Concerning Aurelion Sol's mini-rework

Space Ðragon·3/11/2017, 12:44:06 PM·3 votes·2,556 views

Hello; I was a bit sad to hear that the direction Riot was taking with Aurelion Sol didn't work out as hoped cause I still believe the champ has so much unexplored potential and he could still use some changes. His kit should be more rewarding and satisfying when used properly and players should accomplish more the more they mastered the champion. Aurelion Sol has a lot of hard matchups and in some of them he can't even do anything to win the lane. I still believe he should have a high learning curve but right now it isn't as rewarding as if you mastered another champions. At the moment he still has one of the most interesting and unique playstyles in the game but sometimes the champ just feels a little bit boring... Aurelion Sol is still one of my favorite champions in the game and whether a rework happens or not I will continue to play him but I always feel that something's missing in him... just a small change maybe would turn out to be a very interesting combination to add to the champion. That are a lot of cool stuff you can do with Aurelion Sol right now but a mini-rework would just refresh him if you just added small but cool features, for example:

1 - Slow enemy champions the more they get close to you (the slow would start when they entered your ring) 2 - Damage over time on the enemy champions that get inside your ring 3 - Take less damage from champions inside your ring 4 - His W stars could stack damage the more they hit (up to a cap ofc) 5 - Star damage scaling with AP and missing mana 6 - Stars draining enemy's mana or energy 7 - R leaving enemies more vulnerable to star damage (no mid-laner wants to use his ultimate defensively) 8 - Gaining bonus movement speed after using his R or landing his Q on enemy champions (would help him win more trades and reposition in team fights) 9 - Giving him a small movement speed bonus after his stars get disabled 10 - Stars rotating faster after using his R or landing his Q on enemy champions 11 - When his E gets interrupted he could have a small knock-back or slow to any nearby enemies to help him reposition. 12 - Double tap his Q 13 - Q stunning enemies for more time the more it travels (to encourage players to combine Q with E) 14 - Give him more bonuses for walking in a straight line (It has so much potential and it was not explored as I wished it would) 15 - Movement speed increasing star's rotation speed 16 - Make him say boop more often (this one is very important :D )

These are just a few ideas I got and I really wish this post would get to Riot. No need to implement all the changes... maybe just one, maybe none, I just want people to see what Aurelion Sol can be capable of with some small changes without making him an over-powered champion but a champion that with the right skill can make things happen in-game. I would also like for who's reading to take this seriously, I know that are champions that also need mini-reworks but I just see the potential Aurelion Sol has as a champions that I can't just let him go. If Riot reads this I would like answers :( Thank you for reading;

9 Comments

desertcroc3/12/2017, 8:01:56 PM2 votes

I think Sol is fine as he is right now, while yes champs with dashes counter you and plenty of champs have dashes or gap closers nowadays, I think its important to give champs visible counterplay that can be used by both champs, for instance, I usuallly hang back with my casters since I can still cs somewhat safely from there, and you can see someone's gap closers coming giving you more time to react (I.E Fizz E or Katarina hop to her daggers) although I'm a little bit biased as he is my main and don't really want anything changed about him, I think part of Sol's learning curve is learning on how to deal with your counters and generally makes it more fun to play him in my opinion when I outplay assassins or anything,

SirGrey275/5/2017, 6:27:02 AM1 votes

Hello mates

I've been starting to play AurelionSolAurelion Sol and I find Mr star forger quite fun. I'm a Rammus Rammus main therefor I'm sooooo used to playing a tanky champion that Sol's semi-tankiness somewhat helps. Don't get me wrong she's Definitely more reliable Full AP with Standard Builds but being squishy annoys me therefore I play her tankier than most. For example I ACTUALLY tend to use Courage of the Colossus when support in Summoner's Rift because Q and R proc it, BUT I do usually go Storm Raiders Surge Or Thunderlords, although I don't find it that necessary IF I have Magic penetration in my Runes or +4,5%MS(MoveSpeed) Runes.

Anyways IDK if this is a trend but AurelionSol is FANTASTIC for Twisted Treeline 3v3 JGsummoner 11Aurelion Sol's mobility allows her to roam freely through the map (I don't recommend JG in Summoner's Rift). The 3v3 map IS smaller Comet of Legend(E) Allows you to get to the Altars A LOT quicker and their are less monster camps which I Also find easier to kite so your clear speed is quicker. You also take less DMG than you would in the Summoner's Rift SO that's GOOD LoL. Since this map tends to have more Heavy AD champs or On-Hit AP champs the tankiness of the JG builds helps tremendously. I've tried pretty much every Build you can think of & ARMOR does come in handy, FULL AP builds make you WAY too squishy

Possible Builds↓ item 1402 item 3009 item 3102 item 3068 item 3030 item 3151 item 1402 item 3009 item 3102 item 3110 item 3030 item 3001 item 1401 item 3047 item 3102 item 3110 item 3030 item 3116
item 1401item 3020 item 3029 item 3090 item 3102 item 3060

                                    Boots & Items MAY vary depending on matchup
                                      These are just some of my few favorite ones
                                                      BUILD WTV YOU WANT

IT'S VIABLE http://vignette3.wikia.nocookie.net/epicrapbattlesofhistory/images/e/e8/Just-saying.gif/revision/latest?cb=20140929093455

Gamukko Perkele7/25/2017, 10:16:37 AM1 votes

I don't like him to be honest, I wish he was more op like a Galio, a Maokai , Chogath or a Nautilus . He's the maker of stars! he's supposed to be a monster, a cc machine. After all he's a giant dragon! it makes no sense for him to be so squishy. Make him as tanky as a Shyvana please! I really wish he was a super tanky mage and be viable for a support or a top. Thanks

Hovering Hentai7/25/2017, 2:49:45 PM1 votes

I've said it before and I'll say it again.

Give him the ability to just double tap his Q like Anivia