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The difference between Wukong and Lee Sin

Wukong Airways··9 votes·1,793 views

MonkeyKing gets on compensation buffs because of an item item 3147 only, which sends a clear message from the balance/design teams that this is as viable as this champ can get and they're not interested on working on him. while LeeSin gets his yearly LCS compensation buffs.. and what I mean by that , is no matter how good Lee sin is, he'll get buffs just to be seen in pro-play. I guess Riot decided that 47-48% win ratio on a 3% pick ratio is "balanced" enough for the monkey king mains.

12 Comments

ModWulf Helhammer8 votes

The difference:

Wukong is much more frustrating to play against due to his stealth and near insta-burst from said stealth. None of his abilities are skill shots, and he has a free targeted dash.

Lee Sin relies mainly on hitting his Q to perform his task. You dodge the Q, you don't get comboed without significantly more investment from the Lee. Also, he doesn't have stealth.

Quiet Dude2 votes

Lee Sin is also blind, so to him, everything is stealthed.

Fízz v22 votes

Idk, Lee is basically unkillable with his mobility and if you ever do get on top of him, he can use his low cooldown ult and he is gone again. Also he can press his ult and then press his Q to skillfully always hit it (implying he can hit a rooted target hehe)

D357R0Y3R3 votes

I disagree fizz dono, his ult is not low cd ever since the cd nerf

also lee is much more skilled than wukong that has no counterplay and is pure stat checking even if lee W on you and ults you, he can't really do it in teamfight and QSS stops his ult stun

Fízz v22 votes

Its cd is around the same as Fizz ult, and Id say that has a low cd as well (its 10s more at rank 1 and the same at rank 2). I agree that Wukong is low counterplay but I think I still prefer playing against him. At least wu isnt an early game god that can win every lane and he builds glass cannon so he is actually killable LUL

and wukong doesnt have almost perma 20%+ pick rate so he isnt in every game to annoy me xd

D357R0Y3R1 votes

[{quoted}](name=Fízz v2,realm=EUW,application-id=3ErqAdtq,discussion-id=jHQ4dReY,comment-id=0000000100000000,timestamp=2018-08-03T22:28:47.424+0000)

and wukong doesnt have almost perma 20%+ pick rate so he isnt in every game to annoy me xd

hahaha same dude, i don't prefer to play against wukong but

i like to play against lee, he has a lot of counterplay BUT FUCKING DAMN IT i want to hang myself everytime he's meta because of 20 or 30% pick rate every game has lee sin and if he's in your team he's going to int and be useless

Fízz v22 votes

exactly, enemy lee = 6/0 at minute 10, Lee on my team = 0/1/0 with 1 failed gank in 8 minutes omegalul

La Bello3 votes

you know

I dont mind Lee Sin being good.

they just need to move power out of R>Q+Q because that shit is a goddamn death sentence when he gets ahead (which happens like 70% of the time and Riot themselves call him a "snowball" jungler) and it often feels like "well shit there was nothing I could do there." I wanna say it feels like a psuedo stat check of sorts.

The past couple changes to Lee off the top of my head have always been to Dragons Rage damage or Resonating strike modification.

I would really prefer to see power mapped to like passive or something (weaker AD Ratio's and more AS on passive?)

DuskDaUmbreon1 votes

I guess Riot decided that 47-48% win ratio on a 3% pick ratio is "balanced" enough for the monkey king mains.

Idk, he has an almost 53% winrate mid (1.34% pickrate, almost 20% role distribution), and a 51.7% winrate top (1.72% pickrate, ~25% role distribution). Sure, he's in the 48-49% range for jungle, but his winrate in all three lanes matters. And he was outright broken until recently (Lowest winrate was about 51% in the jungle, was above 55% in top and mid in 8.13, dropped to the 52-53% range for those two lanes in 8.14, and was above 50% bot as well). Not getting a buff is fine, given that he was absurdly strong for over a month.

Meanwhile, Lee sin's current jungle winrate is 48.52%, with a 20% pickrate (op.gg says his pickrate has never been below 8% for this entire season, though, and Lee has always been absurdly popular even when absolutely trash) and 100% role distribution (meaning he's picked in other lanes less than .05% of the time, because otherwise op.gg would end up rounding to 99.9% instead of 100%). His winrate before buffs was only 48.07%, which is only .11% higher than Wukong's current winrate.

And that's just their numbers. Wukong clearly needed nerfs (and hefty ones two patches ago), and Lee could have used some buffs. This is fair and balanced, as Wukong was too strong and Lee was a bit too week. We're not even getting into play experience.

Looking at that, for Wukong, all you have is a statcheck. You have a point and click dash, an AA enhancer, an instant AoE knockup, and instant invisibility. There is nothing you can do against that kit except either just not be there at all, or to slam a stun into his face while he's invisible.

With Lee, you can dodge his Q at the very least (which stops him from dashing in with the other part of his Q), and with the removal of Tracker's knife and the increase of ward cooldowns, it's become far more detrimental for him to try to ward-hop to you - he either needs to blow 75g on a throwaway control ward (and give you up to 30g when you come back to destroy it), or not have vision of vital parts of his jungle for a while (over 2 minutes in early game!) This all works together to make Lee a bit less bullshit to fight than Wukong.

So the difference between Lee and Wukong is not favoritism, but rather Wukong having been broken for most of two months (and still too strong in some lanes) while Lee was (and still is) a bit weak, and with Wukong just being far more bullshit for people than Lee is. Everybody's line of thought when they see a Lee is "ugh, great, another fucking Lee Sin. 0 fucking jungle diversity", not the "fuck this broken-ass autowin cheesy as fuck 0-counterplay monkey and his undodgeable burst" that everyone gets when they see Wukong.

SwiftKitten881 votes

fun fact unless LeeSin opens with his dash then R he needs to land a skillshot... he also takes skill.. unlike wukong. seriously i just played MonkeyKing in all for one... my god is he a braindead champ.. he is easier than Garen

Sharpest glasses1 votes

Its not true. Garen is more easier... At least Garen is strong during laning phase. Wukong is weak during laning phase, and is easly punish

Both are brain dead, and easy tho.. But your experience in one for all is irrevelant.

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