A simple Alternative for the upcoming Taliyah nerf!

Snowballknows·9/4/2016, 12:16:28 AM·5 votes·649 views

As a Taliyah main, I look at the patch 6.18 Taliyah nerfs and I thought to myself. Riot may be removing the one thing that Taliyah is able to bring to the table better then most mages can. Splitpush! Her Q at level 1 can one shot the caster minions if all five Q's hit. And the Q damage allows her to be able to roam, or rather give her a bigger time period to use her ult, which had a 3 minute cooldown at rank 1 with no cooldown reduction. I believe by taking away what gives her power in splitpush and to roam, it will be much harder to look for oppurtinitys(I can never spell that right!) to ult! As well as taking aeay what seperates her from most mages and what she brings to the table. However! I propose, instead of taking away that mechanic completely, we simply do to her what we did to Alistar ult! We make the extra Q damage to minions grow until at max rank it would hit 50%! This will A) Give her more options and give the player a sense of how they like to play her, Max Q first for splitpush and more roaming, or max E for potential lane dominance and dueling. B) This will make her extra damage on her Q to minions be a bit more fair to face off against! I would love feedback!

Thank you for taking the time to read this and think upon it!

3 Comments

WoonStruck9/4/2016, 12:24:22 AM1 votes

Taliyah doesn't need a free pass through laning phase. They nerfed Vik for it, they nerfed Morg for it, they nerfed Anivia for it.

Why should Taliyah be any different?

Snowballknows9/4/2016, 12:29:34 AM1 votes

I dont believe anyone should get a free pass through laning phase! I'm just think that Taliyah through the extra damage to minions defines her as a splitpush mage! I believe it would be a healthy design wise as a nerf! I just believe that she brings splitpush to the table that most mages dont! I appreciate such a fast response! ^w^

Tacosrock9/4/2016, 7:58:52 PM1 votes

That's what I was thinking. Nerf this bonus damage earlier until it scales up with level. I'm not really sure why they didn't do this. Instead of completely taking something away from her, just nerf it at early ranks.