as many games into ranked as Plat+ players. The average games per player rises as you climb in elo. Except maybe this season, where NA riot absolutely fucked up.

I really want to see the numbers of players from season to season.

Ye, but some people of questionable intelligence will comment that "ThIs ReWorK BuFf MoAR DaMaGe On W aNd 16 LvL sTRonK". Thats why his proplay presence dropped almost to 0, being a situational pick into gangplank top. I mean i would agree with rito removing either some shields or nerfing them or removing the instaroot but goddamn killing all his defensive mechanisms? BuT YoUr TeAmFiGhT StRoNk EQ 1300DMG, ye but you dont get to play every game vs brainlets that group and dont focus ryze or just stand in the wave begging to get EQd during the laning phase nor do games get to this superlate game. If they want to buff Ryze, well, a nice idea to buff him would be to revert him or just apply that 8.9 true damage rework where he didnt have the instaroot but had everything else and that would make his mains happy and his presence in pro shouldnt rise dramatically due to the lack of instaroot - that was probably the most valuable ryze's ability in proplay. But hey, slap some placebo regen buffs and some base MR, here, fixed, ezez

Theorex3 votes

Sorry that type of comment isn't allowed by Riot. The player base is dumber than the people balancing the game. They can't possibly understand or comprehend anything that the balance team does. Nope, the balance team comprised of maybe 20 members, knows all 145 champions in and out, knows every single match up, and every single situation that arises. They've played thousands of hours and understand every single fundamental thing about every single champion.

Everyone that disagrees with Riot's Balance Team is just a bad player with no idea of how to play the game. They also don't experience the game in a pro level. So why even listen to them if they can't even replicate the pros! We GIVE THEM ALL THE TOOLS THEY PROS USE! Except having constant 5 team mates, and a coaching staff, and voice comms! None of that matters! That is just ego boosters! Voice Comms have never once determined the outcome of games. Nope. Never.

Riot is terrible at balance and even understanding what players like about said champions.

Corded reformed1 votes

{quoted}

Sorry that type of comment isn't allowed by Riot. The player base is dumber than the people balancing the game. They can't possibly understand or comprehend anything that the balance team does. Nope, the balance team comprised of maybe 20 members, knows all 145 champions in and out, knows every single match up, and every single situation that arises. They've played thousands of hours and understand every single fundamental thing about every single champion.

Everyone that disagrees with Riot's Balance Team is just a bad player with no idea of how to play the game. They also don't experience the game in a pro level. So why even listen to them if they can't even replicate the pros! We GIVE THEM ALL THE TOOLS THEY PROS USE! Except having constant 5 team mates, and a coaching staff, and voice comms! None of that matters! That is just ego boosters! Voice Comms have never once determined the outcome of games. Nope. Never.

Riot is terrible at balance and even understanding what players like about said champions.

How could i even say that ryze's rework was bad, rushed, and not even properly tested, what kind of shortsighted dumbo i am, you are completely right sir. Yes i agree, voice comms? constant 5 teammates? how does that even matter? now being serious, i still hope they will partially revert him after the worlds or give him some significant changes, BUT HEY, 1/2% pickrate 47% wr and almost 0 proplay presence is balanced so why bother, eh?

Theorex3 votes

Nepotism is a real strong thing at Riot Games. That is why they all suck at their jobs. I bet that there are a few good people on said teams, but they are outweighed by terrible management. They literally don't play their own game. How the fuck do I expect them to know how to balance my champion or anyone elses champions.

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