You know what?

not a starburst·2/17/2015, 3:12:03 AM·2 votes·386 views

(Warning: Wall o' Text)

Looking back, Riot seems to have adopted a strategy of fixing things that really don't need fixing. I mean, look at the Warwick overkill. Warwick's smite + ult was silly. Obviously they just needed to fix Warwick. So they nerfed Warwick hard... and then nerfed the item hard. Then they went and nerfed every jungler, and after that they buffed the jungle. And now they're going to nerf Chilling Smite, which hurts pretty much every champion except the guys who didn't give much of a damn before anyway. And the champions! Man, where do we even begin! Cassiopeia might be the single most unloved rework in the history of League, although the Mordekaiser and Veigar reworks are certainly trying to knock Stashu off the winner's podium. The reworks before (Sion was great :D) were high quality and well received, but the new ones tend to either address nonexistent problems (What, again, was wrong with Cass and Veigar) or don't really solve existing problems, like the fact that Mordekaiser still has 0 CC, which makes him pretty unsuited for being anything other than a burst mage. Also, now everything's a skillshot or delayed or something because somehow that makes mobile champions less of a problem and magically creates counterplay against champions that can dodge skillsho- oh. Huh.

And then after this series of unwanted changes, we get absolute silence on champions that quite obviously need attention. Lee Sin and Jarvan haven't stopped being really good. Zed still dominates every mid matchup. Kalista's kit is still the most toxic kit in the game, her passive still can't be refused, her Rend invalidates most smite contests, and she has infinite mobility. LeBlanc still ROFLstomps pretty much any squishy with zero problem because point and click CC and DFG apparently lacks counterplay. But LeBlanc nuking you from behind a wall and then instantly vanishing is... fine? Veigar's E is a problem- so slap a delay on it to make it practically worthless and ignore the fact that there were an infinite number of ways to more creatively solve the issue without making the skill practically impossible to use. And I don't just mean on OP champions. Anivia's mana costs are extreme given the nerfs to mana regen itself and then her vulnerabilities are made even worse by the repetitive nerfs to anything that remotely resembles a good mana regen item. Evelynn got a handful of buffs and then hasn't been seen since. Miss Fortune is completely worthless now because Kalista invalidates her and Lucian can do what she does, except better. Kog'maw is worthless now, because everyone and their mother can get on top of him and murder him because he's immobile. Urgot is still worthless. And going back to the first example- Warwick's kit is still really boring, really binary, and is one of the kits that has very little counterplay.

I mean, it's gotten to the point where random champions like Nasus, Olaf, and Anivia are actually viable picks because everyone else got nerfed into oblivion and these guys just so happen to counter the dominant meta champions. And to the point where Warwick is viable because he can lock down Lee and because he can survive longer than a millisecond in the jungle.

Not to say 'bluh bluh Riot cant do anything right boo'. Riot does a pretty good job, all things considered. But balance lately seems to have fallen off a cliff, and Riot's reworks have convinced everybody that Riot doesn't listen to a thing people say.

I dunno. It's just my two cents, and I'm not claiming to be the foremost League of Legends authority. But this seems to be a pattern lately.

TL;DR: Lately, Riot's fixing things that don't need fixing, but then failing to address the issues that need it.

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