Proposed Balance Changes to Zac
Zac currently is being balanced around pro play. In plat+ sitting at around a 47% winrate he is one of the worst junglers in the current meta for solo queue. Zac gets abused in pro play because Tank junglers with hard engage and a lot of CC (Gragas, Sejuani also suffer same fate) are essential. While in solo queue such tank junglers are not as valuable. To allow Zac to be more viable in solo queue, while also being balanced in pro play. We can look to reduce his overall CC amount and engage potential. While buffing his base damage to compensate.
To further reduce his strength in pro play while also adding more diversity back to his kit. I also suggest reverting his Ultimate change. Zac's current Ultimate is a fine ability for a champion, but pushes Zac more towards the heavy CC tank play style that pro players abuse. While the old ultimate allowed for more diversity in play style. It was an extremely strong skirmishing tool allowing disengage or damage output, but at the same time being able to used as engage and CC by knocking enemies into your team.
These changes should be enough in reducing Zac's overall amount of CC/Utility to be able to buff back his base damage while still keeping his new unique Q. These changes are also focused at adding more diversity back into Zac's kit. Zac used to be viable as a jungler and top laner, bruiser or tank. These changes should be able to accomplish that.
Here are the overall proposed changes.
Q - Stretching Strikes
-
Cooldown :
13/12/11/10/9 seconds⇒ 14/13/12/11/10 seconds -
Cast Range :
800⇒ 600 -
Cost :
8% current HP⇒ 4% current HP
W - Unstable Matter
-
Base Damage :
15/30/45/60/75⇒ 40/55/70/85/100 -
AP Ratio Added : 2% targets max health per 100 ability power
E - Elastic Slingshot
-
Cooldown :
24/21/18/15/12 seconds⇒ 22/20/18/16/14 seconds -
Base Damage :
60/110/160/210/260⇒ 80/130/180/230/280 -
Knock Up Duration :
0.5 to 1.0⇒ 0.4 to 0.8 (based on duration of the charge)
R - Let's Bounce!
- Reverted to how it was exactly before the rework
These are just suggested changes depending oh where Zac fell after these changes you could add some power back if too weak. But you have to remove CC somewhere remember and it's hard to remove more CC from Q. The 2 changes I would not want to do are the CD nerfs to E and Q personally. So if he is too weak I would revert them. If too strong slightly reduce W damage.
We can bring back Zac to his former glory. There is no reason he needs to sit in the current state he is in. Riot knows there is a problem with Zac currently so let them hear your voice as well. Please keep asking for changes like these so we can hopefully one day have our Zac back.