Master 6 & 7

BlueNoize·5/18/2016, 10:49:52 PM·74 votes·3,560 views

I love Hextech crafting, I LOVE champion mastery. The two should NOT have anything to do with each other.
I have 140k mastery points on Bard, just because I love playing him. I was excited for the incentive to play him even more (not that I needed it) Hopped in a game, got an S+ and got a token. Come to find out I need blue essence or a bard shard/permanent champ to level up.

This makes no sense at all. How does it show that I have master the champion by farming on other champions/spending money in HOPES for a champ that i don't want so I can destroy for blue essence or a champ that I already have. It is too obviously a cash grab and it is quite insulting.

It should ONLY take the tokens. Who else thinks this is wrong? What are some better ways Riot could have rolled this out?

55 Comments

Swiftstrike45/18/2016, 11:26:50 PM21 votes

I have a million mastery with Nasus. I should just receive it retroactively based on past S marks.

SwiftKitten885/19/2016, 1:06:06 AM18 votes

right now we have "champion mastery" 1-5 and "wallet mastery" 6-7

SwiftKitten885/19/2016, 12:59:28 AM12 votes

its stupid.. i dont HAVE any blue essence, and ALL the champs i play i already have earned a box for.

so now i either need to have someone carry me on a champ i dont play in a premade so i can get an box for that champ.. or i need ot ACTULLY get an "S" for that champ.

how on earth does that have ANY correlation to me being good at the champ i an trying to "master"

i want to get champ mastery 6 and 7 for Nidalee all the champs i play i have earned a box for i dont currently have any unopened boxes or blue essence i dont have enough things that can convert to blue essence to reach 500 blue essence i got my tokens for nidalee getting "S" ranks

now to EARN the mastery i have proven by getting my "S" scores.. i need to do WHAT?

because let me tell you something riot.. if that answer doesn't include "playing nidalee" your doing it wrong

dunkeroni5/19/2016, 9:42:46 AM5 votes

I like the new system. It ensures that you don't just get mastery for playing a ton, but you have to actually get good rankings and then choose which of your best champions you want to promote the rankings on. Then it's not just another "I can get S on this champion" but an actual "I can get S, AND I like this champion more than the other ones I can get S on"

Pafos5/18/2016, 11:29:22 PM2 votes

I believe this is just one of the ways riot is adding an option for using your blue essence for the people that own all or most of the champs. I dont have the exact source, but I believe I remember riot saying they had plans for the use of blue essence so that its not completly worthless on the people who really just dont need it.

Just speculation tho

Llanite5/19/2016, 6:55:26 PM2 votes

Your problem is that, you believe you are entitled for M6 and M7, because you spend a lot of time on champ X, which Riot doesnt quite agree.

Riot has never announced that "Mastery" only takes into account personal performance on a specific champ. People simply assumed so.

Do M6 and M7 represent "Mastering"? Yes, you are required to get a lot of S for chest and tokens. Do M6 and M7 represent "Mastering of champion X"? No, that thing ended at M5.

krOne5/19/2016, 2:13:18 PM2 votes

Alright, I'll bite. I sort of like this Mastery 6/7 earning method. I also agree that it needs to be ironed out more, made much more manageable without a pay grab. However, **I strongly believe that these ranks need to be very difficult and time-taking to obtain. **

When I see Mastery 6 and 7, I honestly believe it shows more about DEDICATION and less about raw mechanical skill with the champion. Based off the requirements for ranks 6 and 7, it's safe to say that Riot does not expect nor intend for players to get these ranks for a large or even medium size pool of champions. It's a way to show off that you enjoy this particular champ so much that you'd go through a lot of work to gain recognition.

Currently you can get rank 5 with every champion, in fact there are people who made it their goal to do so. But how do you distinguish the champs you really care about? In game, a rank 5 emote is a rank 5 emote regardless of how much xp is behind it. That's where ranks 6 and 7 come in. This guy doesn't just play the champion a lot, he dedicates himself to it.

So, while these new ranks don't necessarily prove that the player has 'mastered' the champion, it definitely shows the player's willingness to do so and dedication to achieve said skill level.

BlueNoize5/18/2016, 11:25:28 PM2 votes

Those who voted yes, would you tell me why? I would greatly appreciate another perspective.

Ecchi Gorira5/19/2016, 10:48:08 AM1 votes

The normal cap should be at mastery 5 and then only be able to get points when you receive S- or higher rank. Simple, elegant, true. But no there's no money resulting from mastering a champion is there riot?

eufleuria5/19/2016, 1:32:18 PM1 votes

Yes AND no.

Yes, I think its great that by getting to the next mastery, you have to get an " S " from playing a champion by performing well in a game. Because it actually shows you actually "mastered" playing the champion instead of just spam playing it in games regardless if you did well or not, racking in mastery points. Respect to those who have like 100s of thousands of points though. <3

But at the same time, I strongly disagree how they set this up. Because even though how often you did awesomely great playing a champion, they make you PAY to "display" your hard work (I dont know how to word that better). I think its ridiculous that everything they implement in this game somehow leads to money in some sort of way (ie runes).

YES you can be patient and rack in hextech chests, but you have to HOPE you get a champion shard instead of a skin/ward shard that you can disenchant for blue essence. What are the chances of that happening? Really, honestly, theres no reason for this. Mastery Levels should be something self rewarding to the player that they earn not by their freaking wallets, but ONLY by their skill and gameplay.

Take away the need of blue essence being one of the requirements to get to the next mastery level. And make it that we have to get 5 or 10 S's to get to the next mastery level.

Also, another good thing about this mastery thing, in my opinion, it just came to me, if people really want to max mastery level on a champion, I think it can encourage people to do well in games and not be terrible. To put it short and "sweet". :x

Minarde5/19/2016, 4:27:18 PM1 votes

Threadly reminder that Riot still hasn't even announced a rough timeframe for enabling Champ Mastery in Treeline and ARAM. RGM modes were somehow deemed higher priority than permanent game modes. Players can evidently show skill and dedication in temporary modes like URF or Poro King, but not in ranked TT.

billxx5/19/2016, 6:02:47 PM1 votes

I think 7 is more so luck than 6, which is kind of funny

V The Support V5/19/2016, 10:39:27 PM1 votes

I enjoy having different options to prioritize.

Do I choose the champ that I need a mastery with or do I go for the champion that can get me a chest?

Hipster Sora5/20/2016, 1:31:08 AM1 votes

accidentally voted yes :((((

BlueNoize5/19/2016, 1:15:59 AM1 votes

I'm disappointed in the people who voted yes not representing themselves with a comment as to how the new system shows mastery.

Saying it is for people who own all champions is not a valid example as to how the blue essence relates to mastery at all.

Ashfl0w5/19/2016, 3:49:35 AM1 votes

Huh, I made almost the same thread without realizing this one already existed.

http://boards.na.leagueoflegends.com/en/c/miscellaneous/o3xH6RM8-mastery-level-6-7-crafting-gates

Maybe if blue price was reduced to say... 100? It would be at least somewhat more manageable. Ideally, blue wouldn't be a part of it, but this is Riot. But yeah, I totally feel you :/

Bard sad chimes

NoDomeAtHome5/19/2016, 3:55:08 AM1 votes

Not at all.

rtbf2256182415/19/2016, 4:08:27 AM1 votes

Well the thing is, the RNG mechanic should be taken out completely. The token earning system is pretty okay but the RNG thing not and the buy with essence option.

Squidkidd5/19/2016, 7:18:09 AM1 votes

I feel the same way. I don't understand how champion mastery has anything to do with hextech crafting. You shouldn't be able to buy something telling you how good you are or that you have so many games with said champion.

NineTailedMystic5/19/2016, 8:54:09 AM1 votes

I have about 330-340k mastery points on Ahri and I got two S's on Garen today, yet I can't get Mastery 6 on either of them because I don't have any boxes. C'mon now.

Kythuluer5/19/2016, 10:30:49 AM1 votes

Suggestion: Further mastery levels past 5 should be earned by a certain amount of "S" Grades, same effect and straight to the point.