Why is Quinn's ult CD so high?
It's 140 seconds at level 1, over two minutes for an ult that realistically does not do too much damage. Yi's ult is arguably better and on a much shorter CD.
Just wondering if I am missing something.
It's 140 seconds at level 1, over two minutes for an ult that realistically does not do too much damage. Yi's ult is arguably better and on a much shorter CD.
Just wondering if I am missing something.
Massive AS steroid, massive MS steroid, large AoE execute (which could be better tunes, but hey, whatever). Quinn's ult is very powerful, and while I certainly wouldn't mind a lower cooldown, I can see why it is as high as it is. It has a large amount of power
"Escape"
If your in combat it literally gives zero mobility, and the "massive AS steroid" also completely cancels your harrier passive/vault cc which means your 100% reliant on AS/LS/AD to win a trade with another adc/whoever.
I don't know how many times I've used Quinns ult and been hit by a caster minion and they just walk up and cc me. I also believe if you are hitting minions and use it you are also denied the MS bonus due to "being in combat."
It's a suicide pigeon attack. Unless you are diving into a situation where you can kill one person and have someone save you or walk away, you're going to die.
Another reason the long CD sucks is that the best times to use it are when you can easily 2v1/2v2 an unsuspecting enemy, and your teammate is oblivious or decides not to commit. Bam, 2 minutes wasted, atleast you can get half way back to where you came from.
Quinn has a number of problems, and the way they hotfix newer champs weekly without even turning their heads back at Quinn for anything QoL is obnoxious.
IT'S SO HIGH BECAUSE VALOR IS UP IN THE AIR
I'm sorry.
They were going to heavily reduce the CD and make it into a toggle, but they changed their minds.
Honestly, the timer needs to start immediately after the first activation instead of after skystrike. Currently, you are punished for using your full 20 seconds of your ultimate.
Because it's a chase, an escape, and an AOE execute.
I don't understand why they couldn't just make Valor into a Summon like Tibbers.
Think about it. It makes A LOT of sense.
He can be controlled to move like tibbers. But then he would act similar to Orianna's ball. If Quinn uses an ability, he activates his in whatever location he is in. This leaves her in relative safety and gives her significant power
She could still AA while he is summoned, so she'll continue to fight while he is casting the abilities. Yes she loses her abilities for the moment, but in a fight she would make it a 2v1 or 6v5 from the get go or if she is in a tough situation.
And if Valor is killed before her, she receives a major AD/AS buff for a few seconds. And if she dies before him, then he should sacrifice his life to bring her back with 1 health. That way, she is living through the falcon, like her lore has expressed to be true.
I like Quinns ult, its unique and very powerful if you know how to use it. I use it as often as possible . Either to chase down a kill, get into a fight that's taking place across the map or at dragon when i am top or at base, and my favorite and the reason her CD is so high is cause u can turn Quinn into a burster asn. Ult outside of fight fly in E onto the adc Q immediatly for the blind and ult again and with the right items that usually will erase their adc leaving you to adc your team with ease. its the burst potential in quinns ult that makes the CD so high.
I think they should buff it so that the CD is shortened when you get a kill during the ult duration.
Even though I love playing Master Yi I don't really think the comparison makes much sense since their kits are completely different.
That said an equally fed Quinn will destroy me any day with her blind, which I think makes her a pretty good duelist against auto attack based champions like Yi, plus her ult punishes me as Master Yi for running into her face as I have to eat her execute.
Plus it's pretty good at catching stragglers as the out of combat boost lets you outrun pretty much anyone, even Master Yi with Highlander activated.
All these reasons are why I hate Quinn and Vayne. They basically do everything Master Yi does but from a distance and they can both solo a Master Yi with enough skill, which I guess is fair considering how easy it is to play Yi, but it still doesn't stop the bitter taste I get when I can't even duel the ADC.
TL;DR: I'm a salty Master Yi player and I think Quinn's ult is good considering the soft CC she has on her kit compared to Master Yi like her slow and blind. Also the CD doesn't seem to be that bad considering I personally believe there's a lot of power on AoE executes like Skystrike.
The problem Riot probably sees with it is that she could use it to get back to lane faster than any other ADC and abuse it for that alone. Imagine if Quinn could shove you to turret, go B, ult, come back, shove you again, B, ult, and keep doing this steadily to have dominance over the lane.
Now this isn't me saying 'Quinn is overpowered!' or anything, I'm just saying that if it had a short CD at rank 1, Riot might see it as too strong. I don't think it would be too strong but I can see the case for the argument.
Quin's ult is all about roaming with the ridicuolous movespeed. I have a diamond friend who plays a lot of quinn and he goes for a play almost every time her ult is off cd and gets a kill most of them time (he plays solo lane quinn usuallly with tp). It's like a tf ult that isn't quite as strong, but still does damage and helps in duels.
With a low CD jungle Quinn would keep the enemy bot lane dead more often than not, and it also makes her an incredibly strong duelist. Really the issue with Quinn balancing atm is that she's an antifighter. She can get 2 valor procs off an enemy, blind them, vault, and then ult and rip their face off. She's strong top lane and weak bot lane so balancing is tough.
So riot decided to turn a blind eye to Quinn for 2 years and is now deciding to fix her bugs and they have said that her ult fm gives a lot of stats but the excite is useless because an auto attack can do more damage so they will try to Change some other stats that her ult gives to give it a better execute edit1: as of now many bugs are not fixed but they are looking into them
Because they want you to NOT use it.
It's probably because it's so shitty rito is just letting you know that you don't need it, and you should only use it when you wanna get back to lane faster.
If the passive still worked during the ult, I'd be really happy with it.
I love the mechanics of the ult, though. Mid E ult deactivation has a lot of cool uses
Because they have no idea what to do with her.
Because Skystrike. Yes, I know Skystrike is garbage, but it exists. So, long Tag Team cooldown. But apparently, Quinn is getting some attention. We'll see if her ult is one of the things they change, when they get around to it. I'm guessing it will be part of the marksman rework coming after the juggernauts, which is probably why they haven't done anything yet.
I think the OP was trolling. If not, better to comment without understanding the champion. Quinn's ult is all sorts of awesome if used correctly.