Irelia top still viable?
sooooo, been trying out the new irelia in all roles and overall i am enjoying her new kit. they kept what was good with her kit and made it match the current theme of the game. My analysis of her rework is this: Jung - fairly effective. in the jung she can roam and be a burst style champ coming in to sway a lane every now and then as well as her easy to use cc allows her to safely jung and take camps. Supp - varies, it really depends on your adc to capitalize on your short cooldown on the stun to pick up kills, building her AP is really a boon for this role. Mid - good performance, her new ranged ability allows her to keep up harassment on the mages and assassins that dominate mid as well as its heavy AP scaling. Given more than half her kit scales with AP building her as an AP burst assassin is pretty effective in mid. Hybrid builds are also pretty good. ADC - not gonna try cause since that is my one weak area i cannot effectively critique it. Finally, our Blade Dancer's home turf, TOP. Top is a lane where two bruisers duke it out over the course of the game. Sustain is a key part of an effective top laner and sadly, almost every ounce of sustain has been taken out of her new kit making lane exceptionally difficult against the biggest top lane champs such as Aatrox, Illaoi, Fiora, Tryndamire, Garen, Renekton, ect... Such champs make it difficult for her to approach and trade with in-lane without the aid of your jung. While it is possible to use the runes to bridge the sustain gap, it is a poor sub for her former sustain kit. Early game she suffers heavily top. My post here is 1 to see if i am perhaps using her new kit wrong and 2 to see if others agree that her role in top is ending unless she gets a substantial buff to her q to keep that sustain. the amount of health you get from it is laughable at early levels. If anyone disagrees with me please correct me.