Regarding Eve

Please don't forget to update...really hoping to get hopefully a response here
Recently Riot went ahead with a fairly drastic change to Eve’s kit citing her ability to “go tanky while still blowing people up” as their prompt to move in this direction.
I felt certain the change would prove negative for Eve, reasons I will elaborate below, needless to say my fears have panned out.
Eve went from a mediocre jungler in ranked solo - queue to one who is now languishing among the worst. While by virtue of any ranking system someone does have to come last, Eve’s win rates reflect a much more profound destabilization.
Now especially because win rates don’t paint the entire picture, clarification is needed.
“Tanky while still blowing people up”.
To be honest, I can hardly restrain myself from saying that’s one of the most ill conceived descriptions one could ascribe to Eve. All ready suffering from an odd mixed damaged kit where her main nuke is negated by armour - where if you went ad your abilities didn’t scale as hard - where if you went ap your power was gated by her ultimate’s cd and her auto attacks were much weaker thus not benefiting from her aa steroid.
Eve is a squishy champion by definition, benefiting only from a shield tied to an ultimate which is equally dependant on # of enemies hit. She lacks the defensiveness found on other bruisers like Jax or even Wukong or the health to match.
The reason most Eves go tanky is precisely because her ability to “blow” people up has been heavily scaled back. Thus unable to perform her duty as an assassin - blowing people up - she needed the stats to giver her a chance to contribute. I don’t believe sticking 3 defensive items on a champion makes them a “tanky” champion. They are tanky-ish because of the items - a different relationship compared to the likes of even Renekton.
One can still go glass cannon with Eve of course but that requires a full investment into damage items on mediocre scaling leaving her exposed to damage in melee range.
As far as I’m concerned Eve’s been olafed until further notice. I had thought Riot had made it clear that they would stop taking this direction when it comes to management but have failed to keep to that decision. I frankly didn’t like the awkward place Eve was at prior to 13 and even more so now. Riot has also publicly come out against merely balancing solely around the pro scene except that’s what you’ve precisely done here. Even there Eve has a mediocre performance in LCS with teams relying on her passive early game to hopefully shape the outcome (an outcome which is less than 50% win rate in NA if I recall correctly for example).
Why the olaf? I know you guys are smart - you had to have seen this coming a mile away. Why the balance around LCS when this change almost guarantees she will disappear from the pro scene. You even say, correctly so, that she’s not a fighter. And you can’t simply make a champion as a fighter by force without a look at the whole kit.
I am frustrated with what is a bias (its there, I wish you guys would acknowledge it) when it comes to balancing. I am frustrated with what appears to be a lack of a relationship to the very champions you create that you knowingly change - champions by virtue of the game people can spend hours on.