To All My Fellow Ezreal Mains...
Okay, so.
As I'm sure that you're all aware, Riot Meddler recently made comments on some mini-level reworks for Ezreal, particularly to his W, which leaves much to be desired. I've been an Ezreal main literally since season 1, playing him at first as ADC and then more commonly in the mid lane. He was the first 6300 champion I ever bought, and I love him to bits mainly because he's one of the few champions where everything in his kit offers an means to express your level of skills. If you play him well, it means that you have the fundamentals to back it up. If you don't, then you've got some work to do.
As most of you are also aware, Ezreal has probably rarely, if ever, been in as bad of a spot as he is now. The one saving grace his AD oriented builds had going for him, the 1100g advantage for his two item powerspike, is now gone. He doesn't benefit from building attack speed or critical strike nearly as much as other champions, and on-hit abilities are too easily mitigated due to the tank meta. His DPS outside of his abilities has always been less than ideal, and that's fine. In my opinion, he was meant to be a more burst/kite ADC or mid laner than other ADCs. And I'm not saying that I'm not glad that he's now on Riot's radar for rework. On the contrary, that can only (hopefully) mean good things for a champ that has even been left behind by his large Korean fanbase (if the dataset Phylol used is to be believed, at least).
My concern/issue is that the little bits that Riot Meddler proposed doesn't go nearly far enough to fix what's really hindering Ezreal. That's why I'm making this thread.
As opposed to trying to nitpick Meddler's post for every single thing that I don't like, because that is both mean and will get us nowhere, I instead thought it prudent to have Ezreal mains comment on what they would like to see in a rework. I'll put mine here, but feel free to post what changes you think would help bring Ezreal back into balance. I'll start.
The changes that I would propose are honestly not that huge. I don't even mind the current ratios that we have. Rather, I think that some of the properties of his basic abilities should be changed (his ult is honestly still fine the way it is):
Passive: Frankly, I don't know what this should be, but his current passive is pretty bleh. It would be pretty cool, since he already prefers mana items, if he got a flat amount of bonus AD or base AD dependent on the size of his mana pool. I've not given this entirely much thought, so this may change.
Q - Mystic Shot: This should remain the same save for two changes: increase the missile speed by a small amount, and allow it to critically strike at a severely reduced percentage (probably around 20%-25%).
W - Essence Flux: Instead of the silly attack speed buff (man, I miss the old attack speed debuff, don't you?), maybe make Essence Flux put a mark on all enemy champions that it hits that you can proc with any other one of Ezreal's abilities or basic attacks for extra damage. As to whether this damage can critically strike or not isn't something I've considered. I'd say no and instead make it do magic or even a small amount of true damage.
E - Arcane Shift: Leave it the same, but make it so that the bolt prioritizes champions when they are marked by Essence Flux.
Ultimate: Unchanged.
That, along with perhaps an upgrade to his model, is honestly what I think would help Ezreal out of his rutt. What do you guys think about what his rework should include?