Why do mobility abilities overpower disables?
Why is it when you successful land a stun or disable on someone while they are using a mobility ability, they're not stopped at the spot the disable lands? It takes far more effort and skill to successfully land a disable, most tending to be skill shots, over the mobility moves, which tend to be buffs or point and clicks. A player successfully landing a disable on someone just as they're about to move should be rewarded by stopping them, and the other player should be punished for being caught out at such bad time. It's absolutely ridiculous even in situations in which the movement duration is about the same time as the disable duration, thus COMPLETELY wasting the disable, leading you with either nothing or being put into a bad spot despite properly landing your ability.
Defend this utter nonsense.