So I heard Riot plans for Ahri...
And I felt really disappointed. Ahri being one of the most (if not the most) healthiest assassin of the game, is getting changed for a more sustained damage poke mage champ. I don't really acknowledge Riot point on this, but when you see akali, katarina, fizz, talon, etc. That are point and click (kill) champs able to 1 shot people, and are extremely annoying to play against when fed, and then you see Ahri, that if she gets fed, there is a counterplay to that, which is, dodging her skillshots. Give a very unskilled player a 10/0/3 Ahri, vs a challenger 3/0/3 Vayne, and he will probably fail (the unexperienced player). Now give that kda to the other assassins, and the Vayne, even if he is challenger will certainly die. Isn't good to have a variety on assassins? I mean we have a lot of mages.
And if the changes of mage Ahri goes live, why would she be a viable pick?, if i want sustained damage and poke I will go for Azir, Ziggs, Syndra, Xerath, Ori, and others.
Assassin Ahri is really fun to play, because it’s not your role staying behind your team, spamming spells (passive), but catching vulnerable targets out of position and be able to kill them (active). But if you miss your combo, then you are almost useless if a fight breaks out. Since you really need your ultimate to make plays. It is a high risk, high reward champ.
Now that DFG is being removed from the game, I hope riot doesn't take away her assassin role. Maybe they can just put her old stats (before season 3 nerf), in adition to the mana regen and Q buffs. (this will make up for the removal of DFG). Or increase the damage amp on her charm to let’s say a 30%. Or whatever solution Riot comes up with, as long as she remains with her primary super fun role.
Thank you for reading!
TL/DR: Ahri should keep her unique and healthy assassin role. The removal of DFG should be compensated on her burst damage.