Lets get real about Nasus...

PeekoDaFreako·3/16/2015, 7:38:28 PM·5 votes·1,423 views

Yes I know Nasus is not an OP champ in any way in professional play, but in lower elos he is honestly not fair. In ranked, you obviously cannot of the privilege of being able to counter pick him in every draft in order to have harass in lane... Personally I am in gold 3 and he wins almost every game he is in yet is almost never banned. For instances my last game nasus started off 0-2 in lane and was down 20 farm, doesn't matter. He still carried needed 3 people in order to kill him and proceeded to win them the game. Not to mention if you leave him for 1 minute he takes 2 towers (With no damage items built??)... WHY SHOULD A CHAMPION BE REWARDED FOR LOSING LANE? If he wins lane the results are even worse...

So what can be done in order to fix this? All though there are most likely many fixes, in my opinion I think it would be fair if Nasus lost Q stacks when he dies (Similar to Cho'gath stacks). So he will have to worry about losing lane. Instead of just ignoring his team, going 0-2, but still coming out HUGE and CHUNKING turrets,champs, and all hope.

This still leaves wither, which is basically a exhaust on 15 sec cooldown, yet makes it where ole Susan can't destroy enemy's when he only has defensive items. If his Q was nerfed, it would allow room to buff his E or Ult maybe?

Please be respectful and do not list all the ways to counter a Nasus like it is easy... I have seen it happen to enough teams for me to feel the need to write in about the issue. Other ways to change his balance as a champion I would love to hear!

EDIT: if you look at weekly stats Nasus' win rate (weekly) he ranks in the 20's BUT his ranks for K/D are in the 80's.... This means he is not getting kills and "doing well" to get a win rate of almost 52% as a champion.

28 Comments

DrCyanide3/16/2015, 7:57:26 PM4 votes

Personally I am in gold 3 and he wins almost every game he is in yet is almost never banned.

51.82% win rate in Gold - http://loldb.gameguyz.com/statistics/winRate/0/0/2/2/3/1

Over 50%, but hardly winning almost every game. If he's winning against you a lot, then it might be that you just have to figure out a better way to play against him.

Ser Garland3/16/2015, 8:45:59 PM3 votes

It's not even that he's a problem so much as how he makes his opponent play. He forces you to over poke,playing aggressive to deny his farm to the point where sometimes you miss a few CS. Worse yet he's doing nothing pre level 9. He walks up to a minion, soaks up whatever damage you do to him, gainst half of that damage back when last hitting with siphon strike, and he repeats the process until the Nasus player feels he may die in the next trade, or you've run out of mana yourself (Nasus, is practically full because he's done nothing but siphon strike), then he goes back to turret.

Sincarnation3/16/2015, 7:55:32 PM3 votes

Not gonna lie, I love to play Nasus, and I hate to play against Nasus for largely the same reason. You pick Nasus and you instantly force everyone's behavior to change. Suddenly their top laner has to be stupidly aggressive to try to deny you, and usually opening themselves up for ganks. The jungler is put into the rough position of do I trust my top lane to keep Nasus down long enough to snowball another lane or do I try to shut him down while hoping my other lanes can not feed without me?

The way Nasus works, winning or losing lane isn't all that relevant. He is going to outscale you, he will be able to fight you period, and he wil do it with tank items. Its only a matter of how long before that happens.

Lord Dusteon3/16/2015, 7:43:04 PM2 votes

How are you going to buff Nasus for making his main gameplay power (Q) non existent? Cho has SIX stacks total, which only effect his size + health. Nasus has potentially infinite stacks, and NEEDS those stacks to be useful in game (No stacks? Can't push anything. Can't damage anything. You literally become a meatshield because there is nothing else you can do).

You'd have to MAJORLY buff Nasus to where he doesn't need stacks to be viable.

Dark Nephthys3/16/2015, 9:02:29 PM2 votes

I hate Nasus and the whole idea of him...A champion shouldn't have that strong of a late game where "If you don't win the game before 30-40 mins. You lose" and that's honestly how it feels. Wither is annoying but that doesn't really make me mad, hell even the Q stacking itself isn't what gets me, but it's honestly the free 10-20% life steal that he gets. Being able to just sit under tower if he's low and Q 2 or 3 minions and basically be back to full hp doesn't really leave much options against him. Yes you can easily bully him to low health in lane with most top laners, but unless you have range, your jungler or enough burst you won't kill him, unless you tower dive and that's way to risky with how strong wither is.

One thing that I really feel they should do though is to remove being able to Q turrets. What's fair about a champion that can walk up to your tower late game and literally kill it with 2 Q's?

PerishSoftly3/16/2015, 9:46:11 PM2 votes

I think it would be interesting to do the following:

Passive: Changed: Nasus reduces the Armor and Magic resist of enemies damaged by Spirit Fire and Fury of the Sands by 10/15/20/25 (levels 1/6/11/16)

Q: Unchanged

W: Changed: Nasus passively gains lifesteal (2/4/6/8/10%) Nasus can activate this ability to gain an additional 2/4/6/8/10% lifesteal for X seconds.

E: Changed: Nasus ignites the ground with Spirit Fire, dealing magic damage initially and over time. Enemies caught in Spirit Fire suffer slowed movement and attack speed, increasing based on how long they are in the fire. Slow lasts for 3 seconds after it stops stacking.

R: Unchanged

There: Nasus now has a skillshot AoE slow instead of targetted wither, AND he now has to invest in his lifesteal

femmé3/16/2015, 9:25:59 PM1 votes

i hate going against nasus even though i know how to deal with him because the game turns into you wanting to enjoy the game to 20 minutes of babying your enemy laner to make sure he isn't left alone for 1 minute to get 100 more stacks and then is able to kill you and it wont matter anyway because unless you're a hard lane bully or your jg is camping nasus he'll snowball regardless.

Galiö3/16/2015, 10:54:29 PM1 votes

I rarely see a nasus 'win lane' but sometimes if they game goes long en9ugh he becomes a threat regardless. Most people don't know how to do something called group And let games go on for 45+ minutes.

Karlyr3/16/2015, 7:50:29 PM1 votes

#GoodNasusPlayer

KindThought3/16/2015, 9:50:30 PM1 votes

There are a lot of champs that are stronger than nasus, I really don't like listing them since I main nasus, but I will purely because I think this thread is ridiculous. Riot needs to know this, so that they don't ruin their game further by nerfing again one of the healthy champs. First off nasus is extremely weak early game, and he would lose a trade against just about anyone. He's so weak in fact it's very rare that i'm not forced to farm under the tower, due to how easily he dies.

So who's stronger than nasus early/mid game?

Darius...this guys a pure bully, his ult is op, and he can easily win an exchange against nasus if they're anywhere near in levels.

Renekton...this is nasus brother and he's stronger than him does lot of damage+is tanky

Volibear - He's super strong and very hard to beat as Nasus, regardless of how many sacks, gear, etc... I got beat down even 2v1 against a voli(me and a thresh)

Trundle - this guys a melee destroyer, and his ult and etc...make him a nightmare to fight against as Nasus

Mordekaiser - this guy does so much damage and is tanky, it's really not even fair, not sure what riot was thinking when they made this guy, but he for sure needs a nerf.

Teemo - You can beat teemo early game, but he does a ton of magic damage and inexperience nasus can easily die to him.

Annie - Her stuns and magic damage is op, riot went a little too far with her, and it's to the point where it's rare I don't see a annie skipping up to top lane because they're so confident they can just come stun and try and kill me...

Quinn - sigh...quinn is a massive nasus counter, her kickback is entirely broken, it's way overpowered and it desperately needs a nerf. She can kickback nasus under tower, slow+unload on him and take no damage, and there's nothing he can do about it.

This list goes on and on, if you honestly think nasus is op, like I thought went I first started playing the game, then you haven't played him enough. I've played him over 100 ranked games and he's strong if played correctly, but he can easily be shutdown if you mess up early and you won't be able to catch up.

As far as late game goes...honestly you have no reason to complain at all, at full build Nasus can't tank other full build champions very long, if they focus him he dies very quickly regardless of what gear, runes, etc...he has. There's been many times where i've outleveled the enemy by 2-4 levels purely out of hard farming, and my team was so bad they didn't push with me to finish the game, enemy team caught up, and we got destroyed. Even one game I had over 900 stacks, but it doesn't matter against full build champions, it sounds like a lot of damage, but it's not if they have armor etc...