Should stacks be reduced on death?

FriskeCrisps·1/17/2020, 4:57:31 AM·2 votes·1,515 views

This might be just my opinion, but for champs like Nasus and Veigar that can infinitely stack and then one shot you after 30 min, there should be some kind of penalty for deaths at that point. Like 5% of their stack number or something. Something that makes them have to go back and stack should they die or thing they can go solo roam cause they can just one shot a champ later on.

7 Comments

Make Me Wet1/17/2020, 12:48:51 PM1 votes

Dear god yes. It's kinda disgusting how punished you get for not ending the game in 20 minutes if there's an enemy veigar/nasus

HommeGoujon1/17/2020, 4:07:53 PM1 votes

Wasn't it the case with Cho Gath back in the days? Or is it still the same? Last time I played him I'm pretty sure I was keeping all the feast stacks after dying. IIRC, you used to lose a bunch upon each death. But yeah, they used to be lategame champs, now all Nasus need is TF and you can't stay in lane anymore (I'm exaggerating but still).

Mortismo1/17/2020, 9:02:21 PM1 votes

Maybe tell your top laner to play better? Nasus is the most free lane in the game for top lane

KFCeytron1/17/2020, 9:20:41 PM1 votes

There already is a penalty for dying. You are forcefully transported to the fountain, you are barred from continuing to participate in kills and objectives, and (if the enemy got a kill, which is usually the case) the enemy gets gold. Losing stacks on death increases binary performance, also known as snowballing or "feast or famine." You're not doing well, you die, you lose stacks, you do even worse.

Cho used to work like this, gaining 100/140/180 health per stack up to six stacks and losing half on death. When it was changed to unlimited stacks, its strength was reduced to 80/110/140, but then increased to 80/120/160 two patches later. He gains health a little more slowly, but it doesn't bounce around and it's actually a late-game strength rather than being pretty much a base stat that he A) has to work for and B) can also lose.

Darkdemon6531/17/2020, 9:33:06 PM1 votes

{quoted}

This might be just my opinion, but for champs like Nasus and Veigar that can infinitely stack and then one shot you after 30 min, there should be some kind of penalty for deaths at that point. Like 5% of their stack number or something. Something that makes them have to go back and stack should they die or thing they can go solo roam cause they can just one shot a champ later on.

First, what would you give them in return?

Second, no, it wouldn't be a good idea. Killing them already means they lose stacking time, making it easy for them to fall behind. Losing stacks directly from dying just increases the amount they snowball backward.