"We wanted to make balance changes for the sake of competitive plays"

Movespeed lowered from 345 to 340
Steadfast Presence (W) Movement speed lowered from 32/34/36/38/40% to 30% at all ranks Armor and MR lowered from 15% to 8%
Heroic Charge (E) Range increased from 425 to 475 Initial damage lowered from 60/10/100/120/140 to 50/70/90/110/130 terrain hit damage lowered from 60/10/100/120/140 to 50/70/90/110/130
Keeper's Verdict (R) [Effect Changed] Uncharged Keeper's Verdict knockup duration now .75 seconds at all ranks [Tooltip Changed] Now notes: "Enemies hit with a charged Keeper's Verdict are untargetable." [this means uncharged targets hit are no longer untargetable!]
Either you're not keeping what you're actually saying to us, or you wanted to see more Ya$uo LC$ Big Play$.