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Master 6 & 7

BlueNoize··74 votes·3,560 views

I love Hextech crafting, I LOVE champion mastery. The two should NOT have anything to do with each other.
I have 140k mastery points on Bard, just because I love playing him. I was excited for the incentive to play him even more (not that I needed it) Hopped in a game, got an S+ and got a token. Come to find out I need blue essence or a bard shard/permanent champ to level up.

This makes no sense at all. How does it show that I have master the champion by farming on other champions/spending money in HOPES for a champ that i don't want so I can destroy for blue essence or a champ that I already have. It is too obviously a cash grab and it is quite insulting.

It should ONLY take the tokens. Who else thinks this is wrong? What are some better ways Riot could have rolled this out?

55 Comments

Swiftstrike421 votes

I have a million mastery with Nasus. I should just receive it retroactively based on past S marks.

Jofeyy1 votes

Holy shit you aint kidding friend :O

Raid Boss Morde2 votes

Question: How do you go through life playing Nasus every game without getting bored? Doesn't farming get tiring after awhile?

Swiftstrike41 votes

[{quoted}](name=Raid Boss Morde,realm=NA,application-id=3ErqAdtq,discussion-id=hKukIVuh,comment-id=00030001,timestamp=2016-05-19T16:21:00.897+0000)

Question: How do you go through life playing Nasus every game without getting bored? Doesn't farming get tiring after awhile?

It is really fun and satisfying to patiently farm while getting harassed and then later chunking an opponent for a 1/3rd of their health in the mid game. Sometimes the reactions you get are pretty hilarious.

I really sucked with Nasus when I started playing, but he was the first champion I played that I had fun playing. I sucked at killing people, laning, knowing when to take objectives, positioning, teamfighting, etc. But I got good at farming and it simplified the game.

Once i better with him, I began to understand other champions and their kits and started to try out others. But when I was learning Nasus all that didn't seem to matter. Farm for awhile and then wither and hit something for a lot of health. If you don't farm well you are useless, which is pretty much how I felt regarding other aspects of the game. They all died the same way in my mind if I farmed well enough.

I play more champs now, but I do not get tired of him.

Jofeyy1 votes

What's the most stacks you've ever gotten? :D

Swiftstrike41 votes

{quoted}

What's the most stacks you've ever gotten? :D

I have had 1100+ one game. That was probably a 60 minute game. In general as a Nasus player once your stacks get over 800+ it is a warning sign. Your team isn't taking objectives and the game is going on too long. Stacks have the most impact in the mid to early-late game. In the very long games stacks are pretty irrelevant because probably the game is pretty even and the opponents have figured out how to take you out in a fight. They have probably itemized to kill you, which is why I have a tendency to buy GA in longer games.

I have had 900 and 1000 probably 5 or 6 times, but most of those games were losses. These are all from ranked games though. I am sure if I went into normals with him I could afk farm to 1500 but I usually try to either practice split-pushing or other champs in norms.

My record at 20 minutes is around 500 which I have achieved about 10 or so times.

HayRoss3 votes

Farming isn't the fun part. 1 shotting their ADC is

Thoicc1 votes

You should be able to speed up the mastery process with the shards not have to get chests to and the luck to get that champ to get the next level of mastery. I think that having to wait till you get them in chests is stupid. It might even be harder to get the mastery's yes but, not this way. you could get points from S marks and that's the only way to get to the next mastery level. current system it not fair. Please keep up the work riot and taking input from the community. stay great.

SwiftKitten8818 votes

right now we have "champion mastery" 1-5 and "wallet mastery" 6-7

MrWasjig1 votes

Fuck it's not even Mastery when you think about it because you earn points regardless of how well you play. It's more like "Champion Proficiency"

Abyssphere1 votes

Well points are at least irrelevant to levels 6 & 7.

MrWasjig5 votes

True. And while I do like the fact they did make it so that you HAVE to actually do well to get 6 & 7, the fact they linked it to Hextech bullshit was just a poor and rather illogical move.

Leaving it at just having to get S ranks would have been perfectly fine and a system that made far more sense. But Riot is incapable of using the most sensible solutions :P

Spaceman5pff2 votes

Actually it is more like "ability to not throw the game when playing x champion" as you could go 100-0-100 and get an s+++++++++ but if you lose you get like 2 mastery exp

SwiftKitten8812 votes

its stupid.. i dont HAVE any blue essence, and ALL the champs i play i already have earned a box for.

so now i either need to have someone carry me on a champ i dont play in a premade so i can get an box for that champ.. or i need ot ACTULLY get an "S" for that champ.

how on earth does that have ANY correlation to me being good at the champ i an trying to "master"

i want to get champ mastery 6 and 7 for Nidalee all the champs i play i have earned a box for i dont currently have any unopened boxes or blue essence i dont have enough things that can convert to blue essence to reach 500 blue essence i got my tokens for nidalee getting "S" ranks

now to EARN the mastery i have proven by getting my "S" scores.. i need to do WHAT?

because let me tell you something riot.. if that answer doesn't include "playing nidalee" your doing it wrong

dunkeroni3 votes

Then play new champions. That's the whole point of the chest unlock mechanic, to cause you to branch out more. Riot wants you to be well-rounded before you can say you have mastery of specific champions.

Thunder Dreamss2 votes

No, Riot wants you to shell out money for more boxes before you can say you have mastery of specific champions. The odds of getting the one champion shard you need (twice) is really low and even just using 500 blue essence we're talking about opening something like 50 boxes just to prove mastery of one champion up to 7.

Yes yes, you can get it free if you unlock every chest for a year and play another six month for keys to open then all. That's one champion a year you can get mastery 7 on if you abuse the fuck our of premades.

dunkeroni1 votes

I had two champion shards after opening 5 boxes. That's enough to upgrade a mastery level.

Thunder Dreamss1 votes

Well it is random drop. You got a lucky 1 in 100* score. 99% of the player-base will need more boxes than you.

*Going off numbers I've seen from someone opening dozens of chests.

dunkeroni1 votes

Well, going off the numbers of Jeremy "Gaming Curios" opening 10,000 chests in PBE, him getting 3,144 champion shards would suggest (pessimistically) that there is about a 30% chance in every chest to get a champion shard.

So let's say you open 8 chests, assuming there is a 70% chance that you DON'T get a champion shard in any given chest. Then for you to not have enough essence to unlock mastery you would need to fail to get a champ shard 7 times. The probability of this is only 8.24%, so after 8 chests there is a 91.76% chance that you will have enough to make the necessary essence.

Source: https://www.youtube.com/watch?v=an-OQa1ddrU

Also: You seem to have forgotten what was said at the end of the patch notes:

ZOINKS! : We’re adding a new mystery champ item to the store for RP or IP in a future patch that’ll help offset the RNG of finding champ shards and permanents in chests

Thunder Dreamss1 votes

Yes yes, they'll add something to help with Mastery 6&7 in a few weeks, right after Solo Queue. I'm not counting anything Riot says they'll do in the future. Maybe they'll release the "purchase Mastery for IP option," maybe they won't.

If the numbers from that video are still correct then it's not as bad as the numbers I've extrapolated from far smaller samples of openings on live. However it in no way changes the basic equation of needing (on average) a dozen chests or more to get Mastery 7 on a single champion. That's still enough chests to make spending RP tempting to allot of players which is Riot's goal.

*Cheeper champions give less essence so you could require more to get the 500.

dunkeroni5 votes

I like the new system. It ensures that you don't just get mastery for playing a ton, but you have to actually get good rankings and then choose which of your best champions you want to promote the rankings on. Then it's not just another "I can get S on this champion" but an actual "I can get S, AND I like this champion more than the other ones I can get S on"

BlueNoize2 votes

Those who voted yes, would you tell me why? I would greatly appreciate another perspective.

Cynika1 votes

I would like to know their perspective as well. The only thing I see from people so far is "why are you mad at free stuff", which completely misses the point.

MisterShameless1 votes

It's for a way for players who have all the champions have some sort of use of the champion shards. I'm sure they'll bring in other uses

Cynika1 votes

I guess that makes sense in a way. I just think they should've thought of a different way to use them instead of champion mastery. Which should be based on champion mastery :/

However I should also probably just be happy that less people have mastery, that emote is toxic as all hell :P

BlueNoize1 votes

It still does not represent mastery of said champ to use the blue essence. I do not own all of the champs and have only unlocked one so far through Hextech. Now I am not inclined to unlock them, just disenchant so I can play the "Mastery" game.

Pafos2 votes

I believe this is just one of the ways riot is adding an option for using your blue essence for the people that own all or most of the champs. I dont have the exact source, but I believe I remember riot saying they had plans for the use of blue essence so that its not completly worthless on the people who really just dont need it.

Just speculation tho

BlueNoize5 votes

This does make a lot of sense. It would be annoying having all the blue essence and nothing to do with it. I still don't see the relation to Mastery of a champ though. 1-5 made sense, play your champ a lot, better you do more points you get. Now it seems they are fixing one problem and ruining champ mastery with it.

Pafos1 votes

True, but you still do need to get an S- rank or higher twice, so the blue essence is more of just a tacked on kind of thing. I would like to see them add more options for the blue essence and continue on the trend of these mastery options.

BlueNoize1 votes

Exactly, the blue essence has no bearing on whether or not you have true mastery over said champ.

krOne2 votes

Alright, I'll bite. I sort of like this Mastery 6/7 earning method. I also agree that it needs to be ironed out more, made much more manageable without a pay grab. However, **I strongly believe that these ranks need to be very difficult and time-taking to obtain. **

When I see Mastery 6 and 7, I honestly believe it shows more about DEDICATION and less about raw mechanical skill with the champion. Based off the requirements for ranks 6 and 7, it's safe to say that Riot does not expect nor intend for players to get these ranks for a large or even medium size pool of champions. It's a way to show off that you enjoy this particular champ so much that you'd go through a lot of work to gain recognition.

Currently you can get rank 5 with every champion, in fact there are people who made it their goal to do so. But how do you distinguish the champs you really care about? In game, a rank 5 emote is a rank 5 emote regardless of how much xp is behind it. That's where ranks 6 and 7 come in. This guy doesn't just play the champion a lot, he dedicates himself to it.

So, while these new ranks don't necessarily prove that the player has 'mastered' the champion, it definitely shows the player's willingness to do so and dedication to achieve said skill level.

Llanite2 votes

Your problem is that, you believe you are entitled for M6 and M7, because you spend a lot of time on champ X, which Riot doesnt quite agree.

Riot has never announced that "Mastery" only takes into account personal performance on a specific champ. People simply assumed so.

Do M6 and M7 represent "Mastering"? Yes, you are required to get a lot of S for chest and tokens. Do M6 and M7 represent "Mastering of champion X"? No, that thing ended at M5.

BlueNoize1 votes

Well I am glad you agree with me on the last point. I do not believe I am entitled, I know that I will get it on my handful of favorite champs.

I am just disappointed they took their mediocre mastery system (spamming games to get to mastery 5) and made it better and worse at the same time.

BlueNoize1 votes

I'm disappointed in the people who voted yes not representing themselves with a comment as to how the new system shows mastery.

Saying it is for people who own all champions is not a valid example as to how the blue essence relates to mastery at all.

Ashfl0w1 votes

Huh, I made almost the same thread without realizing this one already existed.

http://boards.na.leagueoflegends.com/en/c/miscellaneous/o3xH6RM8-mastery-level-6-7-crafting-gates

Maybe if blue price was reduced to say... 100? It would be at least somewhat more manageable. Ideally, blue wouldn't be a part of it, but this is Riot. But yeah, I totally feel you :/

Bard sad chimes

NoDomeAtHome1 votes

Not at all.

rtbf2256182411 votes

Well the thing is, the RNG mechanic should be taken out completely. The token earning system is pretty okay but the RNG thing not and the buy with essence option.

BlueNoize1 votes

Agree, Someone had the idea of making extra tokens into blue essence, and I liked it but it is still embarrassingly redundant.

Squidkidd1 votes

I feel the same way. I don't understand how champion mastery has anything to do with hextech crafting. You shouldn't be able to buy something telling you how good you are or that you have so many games with said champion.

NineTailedMystic1 votes

I have about 330-340k mastery points on Ahri and I got two S's on Garen today, yet I can't get Mastery 6 on either of them because I don't have any boxes. C'mon now.

Kythuluer1 votes

Suggestion: Further mastery levels past 5 should be earned by a certain amount of "S" Grades, same effect and straight to the point.

Ecchi Gorira1 votes

The normal cap should be at mastery 5 and then only be able to get points when you receive S- or higher rank. Simple, elegant, true. But no there's no money resulting from mastering a champion is there riot?

eufleuria1 votes

Yes AND no.

Yes, I think its great that by getting to the next mastery, you have to get an " S " from playing a champion by performing well in a game. Because it actually shows you actually "mastered" playing the champion instead of just spam playing it in games regardless if you did well or not, racking in mastery points. Respect to those who have like 100s of thousands of points though. <3

But at the same time, I strongly disagree how they set this up. Because even though how often you did awesomely great playing a champion, they make you PAY to "display" your hard work (I dont know how to word that better). I think its ridiculous that everything they implement in this game somehow leads to money in some sort of way (ie runes).

YES you can be patient and rack in hextech chests, but you have to HOPE you get a champion shard instead of a skin/ward shard that you can disenchant for blue essence. What are the chances of that happening? Really, honestly, theres no reason for this. Mastery Levels should be something self rewarding to the player that they earn not by their freaking wallets, but ONLY by their skill and gameplay.

Take away the need of blue essence being one of the requirements to get to the next mastery level. And make it that we have to get 5 or 10 S's to get to the next mastery level.

Also, another good thing about this mastery thing, in my opinion, it just came to me, if people really want to max mastery level on a champion, I think it can encourage people to do well in games and not be terrible. To put it short and "sweet". :x

Minarde1 votes

Threadly reminder that Riot still hasn't even announced a rough timeframe for enabling Champ Mastery in Treeline and ARAM. RGM modes were somehow deemed higher priority than permanent game modes. Players can evidently show skill and dedication in temporary modes like URF or Poro King, but not in ranked TT.

LatetotheRace1 votes

I think they said it wasn't going on ARAM

Minarde1 votes

Riot originally said it was "under consideration." Then they said Mastery was likely going to be limited to modes you can choose your champ in. Next they said Mastery for ARAM would be looked at while doing the RGM modes. Most recently, they've said they haven't worked on ARAM Mastery at all yet.

At this point, it'd be incredibly strange for ARAM not to get Champ Mastery. ARAM is at least as serious as the RGM modes, and "not being able to choose your champ" clearly wasn't a problem for One for All.

billxx1 votes

I think 7 is more so luck than 6, which is kind of funny

V The Support V1 votes

I enjoy having different options to prioritize.

Do I choose the champ that I need a mastery with or do I go for the champion that can get me a chest?

Hipster Sora1 votes

accidentally voted yes :((((

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