Supports getting too much gold

Baradin IV·12/22/2015, 11:24:59 PM·1 votes·259 views

Hi everybody,

although one might say, that supports finally got relevant, especially AP-supports imo get far too much gold and I wanna give a little bit of prove to my statement and where the "too" comes from in it.

I play roundabout on the level of Platinum V.

During my games at the moment, whenever there is an AP-Support playing (it actually doesn't matter, whether it's Lux, Morgana, Annie, Brand or whoever, although Brand is the worst), I get to experience something very frustrating: They are usually the ones with sometimes even the most damage on the enemy team, at least they are under the best. They have throughout the game a comparable item-situation to the midlaner and the other teammembers. Why is that frustrating? Well: They don't have a real effort to do so. They dont get 'punished' for not farming and stuff. They have a reliable and not counterable way of creating gold so they will be strong and you can't really do much against it, which is different for "not-ap-support-items-player". When I as a midlaner have one more kill and 150 creeps more I don't wanna end up with basically the same AP as the support and especially not with nearly comparable, sometimes even less damage.

If farming less gets nearly not punished, then why we all don't just play support and support items and the farming perspective gets far behind. Farming though is an essential part of the skill and the skill-difference that you have in lane and when you win the midlane you don't wanna get oneshot by a random-appearing AP-Support that basically hit a skill on an enemy champion from time to time.

So my demand and my thesis is: Despite of obviously having to nerf the AP-Support item concerning the values it provides, so that even AP-midlaner can and should play it at the moment and you can't miss skillshots anymore cause of the ghosts etc. etc.: Please reconsider to nerf 2 things:

1.: If you farm minions, also on Frost Queens claim reintroduce please the mechanic that the moment you get a creep, you don't create gold anymore. This makes it more a support-item than just a must-have for most AP-Skillshot-Champions. 2. Please nerf the tribute-passive down again, so that the gold-creation is not so relevant, that AP-Supports basically oneshot ADC's and most of the squishy's also.

Thanks for reading

Baradin

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