More proof that Shaco needs to be hammered down.

R0ses R Red·11/17/2019, 9:36:58 AM·71 votes·15,817 views

People in my other thread were trying to understate the effect his changed Q has had on his early game, and this is just proof that it's broken him. Look at this and see where things go wrong: Shaco's WR by game-length, patch 9.18, 2 patches before his changes https://i.imgur.com/ffWhCv3.png

Shaco WR by game-length, patch 9.19, 1 patch before his changes https://i.imgur.com/6SiiQwG.png

He had a weak early game, but a strong late game. This is because Shaco scales insanely hard with items. There's not much you can do when someone deletes you from stealth. And, contrary to popular belief, Assassins do have the means to teamfight. They just have to wait until CC is expended or catch the strays. For reference, statistically speaking, both of these examples show that Shaco scaled as hard as current Kayle does but ramped up slower.

Here's Current Kayle for reference. https://i.imgur.com/wwKG2nO.png

I believe these Shacos were balanced, since their overall WR never dropped under 50% WR.

Now this is the patch where his changes come through. Patch 9.20, before his nerfs. https://i.imgur.com/u7soJEL.png Strong early game, mid game(despite the dip, that's a 52% WR), AND late game. But he was nerfed right?

So let's see the next two patches. Patch 9.21, where he receives his nerf. https://i.imgur.com/ChVp5Wb.png Hardly a change, though this is in part because he had a 9.4% Pick-Rate in the patch before his nerf, and a 5.8% PR in the patch after. Bare in mind that this PR was higher than 64% of champions at the time, so his case is nothing like A'Sol's in the slightest.

Finally, current patch's Shaco. 6% PR. If you want to make a point about his PR, then the next time you consider complaining about Rengar, Hecarim, Zoe, Talon, or Tryndamere, just remember that they all have a lower PR than Shaco. https://i.imgur.com/hUUq9Ly.png His WR is still climbing, and now he doesn't dip under 53% WR at any stage of the game. His late game is also at 56% WR, which is 1% below Old Shaco and current Kayle's late game.

Riot said they wanted to trade his early game for his late game, and that's fair, BUT they failed. Like I said, Shaco's late game power comes from items. It doesn't matter if you shaved 1 second of invisibility off his late-game Q because a blink, which itself is superior to a dash, with 3.5 seconds of invisibility is still enough to reach a backline. It's still enough for him to delete you from stealth, and, no, Shaco mains, don't give me any more false equivalences about how there's other champions like him. Eve reveals herself, Twitch reveals himself, and even Rengar warns an area. Shaco is the ONLY jungler with so little counterplay. Bare in mind, that Eve, Twitch, Rengar, and EVEN Lee Sin, all have weaker early games than Shaco in spite of his late game being so strong.

Thank you for reading if you made it here(or even halfway, truly), and please nerf him Riot.

61 Comments

Hügö11/17/2019, 10:59:53 AM46 votes

Just wait until r/shacomains notice this and come downvote brigade you.

HA I am Shaco HA11/17/2019, 1:35:44 PM13 votes

His winrate is usually high late game because of his ganks early game, he can get his laners ahead and when his fed laners get their items in the late game, it's gg. Shaco himself does perform weaker than pre rework late game simply because ALL of his scalings have been dropped. his E ad ratio was dropped by 40% late game and his Q ad ratio was dropped by 15%, then his ap side, the ap ratio on Q was removed and the ap ratio on his E was dropped by 15%. It's safe to say his late game burst was dropped by a ton after his rework.

GelsominoKiller11/17/2019, 11:11:25 AM12 votes

Wow, I didn't know the situation was that critical.

In the good old days, when the best meme about the balance team was "better nerf irelia" and not the "+0.25s to Zoe Q CD at rank 5", stats like those would have triggered in Morello a knee-jerk giga Nerf reaction in the subsequent patch.

Now somehow we call this game "competitive" even though it is acceptable to leave a champion that strong for so long.

ClaireRedfield11/17/2019, 12:18:59 PM8 votes

Fine you hate Shaco's Q and you think it's just the most broken ability in the game. What do you propose they do?

Also what brought about this strong hatred of Shaco you've only played with a Shaco once in the past 4 months and he went 5-5-14 39% kill participation and you've never played against one.

Further more where are you getting these numbers I want to see sources not just graphs.

Currently In Diamond+ NA Shaco is only sitting at 52% in jungle and 50% as support for 9.22. In masters+ he's only at 48%.

His win rate has been falling patch by path.

https://u.gg/lol/champions/shaco/build?rank=diamond_plus&region=na1

DamSonWhUFndThis11/17/2019, 10:34:46 AM7 votes

That graph on Kayle's winrate doesn't surprise me but rather frightens me that I was pretty much right.

Harden Stepback11/17/2019, 6:17:47 PM6 votes

Shaco mains down voting, sad

Spooky Skeleton11/18/2019, 1:10:29 AM6 votes

Revert the instant aoe fear from his clone exploding, that might sound minor but it's a HUGE reason why he's so good.

TwitchInMyPants11/17/2019, 3:16:00 PM4 votes

Just saying, the curve is correct, the power level isn't.

Shaco has always had a history of being strong AF early, dropping off midgame, then being strong AF late. He's basically the Caitlyn of Jungle when he's good. ATM he seems overtuned but I'm pretty sure that's the kind of pace Shaco mains want and personally even as someone who fights him more than plays him I'd rather him have an obviously weak phase rather than him just having a consistently high curve.