New Evelynn is absolute awful. Riot ruins all eve main players

ChDior·10/12/2017, 2:09:43 AM·18 votes·5,067 views

I have played EvelynnEvelynn at least 3000+ times in rank game since Season 2.and only play eve. I have to say that the new Eve is so useless compare to the old one. We have a club that gathers all best eve main players, after we discussed all the changes and we play it, we all think the new one is awful.

Old R : AOE damange + massive Shield + Slow ( it is so good in teamfight) New R: AOE damange and stupid mandatory backward (no shield anymore, she is so squash in teamfight. adn the tp why only backward???)

Old W: remove all slow and gain massive speed ( this is so useful and help you to gank or escape ) NEW W: charm or slow. ( we think this doesn't make sense, imaging when you ambush an enemy and you use the W they will just immediately run away. it is like telling your enemy you are going to approach them. this is sooooo stupid, in teamfight you have no chance to use it on a ADC, when their ADC see that indicator they run to their support or tank, you have no way to activate this charm. and it takes 2.5 sec make it work, and it disappears fast)

the old Q was good, and the New Q is weird, it is unnecessary change. the cooldown is awful. you are like a minion use basic attack to get cs when the Q is in cooldown.

Evelynn is a early game champion and now she doesnt have the pre 6 stealth, so she doesnt have the level 2 jungle gank anymore. this is so awful. and makes her hard to gank pre 6

eve players have so many different styles, AD/ hybrid/ AP/ tank/, and now it seems only AP Riot really ruins eve and eve players this time.

maybe it is time to quit league

28 Comments

The JigSAW10/12/2017, 2:26:28 AM6 votes

I tend to agree with you that this is a very backward step in her "Eve"olution.

I always liked to use her as a laner, since fighting an invisible champion is very difficult. In the jungle, I knew I was mostly able to clear and do my tasks without being disturbed too often because of that stealth. I had multiple build paths and item choices and she worked with a variety of spells and masteries.

Now, look at the new Evelynn. Her range is incredibly bad, forcing her to be practically next to you to do anything so she has no poke, oh and her W?

Hit her W. Go ahead, go in lane and use W. What happens? The champ walks away and hides for five seconds because it takes 2.5 seconds to trigger! Even in stealth, they still go right to the turret - in a team fight, they'll rush back by a healer or turret when they see the heart. Ahri casts a charm, its instant. Eve needs to wait 2.5 seconds after it for her magic resist shred, and its crap.

Her E is useful if you can survive casting it. Her ult is honestly garbage compared to the old one which did current health damage and granted a shield..

So, assassin wise, I'd take old Evelynn over new anyday. Stealth from level 1, a W that removes slows and boosts speed briefly (resetting on champion kill or assist), a spammable Q poke, and an E that could be built off AD, AP, or a hybrid. Her ult was AOE and based off health, with a shield, and her passive let her regenerate mana when stealthed rendering blue buff unneeded in general. Oh, but new eve can recover health if she's not attacked, which means going back to a safe distance and pre-6 no stealth so you are a sitting duck. Her old stealth also dropped in cooldown as she leveled, and now its a fixed four seconds which is two seconds more than late game Eve before.

She's gorgeous, but like most of the reworks are hit or miss this one seems a big hit in looks/splash art and a huge miss in gameplay and kit.

Enomot10/18/2017, 7:05:52 AM5 votes

i cant climb with new evelynn it is too shit and makes no sense i cannot solo kill any adc/squishy with an iq over 5. shit needs another rework or more like a revert there was nothing wrong with the old kit. why does riot have to try and be fancy shit is whack i would be very suprised if i ever see this in competitive or high elo play

Yara010/12/2017, 2:51:06 AM3 votes

I think shes a great champion but in terms of the meta shes one of the last junglers you want to pick now.

BeatzBoyFTW10/12/2017, 4:02:08 AM2 votes

Ugh, this shit again everytime a rework/new champion is released.

Raoul10/12/2017, 3:14:58 PM2 votes

I agree with the mark. Its really useless. Normaly when I see it, I take the closest way towards my team and normaly I am safe if my team isnt totaly braindead.

Most times its just a slow, and thats just not good in a Meta where literally every priority target that isnt a support can just kill you in 1 second. Evelynn having a slow out of stealth was baalnced before ADCs became so broken OP that they do 500+ dmg with each hit, now you need hard CC or instant burst or you are dead.

To be honest, when I see an Evelynn on my team, I literally prepare for a game without a jungler.

metamilo10/13/2017, 11:37:51 AM2 votes

I also have a long standing love of Evelynn, and have played hundreds of games with her. I remember stacking sunfires and killing squishies with her stealth (that actually worked long ago XD).

So far I've found the update to be clunky to play and confused in design. I know I'll get better with her kit but it just doesn't have that smooth feel that the galio or urgot rework had. Just in case anyone cares, here's my thoughts on each of her spells.

tldr;

  • lacks the mobility to be a proper assassin

  • spell interactions are clunky and non-intuitive

  • new ult is nice but could be tweaked a bit

  • waiting for balance changes before I try her again

  • Q Underwhelming - I see why they may have made these changes, they want to introduce more skill to old champs and auto-targeting spell aren't good for that, but they want to keep it similar because it's kind of iconic to her kit and it would be a pain to have to constantly target a spell on such a short cooldown. They solved this by adding recasts that auto target, understandable, I actually think it's a fine solution. My problem is that the initial cast is completely different than the rest in that it is a line projectile that can be blocked. This means that quite often you only get half a spell worth of effect (e.g. you enemy is running through a minion wave, you can either wait until you're on the other side to get the bonus on the recast and waste time not damaging them, or use it on the wave so you can hit your fleeing enemy with basically no damage and hope your cd comes back before they escape).

Solutions - Make the initial behave similar to the rest, traveling through all enemies in a line. Shift the bonus damage buff to be applied by each recast as a stacking debuff on your target. The longer you are in combat the more dangerous you get, leading to that epic ult finale. This would obviously have to be capped, but I think it lends more purpose to the recasts than "we left them there for sentimental reasons".

  • W Useless - This would be better if the target couldn't see that they were marked until the mark is charged, but even then eve has no gap closer save her ult. With her q being a short range, blockable spell, she has almost no opportunity to make use of this spell, it replaces the spell it needs in order to function well.

Solution - Complete rework please! Or give back the old e, or make the mark not show until charged, or when active reduce her detection range significantly (this would add some interesting gameplay as well), reduce the channel duration perhaps as the spell levels from 2 -> 1 second. With these changes you could understandably increase the cd by about 4 seconds.

I actually like the idea of eve being one of the few cc-less champs. It let her justify having good burst. Just because her lore makes her out to be some sort of succubus displacer beast doesn't mean you have to force a charm into her kit.

  • E Neutral/Confused - Move speed on this doesn't make sense, you need it to get in range of this spell, put the move speed on the first hit of her q so she can gap close or something. The refresh is unnecessary, imho this should have a cd reduced by level down to 4s to match her passive. The empowered from stealth idea is cool, but as it currently stands, it doesn't provide enough range to be useful. The passthrough damage is kinda meaningless since you are assassinating something then gfto, I'd rather something more applicable.

Finally there is the percentage max health damage .... Is she meant to assassinate squishies or brawl with bruisers? If you want her to be an assassin, as her squishiness suggests, just give her a 1.0 ap ratio or something.

  • R Good-ish - It could use some tuning, but I like the direction they wen't with this. They seem to be trying to push her towards assassin and this fits well with that (assuming the rest of the kit is fixed). The confusing thing about this is the double damge to enemies below 30%. It's confusing because it's so weak, equating to a 15% max health execute assuming NO resistances. Compare it to urgot (25% max hp true damage ranged execute) or any number of other characters. It could at least get bumped up to enemies below 40 percent, making it a mitigatable 20% max hp execute.

Overall, I'm disappointed, I was really looking forward to this rework. Give me old eve with the new ult and I'd be perfectly happy, or make some major changes. Let's be honest though, I doubt we'll see anything but some number fiddling.

PS

Who else finds Xin's new qw clunky as well? His ult is nice though.

Rewt10/12/2017, 2:22:49 AM1 votes

Im not an eve main but the changes look good until the ult.

I think the Ult should work like Zed ult shadow where she can reactivate the ability to teleport back. But the distance is fixed at what it is currently.

somethingstinky10/26/2018, 12:40:53 PM1 votes

wrecked my eve old eve much better ..- rework back plz

AbiwonKenabi10/12/2017, 2:59:57 PM1 votes

I predicted she would either be UP or OP for one reason alone: she was balanced on a server with the new runes system. Live does not currently have the runes system. She like nearly everyone else, is going to be receiving balance changes.

That said, while she may need to be buffed, the core of her kit I think is an improvement. Her ult I especially want to defend: it has way more options, and can be used as an escape if she gets caught, a finish and move to safety, and a gapcloser if used backwards. Her old ult blows; not that it wasn't good or strong, but it was boring and didn't suit her kit at all. She's supposed to be an assassin, and yet she has no reliable way to get in and out (other than stealth perhaps) instead she would just run in, drop her ult on people and have a shield I guess, why are we giving an assassin a shield instead of an escape/gapcloser? This is part of why old Eve was such a balance nightmare, she played like a diver half the time. Yeah, she's squishy, but so are most other assassins, even traditional OPs like Zed, LeBlanc, possibly Talon, but what they lack in durability, they make up for in mobility and damage. That was the goal with this rework and with Evelynn's new ult in particular. Her old ult had no place on this kit.

It also seems like they wanted to shift her early game power and make her more of a mid game Champion. Her early ganks were really frustrating and hard to play against due to her stealth and I think that's why they shifted her stealth (and thus her power). I think one dev even mentioned that ideally you want to ward Evelynn's camps to spot her out, but that didn't happen very often so mostly you were blind to her ganks, and that was part of the reasoning. Not saying whether this is the correct change, just trying to understand their reasoning.

I can see some easy buffs with this kit, which I couldn't say for her old kit. The charm cook time could be reduced, giving her opponents less time to react to the mark. Her stealth could be granted slightly earlier, like level 3 or 4 so they can avoid the early frustration of Evelynn ganks but still give her some early power. There are levers here, whereas before it was hard to buff Evelynn without making her unfair.

Kai Guy10/18/2017, 8:05:50 AM1 votes

I disagree that she is bad. I completely understand where your coming from and the disappointment a rework can make when its one of your fav champions and they take it a direction you don't enjoy. Far as gameplay goes, Q is a lot more skill reliant to matter, W is good when used well and I don't get why folks keep calling it useless. 65% slow with a solid duration is good enough to snag a kill off a gank especial when your able to sneak over wards, When your playing things well and position I have not found it hard to land the charm and get the MR debuff. E is aight, id like more range but I'm ok with the way It currently functions. I love the ulti now as its got more versatility.

FallenStar10/20/2017, 10:58:57 PM1 votes

{quoted}

I have played EvelynnEvelynn at least 3000+ times in rank game since Season 2.and only play eve. I have to say that the new Eve is so useless compare to the old one. We have a club that gathers all best eve main players, after we discussed all the changes and we play it, we all think the new one is awful.

Old R : AOE damange + massive Shield + Slow ( it is so good in teamfight) New R: AOE damange and stupid mandatory backward (no shield anymore, she is so squash in teamfight. adn the tp why only backward???)

Old W: remove all slow and gain massive speed ( this is so useful and help you to gank or escape ) NEW W: charm or slow. ( we think this doesn't make sense, imaging when you ambush an enemy and you use the W they will just immediately run away. it is like telling your enemy you are going to approach them. this is sooooo stupid, in teamfight you have no chance to use it on a ADC, when their ADC see that indicator they run to their support or tank, you have no way to activate this charm. and it takes 2.5 sec make it work, and it disappears fast)

the old Q was good, and the New Q is weird, it is unnecessary change. the cooldown is awful. you are like a minion use basic attack to get cs when the Q is in cooldown.

Evelynn is a early game champion and now she doesnt have the pre 6 stealth, so she doesnt have the level 2 jungle gank anymore. this is so awful. and makes her hard to gank pre 6

eve players have so many different styles, AD/ hybrid/ AP/ tank/, and now it seems only AP Riot really ruins eve and eve players this time.

maybe it is time to quit league

I agree with you on your points. But we have little to no choice but to swallow and learn to play the new one and hopefully get as good as we were before.

Dragon Slút Fae10/24/2017, 1:55:01 AM1 votes

new eve is great, 90% of eve players i have seen are building her and playing her so wrong it hurts, the biggest thing she suffers from atm is when her teams don't place vision, you build wrong, if you get shut down early, and the jungle item sucking, tbh if anyone could find a lane for her other than jung she would be a lot better, otherwise, get poachers, so you can get ludens, and sell poachers late game if you need to

Dr AxeL Hawk 10/30/2017, 10:03:25 PM1 votes

Awesome! Cool looking evelynn and usefull supreme skill but it's worth cause she's totally ruined, the new eve had no life, extremely low def, (i got oneshotted by kayn and i was feeded too), one teemo mushroom put me with half life, it's so ridiculus especially if you consider the speed she have is so low even with the boots, actually in my opinion is the worst champ in the game, the only good things that works well are the first one i say at the start of this comment, would be great the old "W" too cause the new one is useless. Thank you riot! I'll hope you can give to us the old evelynn with the new looking aspect maybe also the supreme, the rest of skillsets doesn't work well.