@meddler why are you nerfing E nasus?
i onetrick nasus peak elo was diamond2 now im diamond4. can you explain why is the 20-40 armor pen changing to 20%_40% armor pen? you said its a buff with the R changes but im sure it will make nasus unplayable in higher elo at all. i dont know what your elo or the people who balance the game elo are but cant you guys do simple math?
riven level 1 has 24 armor if Nasus gets E at level 1 he can armor pen 20(if inside the circle) but the reason why nasus still isnt good is because if you have alot of armor pen its useless when you dont do much physical damage which is the case of early game nasus, the main reason why high elo player max E is because you can waveclear way faster and get most of the cs which Q nasus really really struggles at and the sad part is E nasus actually outdamages a standard stack Q nasus in early and mid game. riven level 8 has 43 armor and nasus level 8 with a maxed E can do 40 armor pen(if inside the circle) and combined with 50 stacks plus a sheen it will already out damage (not even counting the E base damage) a 100 stack nasus with a sheen and it gets more worse when nasus gets the trinity force.
lets see what happens if you make the 20%-40% armor pen changes to live riven level 1 has 24 armor if nasus gets E at level 1 he will get 5 armor pen. then lets compare level 8 riven has 43 armor so if a maxed nasus has maxed E it will give 17 armor pen. so i dont understand these changes at all
changing nasus R with those buffs wont make high elo players like me max Q still regardless. it will still be bad no point throwing out more Qs when i cant stack and it doesnt do damage and i have low gold for any items you understand? so i prefer to revert the E changes or either make it 30%to 50% because unlike wukongs Q, they do physical damage on top if it and they have other reliable physical damage skill to make it effective unlike nasus E that deals magic damage that doesnt get effected by armor pen at all and nasus has no reliable skill to do enough physical damage unless stacked which a good nasus at higher elo never max and focus on.and i dont understand why unlike wukong and jarvan4 they have to be in the nasus E circle range to get armor pen but wukong and jarvan4 Q armor pen just needs to hit and it will last for 3 seconds why nasus E armor pen doesnt work that why? the only way this 15% to 35% buff will work if you make nasus E and R do physical damage instead of magic damage thats what i can say and on top of that this can make the opponent in lane more easier for them to itemise against a E nasus or whatever
nasus does fine against most tanks but nasus struggles against almost all of the skirmishers which they are suppose have a hard early game and get a great lategame with shows the flaws of nasus being a Juggernaut. juggernauts are supposed to beat skirmishers in the early game every easily why cant nasus do that? and just for the record nasus isnt a late game champion he excels at mid game but his late isnt that bad
so here is my proposal for the nasus buffs
E ( armor pen 20%-40% but on top of that make it physical damage and make the armor pen work like jarvan4 and wukong you just need to lane it for the armor pen last for 3 seconds)
R ( 50% cdr on Q, instead of giving armor and magic resist, revert it back to the old R giving bonus AD and the burn damage is physical instead of magical)
Skirmishers
Fiora Riven Yasuo Tryndamere Master Yi Jax Ekko
Juggernauts
Nasus Darius Mordekaiser Illaoi Trundle Olaf Garen Shyvana Udyr Dr. Mundo Volibear Yorick
+
on a marksman.