A simple Alternative for the upcoming Taliyah nerf!
As a Taliyah main, I look at the patch 6.18 Taliyah nerfs and I thought to myself. Riot may be removing the one thing that Taliyah is able to bring to the table better then most mages can. Splitpush! Her Q at level 1 can one shot the caster minions if all five Q's hit. And the Q damage allows her to be able to roam, or rather give her a bigger time period to use her ult, which had a 3 minute cooldown at rank 1 with no cooldown reduction. I believe by taking away what gives her power in splitpush and to roam, it will be much harder to look for oppurtinitys(I can never spell that right!) to ult! As well as taking aeay what seperates her from most mages and what she brings to the table. However! I propose, instead of taking away that mechanic completely, we simply do to her what we did to Alistar ult! We make the extra Q damage to minions grow until at max rank it would hit 50%! This will A) Give her more options and give the player a sense of how they like to play her, Max Q first for splitpush and more roaming, or max E for potential lane dominance and dueling. B) This will make her extra damage on her Q to minions be a bit more fair to face off against! I would love feedback!
Thank you for taking the time to read this and think upon it!