Here is how I would fix itemization issues to make classes more balanced

Dasdi96·1/15/2018, 5:21:49 PM·1 votes·147 views

item 3031 3400g -> 3600g, 70AD -> 75AD item 3508 3400g -> 3600g, 70AD -> 75AD item 3087 2600g -> 3000g, 35%AS -> 40%AS (shiv and rfc passive will no longer stack) item 3094 2600g -> 3000g, 30%AS -> 40%AS item 3085 2600g -> 3000g, 40%AS -> 45%AS item 3046 2600g -> 3000g, 45%AS -> 50%AS item 3026 2400g -> 3200g, 40AD -> 60AD, 30Ar -> 40Ar, (This is way too cheap for its game changing passive) item 3074 3500g -> 3300g item 3748 3500g -> 3300g item 3072 3700g -> 3600g item 3078 3733g -> 3600g item 3071 3000g -> 3100g, 40AD -> 45AD item 3089 3800g -> 3600g item 3165 2900g -> 3000g (This is a little bit too efficient) item 3116 2600g -> 3200g, 300HP -> 500HP, 75AP -> 80AP (Better for battle mages, worse for supports) item 3027 2700g -> 3100g, 300HP -> 400HP, now gives 1% cdr per stack (up to 10% cdr) item 3157 2900g -> 3200g, 70AP -> 100AP, 10% cdr -> 0% cdr (it should be a high ap item like it used to be) item 3147 2900g -> 3300g, 55AD -> 65AD (This is too cheap for the powerspike it gives) item 3142 2900g -> 3200g, 55AD -> 65AD item 3151 3100g -> 3300g, 15MPen -> 20MPen item 3036 2600g -> 3000g, 35% BonusArPen -> 45% BonusArPen (tanks get way too much armour nowadays, especially with aftershock) item 3033 2600g -> 3000g, 35% BonusArPen -> 45% BonusArPen item 3135 2650g -> 3000g, 80AP -> 100AP item 3020 18MPen -> 15MPen item 3076 removed from the game With these changes, adcs will now have to pay 9600g for the triple crit instead of 8600g, but will be slightly more powerful. Bruiser core item 3078 item 3748 item 3053 will now be 10100 instead of 10433. With my changes all completed damage items will be 3000g - 3600g, while tank/support items will be 2900g or less

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